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New To Mwo -- And The Lore That Accompanies It.


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#1 OrweII

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Posted 23 March 2013 - 04:42 PM

Okay, reading some of these threads is very weird for me.

Some of you guys talk about the MWO/BT universe as if it is real. It was extremely weird at first, especially some of the arguments. Some of the threads are like train wrecks: I just can't look away. Some of the people are totally into this stuff... LARP style. My final verdict: it's cool, and I want to learn more. hahaha....

I'm almost 30 years old and I always heard about Mech Warrior growing up, mostly in terms of some PC games. I never did play any of the PC games until MWO. That said, I had no idea there was such a large universe surrounding Mech Warrior.

A couple questions:

1) I seem to recall a cartoon from my youth (when I was around 10-14 years old). I don't remember the name of that cartoon, or remember very much about it, but I remember it had pilots and mechs with lasers and rockets and it was pretty decent. I remember it having to do with clans and families who were at war with one another. This ia all vague, I know, but did that have anything to do with Mech Warrior?

2) Mech Warrior and "Battle Tech," what's the connection? Is Mech Warrior an off shoot of the Battle Tech branding/universe?

3) If I wanted to read a novel to "get my feet wet" in some of the associated lore surrounding Mech Warrior, what should be the first book? I get the feeling that there are a TON of books... How many books are there? If there are a bunch of decent beginners books, I would want my first one to be something with a decent amount of action in it; I'd like to save the ultra-deep stuff for a later date. Something with a brief introduction to "what's going on" with a hefty helping of mechs being destroyed -- That sounds right up my ally.

Thanks guys.

[EDIT]:
Apparently the cartoon was called "BATTLETECH." haha...

http://youtu.be/YqzEssjkMeU

Edited by OrweII, 23 March 2013 - 04:54 PM.


#2 PaintedWolf

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Posted 23 March 2013 - 06:03 PM

http://www.amazon.co...e/dp/0451453832

It sells for 3.66 used, or 120.91 cents new.

#3 Joachim Viltry

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Posted 23 March 2013 - 09:39 PM

Hi!, and welcome to the wonderful world of far future politics and warfare. (with giant stompy robots!)

1- Answered it yourself I see! But as a side note the Cartoon is not what you would call "Canonical"... i.e. the events portrayed did not happen that way in the franchise history; Instead, the show canonically exists in-universe as a work of fiction: It has been referred to in-universe as a "popular but poorly reviewed holovid series". (How's that for some immersion?)

2- Battletech is the tabletop wargame from which the Mechwarrior franchise derives. Battletech established the technology, characters, and history of the universe. It includes tons of novels, as well as source books filled with equipment info, fluff text, and various record sheets for use in the wargame.

Battletech is NOT our future. It is divergent from our own history sometime in the 1980's. Some of the technical limitations of technology in the franchise is actually derived from the need to make the game playable without having to utilize a gymnasium as a game board.

For more Info the go-to place on the interwebs is http://www.sarna.net/

3- I second Lethal Heritage as a solid starter book - it involves the Clan invasion, which you have recollections of from the Battletech Cartoon, so it should be easy to slip into; and it is generally considered to be excellent.



For me personally, I started into Mechwarrior, via Mechwarrior 2 Mercenaries (STILL the grittiest game in the franchise, by far), and immediately fell in love, playing soldier for hire, and then... Bam! unknown Invaders! Clans? whats that? you want me to steal a what now?...

I was hooked. Read all of the novels I could lay my mitts on. got into Battletech. played Mechwarrior 3 and it's expansion (pirates moon) until I no longer had a computer that would play nice with it... Played Each iteration of Mechwarrior 4 (Did anyone else buy the mech packs when they came out in stores? I remember walking into EB and picking them up!).

There is a certain magic, and nostalgia for all things battletech/mechwarrior. You are in for one hell of a ride, my friend!

