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Mechs Should Fall Down If They Hit The Ground Too Fast


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#1 Signal27

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Posted 25 March 2013 - 06:44 AM

I know this might seem like an obvious suggestion, but I can see it slipping through the cracks once mech collisions and "death from above" are implemented into the game:

If a mech runs off a high cliff or jumps high into the air and tries to land without using jump jets to slow down their descent, they should fall down on their @$$ when they hit the ground.





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