

Catapult-A1 Missiles
#1
Posted 06 March 2013 - 05:27 PM
The Catapult-A1 will be an interesting one to test. As it has only missile hardpoints. Making it very vulnerable to ECM. The only type I can't see effecting this one much by ECM is the SRM loadout.
First series of tests will be with Steak SRMs. Then, SRMs. Followed by, LRMs.
#2
Posted 06 March 2013 - 05:29 PM
#3
Posted 06 March 2013 - 05:31 PM
#4
Posted 06 March 2013 - 05:33 PM
#6
Posted 06 March 2013 - 05:38 PM
.
Edited by Rat of the Legion Vega, 06 March 2013 - 05:39 PM.
#7
Posted 06 March 2013 - 05:42 PM
Rat of the Legion Vega, on 06 March 2013 - 05:38 PM, said:
.
Some people like to learn for themselves....test away lad!
#8
Posted 06 March 2013 - 05:54 PM
http://mwo.smurfy-ne...de0cea8a8590f52
but that is a build similar to what i use.
ps. <3 smurfy
#9
Posted 06 March 2013 - 06:08 PM
#10
Posted 06 March 2013 - 06:12 PM
Dr B00t, on 06 March 2013 - 06:08 PM, said:
Now there is a trick I'd like to learn.
I've been trying hard to figure out how not to boat the A1 since boating is frowned upon so heavily in the community. Adding some ML's is a good way to do it. How did you fit them into Missile hardpoints?
#11
Posted 06 March 2013 - 06:15 PM
ThomasMarik, on 06 March 2013 - 06:12 PM, said:
I've been trying hard to figure out how not to boat the A1 since boating is frowned upon so heavily in the community. Adding some ML's is a good way to do it. How did you fit them into Missile hardpoints?
Backwards?
#12
Posted 06 March 2013 - 06:25 PM
Formerly it used Streaks to great effect and was the bane of anything it set its sights on. Then when ECM rained on the parade it turned into the alpha beast with 6xSrm6 launchers and a monster 90 damage alpha.
Any mech in the game fears an A1 popping up with the flaps up while its under 270m.
#14
Posted 27 March 2013 - 02:14 PM
Vrekgar, on 06 March 2013 - 06:25 PM, said:
Formerly it used Streaks to great effect and was the bane of anything it set its sights on. Then when ECM rained on the parade it turned into the alpha beast with 6xSrm6 launchers and a monster 90 damage alpha.
Any mech in the game fears an A1 popping up with the flaps up while its under 270m.
they don't bother me and my phract much, once they shoot, i tear righ through them
i would be interested in making an extreme lrm boat tho
#15
Posted 27 March 2013 - 02:30 PM
Eddrick, on 06 March 2013 - 05:27 PM, said:
The Catapult-A1 will be an interesting one to test. As it has only missile hardpoints. Making it very vulnerable to ECM. The only type I can't see effecting this one much by ECM is the SRM loadout.
First series of tests will be with Steak SRMs. Then, SRMs. Followed by, LRMs.
Nah. Don't bother. Everyone knows that SRMs won't work with the A1- the head box is too big. As a brawler it is hopeless.
Don't believe me, do a search. Lots of threads with 'A1' and 'nerf' in the title. Don't bother reading them. Just take my word for it that they are all about how horrible the A1 with 6 SRM6s are.

#16
Posted 27 March 2013 - 02:35 PM
Here are a couple videos of using it:
#17
Posted 27 March 2013 - 03:03 PM
6 x srm 6 (Artemis)
Runs a little hot for my liking but very nice damage
or
4 x srm 6 2 x srm4 (Artemis)
nice heat / ammo - lacks a little power
or (whats in it right now)
4 x srm 6 2 x ssrm 2 (Artemis)
nice balance - ECM screws it but not too bad
also
2 x lrm 15 2 x srm 6 2 x ssrm 2 (Artemis)
Loved this build before the LRM drama. Sit at 180 meters and fire everything
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users