#4 Sparks Murphey

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Posted 24 March 2013 - 04:07 AM

As a couple of extra things to note, Microsoft owns the MechWarrior license for the franchise in video game style, and Topps Company owns everything else, generally licensing that through Catalyst Game Labs. Prior to that, both were owned by a company called FASA, who also developed Shadowrun and Crimson Skies. FASA also used the name "MechWarrior" as the name of their pen-and-paper RPG, which got plenty confusing for a while, since people talking about "MW3" could be talking about the 3rd edition of the pen-and-paper game, or MechWarrior 3 the video game. Catalyst dodged this by renaming the pen-and-paper game "A Time of War". From 2002 to 2007, WizKids also produced a Clix based tabletop game called "MechWarrior: Dark Age", set a little more that 80 years in the future of the timeline from where MWO is at the moment. Microsoft's MechCommander and MechAssault are also set in the same universe as BT/MW.

In addition to Sarna.net, you should also check out http://camospecs.com/, the go-to place for canon camo schemes. If only to see what the 'Mechs of MWO looked like before the wonderful Flying Debris got his hands on them and turned out the beautiful concept art MWO uses.

#5 CoffiNail

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Posted 24 March 2013 - 04:39 AM

Bookfinder, my go to place to find good priced used, or new book!

Lethal Heritage, set with us dollar and us shipping. This site also includes the shipping price for you, so the price you see is the price you are paying to get it.

#6 The Basilisk

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Posted 24 March 2013 - 07:03 AM

Hi Orwell

Mechwarrior, the Cartoons and all other not Tabletop stuff goes back to the Tabeltop Game Battletech from the 80s.
Battletech was inspired by the general Mecha hype (Macros) of this time and therefor some of the older Battletech figures and Artworks look verymuch like Japanese Anime style Robots.

I post some links with background information and a source for the Battletech novels below:

[Redacted]

useful links: http://www.battletech.com/
http://www.sarna.net/wiki/Main_Page

Tabletop: http://www.catalystg...com/battletech/

Edit says: Have fun and welcome to the universe :(

Edited by Egomane, 14 June 2013 - 09:07 AM.
CoC violation


#7 ToxinTractor

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Posted 24 March 2013 - 07:13 AM

Hello! As i see you got some great book links already man i will not bother linking one for you.
However bud what i can tell you, is that there are many die hard gamers/fans of this well.. brand. Now that is never a bad thing but as you saw on the forums, a lot of people have a large number of different views, so would rather see the game stay 100% to the cannon, others dont mind changes as long as they are justified, and others want changes to the old system.

Me personally, I actually am one of the younger guys here sitting at 18. So i missed out on the big mechwarrior crazy that happened in the 70s - 80s. My first experience was in a game called mech assault which many mechwarrior fans do not like because it was a arcade version. As i grow up that one game did stick in my head really really well (Uzi was so bad *** in that game..) However from there my mech experiences died down a bit until i played a mod called Mechwarrior Living Legends which really got me back into it all and when i herd that MWO was being released i figured id give it a try :D still hear to! :)

Its pretty damn sick man. Bring your friends! :D

#8 Pht

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Posted 24 March 2013 - 12:33 PM

[shameless plug]

http://mwomercs.com/...y-an-education/

[/shameless plug]

#9 Skylarr

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Posted 24 March 2013 - 05:15 PM

I am glad you found te answer to your first question.

You second question. Here is the history of BattleTech:

Quote

Posted Image Battledroids
Published in 1984, the Battledroids board game was the very first incarnation of what was to become BattleTech. The successful game was soon renamed for BattleTech, 2nd Edition (Battledroids being considered the 1st Edition) because of George Lucas' trademark on the term "droid".

Unlike the spelling later established for BattleTech, Battledroids is consistently spelled with a downcase "d".


Quote

Posted Image
The second edition of what was previously called Battledroids, this boardgame box is generally considered the baseline BattleTech product. It featured revised rules, expanded background information on the BattleTech universe including colored faction counters, and a few more "classic" BattleMechs compared to the previous game.

First published June 1985




Quote

Posted Image

MechWarrior: The BattleTech Role Playing Game, First published 1986, was the first iteration of the MechWarrior RPG series. The system is geared towards integration and expansion of the tabletop game and provided rules for creating characters and military units. The book also provided rules for handling personal combat, as well as encounter tables for random events in adventures. The final Appendices portion of the book provides a wealth of information about the BattleTech storyline, including descriptions of each of the Successor States and ComStar, space travel and Inner Sphere economics circa 3025.


