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So You Think Ac/2 Jager Is All The Dakka?


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#21 Franchi

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Posted 26 March 2013 - 07:48 AM

at that point its not Dakka anymore, its more like listening to the worlds loudest internal combustion engine.

#22 ICEFANG13

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Posted 26 March 2013 - 07:49 AM

Dat stock mech build...

I usually consider between 2-3 tons per A/C-2, in the current game, if they were A/C-2s, it would be able to fire for 15 seconds. And if you add in quickfire and the same conversion between UAC-5<->A/C-5s, its about 9.22 seconds of firing, then add in the Ultra double fire, you don't even need that...

I think I don't understand the desire for so much dakka.

#23 stjobe

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Posted 26 March 2013 - 07:56 AM

Posted Image

About the Bane... FUGLIEST 'MECH EVER... Don't know if even that much Dakka makes up for the eyesore it is.

#24 Paula Fry

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Posted 26 March 2013 - 08:01 AM

Posted Image

#25 General Taskeen

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Posted 26 March 2013 - 08:01 AM

View PostICEFANG13, on 26 March 2013 - 07:49 AM, said:

Dat stock mech build...

I usually consider between 2-3 tons per A/C-2, in the current game, if they were A/C-2s, it would be able to fire for 15 seconds. And if you add in quickfire and the same conversion between UAC-5<->A/C-5s, its about 9.22 seconds of firing, then add in the Ultra double fire, you don't even need that...

I think I don't understand the desire for so much dakka.


Because it works at destroying an Aircraft rather quickly, and can turn those guns against a Mech at extreme long range if needed for defense. The Kraken is a second-line defense Mech after all and if were next to a supply line/base, that's a lot of Dakka protecting the line. Like many Russian Tunguska tanks with legs with guns 4 times as large.

#26 Ryvucz

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Posted 26 March 2013 - 08:09 AM

I would like to see the Bane. =3

#27 Syllogy

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Posted 26 March 2013 - 08:18 AM

I have found the Dakka:

Posted Image



More Dakka:

Posted Image


Edited by Syllogy, 26 March 2013 - 08:21 AM.


#28 Orbit Rain

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Posted 26 March 2013 - 08:20 AM

"Four tons of ammunition keep the 'Mech well-supplied."

lmao

"Ten double heat sinks are sufficient to keep the 'Mech cool."

roflmao

Edited by Orbit Rain, 26 March 2013 - 08:21 AM.


#29 3rdworld

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Posted 26 March 2013 - 08:36 AM

by MWO rules

10 UAC/2s would create 40 Heat Per second

You would need 271 additional DHS to cool it.

#30 Lynx7725

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Posted 26 March 2013 - 08:38 AM

View Post3rdworld, on 26 March 2013 - 08:36 AM, said:

by MWO rules 10 UAC/2s would create 40 Heat Per second You would need 271 additional DHS to cool it.

Chainfire, not group fire.

#31 3rdworld

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Posted 26 March 2013 - 08:41 AM

You think that stalker can boat LRMs?

Bane 3

Posted Image

8 LRM 15s with no minimum range 16 tons of ammo

Edited by 3rdworld, 26 March 2013 - 08:41 AM.


#32 Tkags

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Posted 26 March 2013 - 08:41 AM

View PostLynx7725, on 26 March 2013 - 08:38 AM, said:

Chainfire, not group fire.

What would be the point of having so many if you only chained fired?
Realistically, the stock Bane would be useless in MWO

#33 Megalosauroid

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Posted 26 March 2013 - 08:41 AM

View PostLynx7725, on 26 March 2013 - 08:38 AM, said:

Chainfire, not group fire.


If you're going to chainfire you can probably get the same results by group firing less uac2s

#34 General Taskeen

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Posted 26 March 2013 - 08:44 AM

View Post3rdworld, on 26 March 2013 - 08:41 AM, said:

You think that stalker can boat LRMs?

Bane 3

Posted Image

8 LRM 15s with no minimum range 16 tons of ammo


Its so... Beautiful. So many LURMs.

#35 IG 88

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Posted 26 March 2013 - 08:46 AM

I want a bane-3

#36 stjobe

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Posted 26 March 2013 - 08:46 AM

Edit: I can't do math.

Edited by stjobe, 26 March 2013 - 08:47 AM.


#37 Tenzek

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Posted 26 March 2013 - 08:50 AM

View PostMegalosauroid, on 26 March 2013 - 08:41 AM, said:


If you're going to chainfire you can probably get the same results by group firing less uac2s


You don't get a benefit from chain firing more than 2 AC/2 currently. I would assume then that would be the most you'd want to chain fire for a UAC/2 to prevent jamming.

My current favorite build is the JM with 4 AC/2, and I seem to get the best results when I set two groups of 2 on chain fire.

#38 Gregore

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Posted 26 March 2013 - 08:53 AM

You chain fire in pairs across 5 groups.

Also to the guy before about jamming. In MWO you would insta jam all 10 on the first pull.

#39 Mavairo

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Posted 26 March 2013 - 08:59 AM

2 UAC5s + 2 AC2s now -that's- dakka :D

#40 WVAnonymous

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Posted 26 March 2013 - 08:59 AM

I'm suddenly feeling a need to start QQ'ing about needing to bring back reloading costs...

It should be EXPENSIVE to run 8 LRM15s. But I want a Bane 3 as well.





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