Thing #1
I GET IT that Machine Guns are supposed to be weak; but right now they take up a minimum of 1 and a half tons to do far less damage than the half a ton Small Laser (the crit bonus is bogus).
Double their damage and keep the crit bonus in order to justify the 1 and a half tons.
Seriously, if the machine gun is going to have NO function even after their recent buff; just get rid of them altogether.
They can still be the weakest weapon in the game and do a whole lot more than they do right now.
Similar argument for "flamethrowers"
If we are for some reason worried about boating either of these, then we should really consider nerfing missiles/ppcs/acs/lzrs/gauses since they ALL get boated.....
Thing #2
I think at the minimum Cool Shot 6 could have the option of automatically repurchasing for each individual mech; similarly to the way that auto repair/rearm was supposed to work before you guys canned it. This could be applied to future consumables as well; even the ones that require MC, since I know you guys like making moneyz so much.
Edited by voe, 22 March 2013 - 05:45 PM.