Most people only play the BattleTech. I enjoy the RPG aspect of it. I am currently in a campian that started in 3025. It started about 3 years ago. Meeting twice a month. We are curently in 3065. Our GM wants to end when the Jihad is done in 3080.


As for were to start:
The Warrior Trilogy, by Michael A. Stackpole, is about the events before and during the Fourth Succession War. The main acts are the wedding of Hanse Davion and Melissa Steiner, the experiences of Justin Xiang on Solaris VII and as spy on Sian, the vendetta between Morgan Kell and Yorinaga Kurita, the machinations of Michael Hasek-Davion and of subversive elements inside the Steiner nobility, ComStar's secret manipulations and of course the most important battles of the war. You can also look here for a list of BattleTech Novels.

#10 dal10

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Posted 24 March 2013 - 05:36 PM

and remember, micheal stackpole is a davion fanboy. anything he writes must be taken with a grain of salt.

#11 Pht

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Posted 25 March 2013 - 04:41 PM

By the way.

Don't try and take everything in at one time.


...


As if that wasn't obvious...

#12 Righ

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Posted 29 March 2013 - 10:21 AM

Looks like your questions have pretty much been answered. Battletech is the "Universe" so to speak, and originated as a tabletop game. Mechwarrior is the series of computer games based off the tabletop game.

Honestly, this series has some of the deepest, riches lore you'll ever find. I've spent hours reading up on planets, factions, minor mercenary companies, famous battles, barely known battles, history, political drama, etc, and I've really barely scratched the surface, even though I probably know a lot more than the average MWO player. If you're interested, go to Sarna.net, which is essentially the Battletech wiki. Look up some factions, read through anything you find interesting, click links to other important pieces, and get lost in it all.

I've been into Battletech since I was about 6, and I am 22 years old now. I can't think of any other game (or really anything at all) that I've had this much passion for other than perhaps The Legend of Zelda.

#13 Cik

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Posted 29 March 2013 - 11:13 AM

go read sarna
all of sarna
that should give you a decent foundation. then all the novels and sourcebooks, of which there are probably more than two hundred now. see you in a year or so. have fun.

#14 PaintedWolf

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Posted 29 March 2013 - 12:19 PM

Very basic outline (from earliest to latest eras) : Star League Era: http://bg.battletech.com/?page_id=1631

Succession Wars: http://bg.battletech.com/?page_id=1633

Clan Invasion: http://bg.battletech.com/?page_id=1635

FedCom Civil War: http://bg.battletech.com/?page_id=1637

Jihad (newest "completed" ) : http://bg.battletech.com/?page_id=1639

Dark Age (upcoming) : http://bg.battletech.com/?page_id=1641

#15 PaintedWolf

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Posted 29 March 2013 - 12:28 PM

Sarna summary: http://www.sarna.net/wiki/Jihad_era

The latest big story/era event that has very recently come to a close was the "Jihad", where the Word of Blake (Comstar fanatical splinter group) used a series of hidden technologies, hidden worlds, chaos, WMDs, revelation of state secrets, false flag operations, terrorist attacks, and secret cybernetic armies and new technologies to basically pit everyone against each other and themselves against everyone else: http://www.sarna.net/wiki/Jihad

Quote

Overview

The Word of Blake Jihad was a major interstellar war that involved all major factions. The opening salvo was launched in October 3067 against Wolf's Dragoons on their homeworld of Outreach.[1][2] The war lasted until the Word of Blake's defeat in 3081, which was made possible through unifying efforts of Devlin Stone and David Lear, using their gathered coalition forces to crush the new Blakist Hegemony.
The Word's strategy mainly consisted of attacking capitals and other, important industrial worlds to hamper their enemies' capacity to wage war. They created a white-out of the HPG grid that forced regional leaders to take a more active role, then manipulated those leaders to create chaos and warfare that distracted their enemies from the Word's activities. During the early parts of the war, the Blakist "hidden" armies hit former Chaos March worlds in the vicinity of Terra. This led to the formation of the Word's new nation, the Word of Blake Protectorate.
The Jihad was not comprised only of the Word of Blake assaulting foreign powers, but also conflicts that erupted between neighboring states. Of note were the fights between the Free Worlds League and Lyran Alliance, Capellan Confederation and Federated Suns, Federated Suns and Draconis Combine, Clan Snow Raven and their allies in the Outworlds Alliance fighting both the Federated Suns and Draconis Combine, and the ongoing conflict between the Marian Hegemony and Circinus Federation.

