Hello, getting random and partial mech skin graphics corruptions. random sections of mechs are rendered in snow white, or white with streaks in it.
Havent changed any of my settings. Anyone else?


Corrupted Mech Skin Renders
Started by Donas, Mar 23 2013 07:02 PM
5 replies to this topic
#1
Posted 23 March 2013 - 07:02 PM
#2
Posted 24 March 2013 - 05:34 AM
Something like this? http://s8.postimg.or.../mwostripes.jpg
Weirdly this doesn't happen if I run GPU-Z in the background. I have GTX 650ti 1GB. I guess the game has trouble accessing the full vram for some reason.
Weirdly this doesn't happen if I run GPU-Z in the background. I have GTX 650ti 1GB. I guess the game has trouble accessing the full vram for some reason.
#3
Posted 26 March 2013 - 04:12 PM
yeah, a lot like that in some cases.
#4
Posted 26 March 2013 - 04:58 PM
Van Blitz, on 24 March 2013 - 05:34 AM, said:
Something like this? http://s8.postimg.or.../mwostripes.jpg
Weirdly this doesn't happen if I run GPU-Z in the background. I have GTX 650ti 1GB. I guess the game has trouble accessing the full vram for some reason.
Weirdly this doesn't happen if I run GPU-Z in the background. I have GTX 650ti 1GB. I guess the game has trouble accessing the full vram for some reason.
This.
http://mwomercs.com/...06412-dear-pgi/
#5
Posted 27 March 2013 - 08:59 AM
Yes, I'm using:
Windows XP Professional 32bit
i5 2500k (Not overclocked)
4GB ram
Nvidia GTX 650ti 1GB (resolution set to 1440x900)
ASRock z68 pro3 motherboard.
My pagefile is set to 4090mb.
(Don't ask why I'm still using XP. Priorities...)
Windows XP Professional 32bit
i5 2500k (Not overclocked)
4GB ram
Nvidia GTX 650ti 1GB (resolution set to 1440x900)
ASRock z68 pro3 motherboard.
My pagefile is set to 4090mb.
(Don't ask why I'm still using XP. Priorities...)
Edited by Van Blitz, 27 March 2013 - 09:02 AM.
#6
Posted 27 March 2013 - 01:21 PM
Yep, XP here also.
XP Pro SP3
Athlon64 X2 Dual Core Proc 5600+
4G Ram
ATI RadeonHD 5700
XP Pro SP3
Athlon64 X2 Dual Core Proc 5600+
4G Ram
ATI RadeonHD 5700
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