

3Rdpv? Pgi Is Doing It Wrong
#21
Posted 25 March 2013 - 04:01 PM
#22
Posted 25 March 2013 - 04:19 PM
The only company I think I can suggest PGI to copy is Valve and what they are doing with Dota 2. The game hasn't been dumbed down and they are adding tutorials with a little twist to be more entertaining as like a "story mode". Why can't Mechwarrior have something similar? Dota 2 also peaked 311,000~ players today without it being dumbed down to casuals. And yes I'm aware that game has a lot more exposure and a professional scene.
#23
Posted 25 March 2013 - 04:19 PM
Congzilla, on 25 March 2013 - 04:01 PM, said:
You should care as when the ques do get segregated we'll end up with essentially 1/4th of players that play it now.
Servers + 3rdPV segregation.
El Penguin, on 25 March 2013 - 04:19 PM, said:
The only company I think I can suggest PGI to copy is Valve and what they are doing with Dota 2. The game hasn't been dumbed down and they are adding tutorials with a little twist to be more entertaining as like a "story mode". Why can't Mechwarrior have something similar? Dota 2 also peaked 311,000~ players today without it being dumbed down to casuals. And yes I'm aware that game has a lot more exposure and a professional scene.
I'm not saying that PGI looks up to Tripwire on RO2, but RO1 and learns from their mistakes on RO2.
You don't attempt to appease a potential customer if it means losing the ones you already have.
Even if he did screw up RO2 by trying to appease the CoD masses, Gibson's words are the truth and should definitely be taken into consideration when making ANY game that steers from the mainstream.
Edited by DeadlyNerd, 25 March 2013 - 04:25 PM.
#24
Posted 25 March 2013 - 04:25 PM
#26
Posted 25 March 2013 - 04:39 PM
Josef Nader, on 25 March 2013 - 03:34 PM, said:
Trying to appeal to everyone is only going to leave your core left out and the masses unenthused.
This.^
They could milk us, the core, by adding more (and entirely new) game modes, only unlocked with MCs, like: Solaris Championship and even a single player mode (basically MW1 with MWO technology).
And of course, making a "Clan Founder" program. Hmmm... Founder Timber Wolf...
#27
Posted 25 March 2013 - 04:47 PM
#28
Posted 25 March 2013 - 04:58 PM
Not in the slightist. This is one of those issues that people are completely overreacting to.
Its been in every MW game in the past. It will make it easier for new players to understand mech movement. It is awesome to go into 3rd person and look at your mech go to work.
It is a tactical advantage over 1st person, but if they keep it seperate, as they said they would, then there is NOTHING to get upset about.
#29
Posted 25 March 2013 - 05:11 PM
Roughneck45, on 25 March 2013 - 04:58 PM, said:
Not in the slightist. This is one of those issues that people are completely overreacting to.
Its been in every MW game in the past. It will make it easier for new players to understand mech movement. It is awesome to go into 3rd person and look at your mech go to work.
It is a tactical advantage over 1st person, but if they keep it seperate, as they said they would, then there is NOTHING to get upset about.
I'm concerned about what would happen to the player base after being split from region, 3rd person preference, and finally ELO rank. Then I would be worried if PGI would keep making these types of changes to appeal to more players or leave it to this.
#30
Posted 25 March 2013 - 05:14 PM
El Penguin, on 25 March 2013 - 05:11 PM, said:
I'm concerned about what would happen to the player base after being split from region, 3rd person preference, and finally ELO rank. Then I would be worried if PGI would keep making these types of changes to appeal to more players or leave it to this.
Yes, the region split will be tough. WSB is comprised of many US and EU players, so we are concered to say the least.
3rd person completley depends on how they implement it.
ELO was never a problem, because after a certain amount of time it will just match people, regardless of the ELO disparity.
But yeah, not enough people playing could make all 3 of these an issue.
On the bright side, I can't think of any more issues that are large enough to split the playerbase. Maybe a trial mech only mode, but I doubt they would do that.
Edited by Roughneck45, 25 March 2013 - 05:16 PM.
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