[edit] Major Military Operations

The following is a listing of military operations conducted by various factions during the war. They are listed in order of dates of operations. Some operations occurred against in opposition to each other and are listed together.
  • Operation: Thunderstrike (8th October 3068 to 1st April 3070) - The Capellan Confederation counter-offensive against Operation Sovereign Justice.[4]
  • Operation SCOUR - The Devlin Stone led Coalition offensive against the Word of Blake Protectorate which culminated in the liberation of Terra.
The coolest thing in the Jihad was the Manei Domini: http://www.sarna.net/wiki/Manei_Domini

Quote

The Manei Domini were an elite group of cybernetically-enhanced soldiers who served the Word of Blake from approximately 3060 into the early 3080s. Their name is in latin, meaning Hands of the Master.[1]

These soldiers were considered their own sub-group within Word of Blake organization, forming the Shadow Divisions. Public knowledge of them was largely unknown until the Jihad began in 3068.[2]

This warrior-culture answered only to the Manei Domini leadership. The leadership included the Precentor of the Manei Domini, an individual named Apollyon, who answered to an individual known only as the Master.[3]


Quote

Overview of Manei Domini

Typically, Manei Domini are soldiers who have been selected for their fanatical devotion and dedication to the Word of Blake. Normally soldiers who have grievous injuries which require radical reconstruction and implantation are more preferable for Manei Domini selection.[4]
The Manei Domini utilize their own language, aptly named High Dominus, which is a mix of ancient Greek and classic Latin. However the Manei Domini regularly intermix High Dominus with more well known languages such as English. This intermixing understandably confuses others not of the Manei Domini who hear it. Usually it is spoke in greetings to fellow Domini as well as in special chants.[5]
[edit] Characteristics

Manei Domini soldiers are known for their fierceness, fearlessness, and fanatical devotion to their duty. They are all rated as elite warriors regardless of rank or duty. In addition, they trust their fellow Manei Domini kin without question further compounding their combat capability. Nearly all Manei Domini are massively augmented with Cybernetics. Some had these hidden and could appear to be totally normal from the outside, in a effort to enhance their undercover abilities. Others where augmented with combat attachments to help them dispatch their foes quickly and horrifically, instilling fear in their targets. Many 'Mech pilots and vehicle crews were given cybernetics that allowed them to directly connect with their 'Mech or vehicle allowing them to pilot their charge as if it was part of them.
[edit] Manei Domini combat style

Manei Domini in combat were lethal ruthless killers, however they were also not berserkers, killing all in sight with no regard for tactics or discipline. Manei Domini would regularly engage multiple targets at once so as to be efficient as possible, whilst occasionally adding the odd gory or grisly kill to demoralize opponents. Manei Domini never retreated out of fear but did make withdrawals when the situation proved untenable, unless a last stand was conducive to the will of their superiors. Manei Domini were almost never captured alive, and those that were almost always killed themselves rather than be interrogated, again unless they saw it as furthering their superiors wishes. Manei Domini would kill all Clan opponents that were captured or surrendered, underlining their utter hatred for the Clans.
[edit] History

[edit] Early History

During most of the 3060s the Manei Domini were reportedly operating strictly as a spec ops organization. Intelligence agencies begun hearing reports on the Manei Domini, starting from Outreach. When Dragoon's Wolfnet begun to hear of Manei Domini, they first believe them to be a covert-mercenary group. Their name in some reports was sometimes mentioned as the Manei Atrocis, or Bloody Hands[6]. Signs of the unit first appeared on the Periphery world of Helios, where the wreckage of a Manei Domini vehicle was found with a Bloody Hand symbol on it. The Domini's level of secrecy caused confusion with Dragoons, which were trying to locate them. Domini activities had been principally located in the Chaos March, but were also found in the Marian Hegemony and Circinus Federation. In the Chaos March, the Domini wiped out Capellan-backed insurgencies, including the Zhanzheng de Guang, on Caph, Fletcher, Hall, Keid and Liberty. The Manei Domini was also waging a war against Wolf's Dragoons' Wolfnet and Seventh Kommandos as well, arranging the brutal murders of many Dragoons members, and organizing bomb attacks to ultimately isolate the Dragoon's Intelligence Service so it could not operate properly.

