Matchmaker randomly picks the map and decides which team is attacking first.
Attacker team picks (by vote) which of the 5 bases they want to attack (epsilon, sigma, gamma, etc)
Defending team spawns at that base. Attacking team spawns at one of the other 4.
After base is captured or all mechs are dead, Defending team now gets to vote on which base to attack.
Winning team is who ever wins both rounds. Or if it's a tie, winner is who ever won their round fastest.


Idea For An Attack/defend Style Mode
Started by Targetloc, Mar 24 2013 05:12 PM
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