Winterdark, you will like playing a Spider mech on Tourmaline. It is an ideal map for a scout to learn his role. It is big, so a Spider mech's speed is a plus. A Spider mech has good jump jets, so you can take advantage of the nicely done elevation changes incorporated into the map.
This is part of what makes the map so good. It allows a scout / light mechs to shine as a spotter (in a non-combative role).
I have played this map numerous times piloting a Spider mech. I may have lost the match and not gained any kills, but I gained lots of spotting XP and was the last to die on several occasions.
engl, on 23 March 2013 - 11:19 AM, said:
Looks like iam the only one who doesnt like it. Not because the map is horrible or badly designed, but because it seems to be made for 40 players instead of 16.
The first 3 minutes of the map are wasted with walking to your opponent, wich (in my opinion) cant be great gameplay in any sense or scale. But i had the same issues with alpine, so maybe im the instand action kid, who simply doesnt like that waity gameplay.
engl, I sympathise with what you are saying. For heavy and assault mechs with a slower top speed it can take a long time to traverse the map. Hopefully MASC will be implimented into the game sooner rather than later which will give a short boost to speeds.