During this period, the Manei Domini had been attacking other Great House's Intelligence agencies as well. ComStar ROM had reported that the fanatical agents whom they believed were Manei Domini extensively trained in counter-insurgency, espionage, insurgency, and terrorism. They were shown to used self-destruct device. Dead Manei agent were discovered using cybernetic enhancements, but as of this time no one Inner Sphere intelligence agency had yet known who the Manei Domini were or whom they work for.[7]
[edit] Jihad

It was not until the outbreak of the Jihad that the Manei Domini were organized into thirteen military-style “Shadow Divisions”. These forces were initially raised, trained and equipped for a genocidal showdown with the Clans, as most of their augmentations are aimed at besting the genetically enhanced Clan warriors. However with the fall of the Second Star League they where soon unleashed on an unsuspecting Inner Sphere.

The conflict saw the massive expansion of the Word of Blake Protectorate which formed in 3066, and the Domini's Shadow Divisions were dispatched with regular (formerly hidden) Word of Blake Militia Divisions to attack various strategic targets. These missions ranged from crippling the major Inner Sphere nations' capitals & industries to securing vital resources needed to bolster the Protectorate's integrity. Though used to supplement the Militia Divisions, Shadow Divisions were not under direct command of WoB High Command.

By mid-way through the War, Shadow Divisions begun to strikes against Protectorate controlled worlds masquerading as House units for unsuspected reasons. Precentor Manei Domini from intelligence reports was being accused by Precentor Martial Cameron St. Jamais of dispatching the Shadow Divisions in 3075.[8]
[edit] Manei Domini Equipment

The Manei Domini employed a vast variety of equipment, weaponry, cyberware and vehicles, all of which were used to terrifying effect, fear being a primary weapon of all Shadow Divisions and Manei Domini. With their initial conception of totally eradicating the Clans, the Manei Domini had no qualms about using weapons of mass destruction, whether they be nuclear, chemical or biological. The Manei Domini were also not above using captured enemy equipment against their foes.
[edit] Manei Domini Vehicles

The Manei Domini possessed a special array of BattleMechs, Battle Armor, combat vehicles, and Aerospace fighters, with most of the designs being enhanced versions of standard vehicles used by armies before. However, some time after their formation the Manei Domini came into contact with the military engineer Doctor Devon Cortland, who was able to develop many new series of armor, fighters, OmniVehicles and OmniMechs. Cortland, also known as Procentor Vapula, designed this technology for exclusive Manei Domini use by implementing cybernetic interface systems in almost all Manei Domini equipment.
[edit] Celestial Series of OmniMechs

One of Doctor Cortland's first endeavors was taking over the failed Grand Crusader II OmniMech project[9] which had floundered.[10] In 3070, the Celestial series' premiere shocked many observers who expected to see only one 'Mech design but were greeted with six instead. These six designs were each named after angelic beings from various religions and were made to appear menacing to all who opposed them, thus adding merit to the designs' namesakes. The Celestial Series OmniMechs Malak Light OmniMech Preta Medium OmniMech Grigori Heavy OmniMech Deva Heavy OmniMech Seraph Assault OmniMech Archangel Assault OmniMech
[edit] Demon Series of Battle Armor

