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Epic Matchmaker Fail


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#21 Grand Ayatollah Kerensky

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Posted 25 March 2013 - 12:28 PM

I like running 4 DDC premades and then asking the pugs how their Elo panacea is working out for them as I grind their faces into the dirt.

#22 Lynx7725

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Posted 25 March 2013 - 12:32 PM

At least the OP had a game. This is the fail I got:

Posted Image

Maggie the Matchmaker could only find 6 against our 8. And 3 of those took one look at Tourmaline, and D/c'ed.

At least the remaining 3 tried.

#23 hammerreborn

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Posted 25 March 2013 - 12:33 PM

View PostKell Draygo, on 25 March 2013 - 10:45 AM, said:

What kind of crappy players feel the need to run a 4-DDC premade?


The same ones that run 4 3Ls, 4 splatterpults, 4 40 jagers, 4 3Ds, etc., etc.

Basically, people who like winning, and being as cheesy as possible while doing it.

(sort of guilty of this, our 4 man has been 3 40 jagers and a jenner as of late as they master the new shiny and I play my Jenner like I always do)

#24 Culler

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Posted 25 March 2013 - 01:24 PM

I had a really fun match where my team was on the light side of things. My team was all ravens except for my trebuchet and a DDC. The Ravens all flocked around them and held their attention while the DDC and I wrecked them one at a time. They had 3 assaults, 1 heavy, 2 mediums, and 2 lights and it was a straight slaughter. Probably helps that this was pre-missile nerf when 3Ls were completely broken. 360 tons vs. 485 tons.

Posted Image

Edited by Culler, 25 March 2013 - 01:28 PM.


#25 Hammerfinn

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Posted 25 March 2013 - 01:33 PM

I have played 400 games since Elo. In those 400 games, my W/L is just over 1, and my KDR is just over 1. This is all exclusively PUG, in 16 different mechs in all four weight classes. Even 400 games is a small sample for Elo, but it does seem to be balancing out for me. An advantage is weight does not end a match, if each pilot uses their mech effectively.

#26 Jerod Drekmor

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Posted 25 March 2013 - 01:45 PM

I had match like OP but in my case 4 ddc fold like paper....I still wonder how they manage it?

#27 Duddel

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Posted 25 March 2013 - 01:55 PM

Come on, that's nothing compared to my most epic matchmaker fail:

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#28 danust

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Posted 25 March 2013 - 02:35 PM

When I drop like that the ECM is more of a factor than wt. Mobility etc can compensate but no fix for ECM when you have none.

Pugged wins before against 2-3 Atlai but the cloak also is too much. Matchmaker including ECM is problematic I guess.

* Not saying it is easy with the imbalance but remove the ECM and it ranges to doable.

Edited by Leedair, 25 March 2013 - 02:38 PM.


#29 Grand Ayatollah Kerensky

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Posted 25 March 2013 - 03:20 PM

I am LOVING how Elo isn't the magical cure to pugstomping the pugs hoped it would be.

#30 Mechteric

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Posted 30 March 2013 - 12:46 PM

Posted Image

#31 Walk

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Posted 30 March 2013 - 01:22 PM

View PostAposiopesis, on 25 March 2013 - 10:41 AM, said:

Conquest, PUGs, afaik.

Team 1 (my team)

Atlas DDC
Atlas DDC
Atlas DDC
Atlas DDC
Cataphract Muromets (Me)
Hunchback P
Hunchback H
Centurion or Trebuchet (Don't remember which)

620 tons total, 77.5 tons average


Team 2


Awesome
Cataphract
Cataphract
Catapult
Jagermech
Centurion
Trebuchet
Jenner
(I think, tonnages are about right)
485 tons, ~60.5 ton average

Really, matchmaker? Really? Yea, you can imagine how that went. Sure, I like winning and all, but I also like to have a match that at least pretends to be a challenge.

Yea, there aren't any problems with the matchmaker. Seriously, how hard would it have been for the POS to shuffle those teams around a little?


Funny, I've seen 300 tons wipe out 500+ tons.
Also seen a 3v8 where the team of 3 won o.o

#32 Accursed Richards

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Posted 30 March 2013 - 01:40 PM

On the big maps, a light imbalance can be just as bad as an assault imbalance. Conquest on Desert is terrible if you have fewer lights--or none. I've had matches end with less than 100 damage per team.

