

When Will We See Mech Screens Like The First Trailer?
#1
Posted 23 March 2013 - 09:03 AM
I know it's a different engine, but that doesn't matter on how to make it, i mean, in the trailer it's super cool how it looks. It really gives a futuristic ambient with that orange glow.
For the ones that don't know what i'm talking about
Just look when in the CG (it's not all CG), the guy looks down to throw the drone, and you can see the screens i refer to.
BTW, PPCs in that engine look awesome
#2
Posted 23 March 2013 - 09:05 AM

#3
Posted 23 March 2013 - 09:08 AM
#4
Posted 23 March 2013 - 09:09 AM
Apart from that i have no clue what orangey stuff you are talking about.
#5
Posted 23 March 2013 - 09:11 AM
#6
Posted 23 March 2013 - 09:19 AM
Destructible buildings would have caused so many issues. and honestly, look at that paper atlas.
#7
Posted 23 March 2013 - 09:23 AM

#8
Posted 23 March 2013 - 09:37 AM
That said the current ones arent functional either.

#9
Posted 23 March 2013 - 09:41 AM
Want to have orange displays? only 500 MC for that chassis.
FromHell2k, on 23 March 2013 - 09:05 AM, said:

I'm almost positive the CryENGINE was a wrong choice. From missing netcode to high sys requirements just to get (somewhat) better graphics than Unreal Engine can pull off. And we still don't even have DX11 which wouldn't be the case if we had U3.
Also, the scalability of U3 would have brought tons of players to the game, which seems to be the main problem MWO devs have at the moment.
#10
Posted 23 March 2013 - 09:44 AM
#11
Posted 23 March 2013 - 09:48 AM
#12
Posted 23 March 2013 - 09:58 AM
#13
Posted 23 March 2013 - 10:51 AM

#16
Posted 23 March 2013 - 11:23 AM
Team Leader, on 23 March 2013 - 09:11 AM, said:
Well, at least we have some Mechwarrior game after all that time.
Besides, it would also be on consoles, which would lead to the problem of simplified controls... and we would never see FD's redesigns, etc.
MW:O may not be perfect, but I think it's clear for me that a quasi-CGI trailer wouldn't be a better game than it.
#17
Posted 23 March 2013 - 11:26 AM
Ngamok, on 23 March 2013 - 11:23 AM, said:
Part of that was CGI so.....
All of it was CGI... =P
But yes that trailer was not three dues playing, it was staged very carefully and then run through a ton of renders on a special built system to ensure that it ran smooth. It was not gameplay in any way... and that Atlas look like crap compared to the one we have in MWO in my mind.
#19
Posted 23 March 2013 - 11:45 AM
AlexEss, on 23 March 2013 - 11:26 AM, said:
All of it was CGI... =P
But yes that trailer was not three dues playing, it was staged very carefully and then run through a ton of renders on a special built system to ensure that it ran smooth. It was not gameplay in any way... and that Atlas look like crap compared to the one we have in MWO in my mind.
I agree, our Atlas look better EXCEPT when you come up from behind. Then the massive torso makes the legs seem small and derpy.
Edit: That Warhammer looks darn sexy though.
Edit 2: Our Jenners look better too. Also, if that voice was our Bitchin' Betty, I'm pretty sure most people would turn it off

Edited by Xetherius, 23 March 2013 - 11:47 AM.
#20
Posted 23 March 2013 - 11:50 AM

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