Designed to accompany the Celestial Series OmniMechs in battle, the Demon series first appeared in 3070[11] in various hot-spots on the battlefields of the Jihad. Like the Celestial Series, these Battle Armor seldom appeared outside the ranks of the Manei Domini. Also in line with the Celestial Series, the Demon Series of Battle Armor were each named after various demons of ancient lore and were aesthetically designed as such. The Demon series Battle Armor Suits Djinn Light Battle Armor Asura Medium Battle Armor Se'irim Medium Battle Armor Tengu Heavy Battle Armor Nephilim Assault Battle Armor Shedu (Quad) Assault Battle Armor
[edit] Spectral Series of OmniFighters

The Spectral Series of OmniFighters begun to appear on Gibson in late 3071.[12] The three designs share similar design features which include a small cockpit and collapsible wing structures. The collapsible wings were designed to reduce the fighter's profile in space, thus allowing it to be mistaken for an escape pod or small shuttle. However this advantage was more accidental than intentional by Doctor Cortland: his goal was to improve the vector thrust characteristics of the fighters in space.[13] The Spectral series OmniFighters: Shade Light OmniFighter Rusalka Medium OmniFighter Striga Heavy OmniFighter
[edit] Serpentus Series of OmniVehicles

The Serpentus Series was named of the Word of Blake's ground Combat Vehicles series made its first appearance in the early 3070s. Only one of this series managed reached product, which was named the Bolla.[14] Names or types of vehicle which were slated to be part of the Serpentus is publicly unknown. Serpentus Series Combat Vehicles Bolla Stealth Tank
[edit] Spectral LAM Series

The Spectral LAM series were a trio of new Land Air 'Mech designs, utilized by the Word of Blake's elite armed forces in very limited numbers. The series first emerged in 3075 and saw limited production a year later, deployed from both factories on Terra and Gibson. The Spectral LAMs utilize a combination of old Star League and Clan technologies to increase these new designs' potential. However, each of the designs disappeared due to a lack parts after both factory sites were lost in the fighting.[15] The Spectral LAM series: Light Medium Heavy S-PW-1LAM Pwwka S-YR-1LAM Yurei S-WN-2LAM Waneta
[edit] Omni Configuration Names

Like all Omni related vehicles/'Mechs/etc, they have a number of configurations. However, instead of using common configuration names such as "Primary" or "A Config", Latin terms are instead used. Other follow-on OmniVehicles and OmniFighters have used the same naming conventions. Manei Domini Omni Configuration Names Conventional Omni Names Primary Config. A Config. B Config. C Config. D Config. E Config. S Config. U Config. Manei Domini Names Invictus Dominus Infernus Comminus Luminos Eminus Caelestis Exanimus
[edit] Manei Domini Cybernetics

