I would like to give you my opinion regarding heat vision and why I think it should be completely changed.
BAD POINTS OF CURRENT HEAT VISION
To begin with, the current heat vision has some problems like:
- Since it is almost always the best choise of vision to have, it makes other types of visions useless.
- It ruins stealth because even if a mech has ECM and tries to approach your team in a less obvious way than the common one, it can easily be noticed with heat vision.
- It completely counters the ways that some maps have to reduce your situational awareness and thus making the game more interesting(Snowstorm,Fog,possibly Sandstorm in the future desert map).
HOW I THINK IT SHOULD BE CHANGED
I believe heat vision shouldn't be something from which you benefit from having it enabled in the entire match but rather something that you turn on, see what you want to see and then turn it off. Here's how this will be achived:
Firstly, the heat vision's ability to show the ground and structures should be drastically reduced. The heat vision should be able to show them up to a distance of about 100m because they do not emit the same heat
Secondly, will not be able to show mechs have not heated and are far (~400m) but as they shoot more weapons and start to emit more heat, they will become increasingly more visible (even behind structures at very close range). Also, if a mech overheats, its shape will be faintly visible in a yellow sphere through the heat vision so you will not be able tell what mech it will be (unless if you make an estimation of how many tons in weights based no the size of the sphere).
Finally, the effectiveness of heat vision will be dependant on the map. For example, in a cold map due to the environment being cool, heat vision will be unable to show anything other than the enemy mech which will also be more easily noticable since the heat difference between them and the environment will be high. Likewise in a hot map, the environment will be more visible but enemy mechs will be harder to distinguish.
Edited by Papar, 02 March 2013 - 01:20 AM.






