Edited by Accursed Richards, 30 March 2013 - 01:41 PM.


#33 IceCase88

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Posted 30 March 2013 - 07:33 PM

Most of you are really being ridiculous with your demands for the matchmaker. Really ridiculous. Here are the following points you do not know when launching a match:

1. You do not know how many games were launched at the same time without issue.
2. You do not know the available players who are attempting to launch at the same time you are launching.
3. You do not know the available mechs in the pool launching the same time as you are launching.
4. You do not know the current skill level of all players who are launching the same time your are launching.

Your demands for the ELO are really absurd. You demand a weight for weight parity between teams. You demand all mechs have same BV. You demand each player be equally skilled. You demand absolute perfection every drop. Reference my above points of why it cannot be proven the matchmaker is a fail. The only real provable point is the matchmaker is not evening the teams out when one team has more mechs than the other (i.e. turning 6v8 into 7v7, 4v8 into 6v6, etc.). You want to throw all these different variables into the matchmaker and demanding it being done in a matter of a few seconds. Level your expectations a bit.

#34 Tenzek

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Posted 30 March 2013 - 09:08 PM

View PostAposiopesis, on 25 March 2013 - 10:41 AM, said:


Really, matchmaker? Really? Yea, you can imagine how that went. Sure, I like winning and all, but I also like to have a match that at least pretends to be a challenge.

Yea, there aren't any problems with the matchmaker. Seriously, how hard would it have been for the POS to shuffle those teams around a little?


I had a similar thing happen a few weeks ago with a similar result. I was one of the 4 DDCs in that same scenario, and I have only ever dropped solo.

We won easily, and the other team was complaining that we were jerks for dropping with such an uneven team. They wouldn't believe that we dropped solo.

#35 raptorak

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Posted 30 March 2013 - 09:53 PM

View PostCuller, on 25 March 2013 - 01:24 PM, said:

I had a really fun match where my team was on the light side of things. My team was all ravens except for my trebuchet and a DDC. The Ravens all flocked around them and held their attention while the DDC and I wrecked them one at a time. They had 3 assaults, 1 heavy, 2 mediums, and 2 lights and it was a straight slaughter. Probably helps that this was pre-missile nerf when 3Ls were completely broken. 360 tons vs. 485 tons.

Posted Image

All this proves is that the 3L, and more importantly SSRMs, are OP.

Especially SSRMs.

#36 Zolaz

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Posted 30 March 2013 - 10:05 PM

That isnt epic match maker fail ... that is golden opportunity to show your PROWESS!!

#37 Dodger79

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Posted 30 March 2013 - 10:44 PM

I too had problems with the matchmaking yesterday ("best" drop was 2vs4...). But other than the op i had massive problems against lighter teams. It really sucks if on Alpine or Desert Conquest our fastest Mech is 75kph Cataphract while the enemy has 3 Lights and a Cicada. Of course the enemy does not want to fight and then there is nothing you can do except watching how you lose by ressources. Not very thrilling but yesterday it seemed to be standard in my solodrops.

#38 ShadowDarter

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Posted 30 March 2013 - 10:49 PM

even the old system had its faults....


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#39 Bagheera

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Posted 31 March 2013 - 12:26 AM

View PostTeralitha, on 25 March 2013 - 10:47 AM, said:

That matchup isnt that bad really.... I mean... it certainly isnt fair but its doable.


Not nearly as bad as going up against a team with 5 lights on a team with none. Not even close.

All that aside, matchmaking is pretty borked right now. Matches with balanced teams are practically non-existent. Usually it's not a big deal, but those outliers are a real *****.

#40 Kitain

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Posted 31 March 2013 - 02:01 AM

I head the funny opposide of the OPs example. Funny or..rather unfunny. Was dropping with two friends. We were a mixed team of an Atlas DDc, an Atlas D and an Huncback. The team at all had 3 Altai but only one light. We thought we couldent loose..untilll we saw the enemy. It was conquest and the enemy had 5 Ravens. 4 of them were Raven 3L so you can imagin how that ended. Ravens harassing Atlai one by one with ease and conquering the map in no time.

Those are more frustrating match ups for me. When we start into a conquest on large maps as Alpine and the enemy has a way larger number of lights, making it nearly impossible to win.





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