This is a brief listing of the array of cybernetics that are offered to the members of Manei Domini. The availability of various enhancements is dependent upon the job and rank of the individual soldier. The listings below include their Level.
[edit] Cosmetic Enhancements Implants
Cosmetic Enhancements - This is physical alteration enhancement which can make the subject either beautiful for undercover work or grotesque for combat. This modification starts out at Level 0. Cosmetic Beauty Enhancement - This enhancement helps with negotiations and the seduction of enemy agents. Cosmetic Horror Enhancement - This enhancement improves the ability to intimidate and interrogate others.
[edit] Prosthetics
Prosthetics - These are cybernetic or bionic replacements for the person's hands, feet, arms and legs. These enhancement are similar to standard prosthetic limbs used by other Inner Sphere organizations. They are typically easy to spot unless the subject has undergone Cosmetic Enhancements. (Level 0 Implant) Enhanced Prosthetics - This prosthetic is same as regular prosthetic, however it is design to allow a tool or weapon to be mounted on or within it. These enhanced prosthetics can be equip with grapples or even magnetic enhancements to allow better swarming during anti-BattleMech attacks. (Level 1 Implant) Improved Enhanced Prosthetics - This a more advanced limb-based Enhanced Prosthetics, which allows for an additional weapon or tool to be integrated with it. The more advanced Manei Domini typically has this type of prosthetic. (Level 3 Implant) Prosthetics Leg MASC - The PL MASC, developed by 3072, is a miniaturized form of BattleMech-style Myomer Accelerator Signal Circuitry (MASC). This enhancement allows for quick burst of speed during normal combat. The legs are designed with safety devices to prevent the actuators from shutting down from breakage, limiting their activation only once for every 5 seconds. (Level 3 Implant) Secondary Power Source - The Secondary Power Source provides additional power for using prosthetics, reducing the dependency on biological energy sources such as blood sugar. These secondary power sources are charged with the same power chargers used for energy weaponry and equipment. These devices are installed directly into the limbs themselves. (Level 1 Implant)
[edit] Pain Control Implant
Pain Shunt - The Pain Shunt is a implant that allows the person who has it to ignore pain to the body or from cybernetics they have. However, this enhancement also causes clumsiness due to the deadening of the user's tactile senses. These enhancements are typically used with for users of VDNI enhancement (MechWarriors, Aerospace Pilots, vehicle crews have these) and allow them to ignore stunning effects (like pain) from taking hits in combat. (Level 2 Implant)
[edit] Chemical Sprayer Implants
Pheromone Effuser - This is a implant designed typical seen as a covert device. It is a dispenser hidden either the agent's month or nose. This device is typically used to reduce the emotional and mental defenses of the intended target. Normally dispensed by blowing on their intended target, the pheromone effuser uses chemicals from the agent's body in order to function. This device is chemically re-charged by oral or by other means to stock up the pheromone supply. (Level 3 Implant) Toxic Effuser - The Toxic Effuser uses the same basic principles as the Pheromone Effuser. This device is commonly used with covert, infiltration operations, also on the battlefield. This device usually dispense deadly chemicals from either nose and mouth which is deadly to anyone that inhales or struck in eye. Typically, Manei warrior will have filtration implants to protect themselves from the effects of this device due to its nature. (Level 4 Implant)
[edit] Audio / Visual / Communication Type Implants
Cybernetic Eyes/Ears/Speech Implant - These audio and visual implants range in various models differing by their various abilities. However, most implants are limited in their capabilities, requiring the instillation of multiple implants for a wide-range of abilities. These implants are common among the Manei Domini. Cybernetic Eyes - This implant, usually installed in pairs, comes in with infrared, telescopic, and laser sighting abilities. The eyes are able to improve the small-arms accuracy and surveillance capabilities of the subject. (Level 2 Implant) Cybernetic Ears - Models of these implants include enhance audio ranges and radio signal pickup. Speech Implant - Models of the implant include the ability to modulate their speech or to speak in ultrasonic frequencies which can only be heard by Cybernetic Ears. Multi-Modal Cybernetic Eye/Ear/Speech Implants - The multi-module type of Audio-Visual implant allows for two abilities per implant verse the one in the Standard Cybernetic Eyes/Ears/Speech Implants. These have the abilities of standard implants in addition to further electromagnetic functions. The Multi-Modal also enhances the capabilities of Domini Warriors with the Vehicle DNI implant. Consequently, they are less common among the lower-rank Manei Domini warriors. (Level 3 Implant) Enhanced Multi-Modal Cybernetic Eye/Ear/Speech Implants - The Enhanced models are highest grade of audio-visual cybernetic implants. They are reserved for the most elite of Manei Domini warriors. These allow for three abilities per implant. (Level 5 Implant) Recorder/Transmitter/Receiver/Communications Implants - These implants are designed to interact with Cybernetic Eyes/Ears/Speeach implants. They give the ability to record, transmit and receive data, allowing for two-way communications for its user. A maximum of two such implants are allowed per user. (Level 2 Implant) Boosted Recorder/Transmitter/Receiver/Communications Implants - Improved version of the Standard implants. They are usually found on the more enhanced Warriors of the Manei Domini. An Infantry or Battle Armor unit whose soldiers all have the Boosted Communication Implant with the Multi-Modal Eye or Ears implants can also join a C3i Network as a unit.[16] (Level 4 Implant)
[edit] Life Support Type Cybernetic Implants
Filtration Liver/Lung Implants - The Filtration implants for both the Lungs and the Liver allows for the Manei Domini warrior safely survive in tainted atmospheric environments, allowing them to eat or breath with no problems. The implant is quite useful for operating in an area after a chemical attack. (Level 3 Implant)
[edit] Vehicular Control Type Implants
Vehicular Direct Neural Interface - Also known as the VDNI, this cybernetic implant allows a warrior to "plug-in" into their respective vehicle ('Mech, Battle Armor, Vehicle, & Aerospace Fighter). The implant allows a single VDNI warrior to replace the function of multiple crew members as long they have correct skills in operating that type of vehicle. The technology is similar to the Clan's Enhanced Imaging implants, which was known to have negative effects on the user's mind after length of time. The VDNI has an improved safety system and, through the use of certain chemicals, allows the user to survive up to 10 years before terminal brain damage accrues. (Level 3 Implant) Buffered VDNI - This is an upgraded version of the VDNI implant, which protects the warrior from some of the neurological side-effects that the standard VDNI implant brings. The implant allows for the user to live for 15 years until terminal brain death occurs. The Buffered VDNI allows for the user to pilot vehicles, 'Mechs and Aerospace Fighters (all of which have small cockpits) without a degradation in capability.[17] (Level 5 Implant)
[edit] Strength & Armor Implants
Myomer Full-Body Implants - These Myomer-based implants increase the strength and defenses of the user. Dermal armor & TSM-based myomer muscles may be implanted together or separately.[18] (Level 4 Implant) Dermal Myomer Armor Implant - This implant armors the individual against harm from close-combat and small-arms attacks, however those with the implant suffer from negative cosmetic effects. Triple-Strength Myomer Implant - TSM-based Myomer implants give operatives incredible strength, but have been known to cause pain, forcing individuals to take medication to endure the constant headaches. Field operatives of the Manei Domini have used this increase strength to horrific effect against their opponents. It should be noted that TSM implants cannot be used with PL-MASC implants.


