Anybody else remember the old UAc/5 that would shoot, wait .6 seconds then shot the second round if you held the mouse and would also reset the cooldown back to 1.1 so it actually it took 1.7 seconds (the same as a AC5) to get both shots off?
It also didnt have the issue of jamming on the 1st shot since it wouldnt glitch and try to Double tap immediately and jam causing no rounds to fly.
also reduces the ridiculous dps of UAC5 when it wins the lotery down from 9ish to 5.8
could also reduce the jam rate to 20% maybe 15%??


Uac5 Disc
Started by Karr285, Mar 25 2013 11:35 AM
5 replies to this topic
#1
Posted 25 March 2013 - 11:35 AM
#2
Posted 25 March 2013 - 11:39 AM
I actually don't remember that.
Like, at all.
Like, at all.
#3
Posted 25 March 2013 - 11:40 AM
was early closed beta
#4
Posted 25 March 2013 - 11:43 AM
Are you saying that, if trigger held, it fired at twice the rate of an AC5 with no chance of jamming for one ton + one crit extra? Poor AC5, you are so unloved.

#5
Posted 25 March 2013 - 11:46 AM
Cebi, on 25 March 2013 - 11:43 AM, said:
Are you saying that, if trigger held, it fired at twice the rate of an AC5 with no chance of jamming for one ton + one crit extra? Poor AC5, you are so unloved. 

Um no?? where did you get that from it has always jammed just would NEVER jam on 1st shot only second
Edited by Karr285, 25 March 2013 - 11:52 AM.
#6
Posted 25 March 2013 - 11:53 AM
Karr285, on 25 March 2013 - 11:35 AM, said:
Anybody else remember the old UAc/5 that would shoot, wait .6 seconds then shot the second round if you held the mouse and would also reset the cooldown back to 1.1 so it actually it took 1.7 seconds (the same as a AC5) to get both shots off?
It also didnt have the issue of jamming on the 1st shot since it wouldnt glitch and try to Double tap immediately and jam causing no rounds to fly.
also reduces the ridiculous dps of UAC5 when it wins the lotery down from 9ish to 5.8
could also reduce the jam rate to 20% maybe 15%??
It also didnt have the issue of jamming on the 1st shot since it wouldnt glitch and try to Double tap immediately and jam causing no rounds to fly.
also reduces the ridiculous dps of UAC5 when it wins the lotery down from 9ish to 5.8
could also reduce the jam rate to 20% maybe 15%??
Pretty much all of this is wrong.
The cooldowns on all ballistics were much higher back then. The reduced cooldowns didn't go in until after the change away from the original unjam mechanic where you had to cycle all your weapon groups. Also when jamming went in it would jam on the first shot, even with the old system.
That being said it isn't supposed to jam on the first shot, it was supposed to have been fixed a while ago but the fix never came.
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