#16 PaintedWolf

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Posted 29 March 2013 - 12:32 PM

Apollyon Speaks[12]
We are Manei Domini.

We are the Hands of the Master.
We are the Will of the Blessed Blake.
We are the saviors of humanity.

The human race is intrinsically evil. Within each and every one of us may be found salvation and hope, intelligence and grace. But to a much greater degree, each and every one of us harbors greed, selfish pride, lust, and ambition the seeds of our own destruction. History teaches that time and again, the will to do evil is strong enough to overpower the will to perform good.

This will has created mighty empires, moved mountains, and settled the stars…only to bring us to the brink of annihilation time and time again for centuries uncounted.

Evil is in the nature of all mankind. It is integral to the flesh.

It is thus that we willingly sacrifice our very flesh. We trade the evil within us for the purity of technology, the cold, impar- tial perfection of the machine, yet retain enough to cling to our mission. We divorce ourselves from the senses and sins of the flesh—the petty desires of ego, lust, and vanity — yet we do not lose sight of their affect on others. We embrace the visions of a brighter future—even if it is one our fellow man must be dragged toward, kicking and screaming.

We become more than merely human, and far more than mere machines. We become tools of the Master, born in his image, awakened to his purpose, a purpose of pure, enlight- ened truth. As the hands are the first tools of men, we become tools of the Master’s vision. We become the Master’s Hands.

Some might call us monsters, in the same fashion as all weapons of war are seen as monstrous. But what we do is for the betterment of all. We accept this responsibility willingly, exchanging our very lives to the Master and his vision for a greater glory all might one day share.

That is what it means to be Manei Domini. That is our legacy for the future.

Sursum corda. [Lift up your hearts.] Dignum et justum est. [It is good and right.] Gratias agamus Domino Blake nostro. [Let us give thanks to Blake our lord.] ”
--Personal record of Apollyon, Precentor Manei Domini (circa 3069)

http://www.sarna.net/wiki/Apollyon

#17 Skylarr

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Posted 29 March 2013 - 05:08 PM

View PostRigh, on 29 March 2013 - 10:21 AM, said:

Looks like your questions have pretty much been answered. Battletech is the "Universe" so to speak, and originated as a tabletop game. Mechwarrior is the series of computer games based off the tabletop game.


You are partially Correct my friend. MechWarrior was what they called the Role Playing aspect. MechWarrior is also what they called some of the Video Games.

Quote

MechWarrior can refer to:



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Edited by Skylarr, 29 March 2013 - 05:08 PM.






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