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Is It True That We Are Going To Be Split Into National Groupings?


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#81 SgtKinCaiD

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Posted 28 March 2013 - 04:06 AM

View PostAlexEss, on 28 March 2013 - 02:19 AM, said:


Let's take it again....

As for now there is NO PLANS to FORCE people to play on one server or the other. If you are on the BETA server (this will become the US server if/when this is implemented) you have the OPTION to make a one-time move to any of the regional servers but you can stay on the US one. For an example SoR is going to stay on the US server and all new members are informed of this when they join.

Nobody have to play on the new servers if they do not want to.


Quoted for from "Ask the devs 34 - Answers" :

SgtKinCaiD: Can we have a command chair post that explain CLEARLY your statement on the regional server matter ?

Bryan Ekman : Sure, when we have a final direction. For now it’s pretty straightforward. Each region will have their own MWO server(s). Most players can create accounts on each server. Some regions will be locked and only available to players located in said region. There will most likely be no central account concept, where you are able to select the region you want to play in. That’s the super quick high level.

Now how do you think they will populate the brand new EU servers ;) ... especially, and I think we can all agree on this, after a large part of the EU players announced they will try to stay on the NA servers ...

Edited by SgtKinCaiD, 28 March 2013 - 04:11 AM.


#82 KinLuu

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Posted 28 March 2013 - 04:09 AM

View PostSgtKinCaiD, on 28 March 2013 - 04:06 AM, said:

[...]
Now how do you think they will populate the brand new EU servers ;)


Not by hemorrhaging the NA servers.

#83 rollermint

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Posted 28 March 2013 - 04:11 AM

Regional servers - OK!

Forced Regional Servers - NO.

Edited by rollermint, 28 March 2013 - 04:18 AM.


#84 Purplefluffybunny

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Posted 28 March 2013 - 04:23 AM

View PostSgtKinCaiD, on 28 March 2013 - 04:06 AM, said:

Now how do you think they will populate the brand new EU servers ;) ... especially, and I think we can all agree on this, after a large part of the EU players announced they will try to stay on the NA servers ...


It is possible but I think the deciding factor to which regions will be locked will be under the logic of an average latency limit per region.

Edited by Purplefluffybunny, 28 March 2013 - 04:23 AM.


#85 AlexEss

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Posted 28 March 2013 - 04:40 AM

View PostSgtKinCaiD, on 28 March 2013 - 04:06 AM, said:


Quoted for from "Ask the devs 34 - Answers" :

SgtKinCaiD: Can we have a command chair post that explain CLEARLY your statement on the regional server matter ?

Bryan Ekman : Sure, when we have a final direction. For now it’s pretty straightforward. Each region will have their own MWO server(s). Most players can create accounts on each server. Some regions will be locked and only available to players located in said region. There will most likely be no central account concept, where you are able to select the region you want to play in. That’s the super quick high level.

Now how do you think they will populate the brand new EU servers ;) ... especially, and I think we can all agree on this, after a large part of the EU players announced they will try to stay on the NA servers ...


EU servers are pretty much never locked... From time to time Asian servers region lock their servers so that only people from this or that place can create accounts there. So i think that wording is more a case of future proofing.

#86 Deamhan

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Posted 28 March 2013 - 04:45 AM

They will be putting in regional servers. Last I heard, people will have the choice to switch to their regional server or stay on the NA one.

Not only that but last I heard was the 3rd person view will be set up so that.....

fpv vs fpv only
tpv vs tpv only
fpv + tpv vs fpv + tpv

This will further divide the population since you will have 1st person view players who will only want to drop against people doing the same so they will use that filter.

#87 Purplefluffybunny

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Posted 28 March 2013 - 05:02 AM

View PostDeamhan, on 28 March 2013 - 04:45 AM, said:

They will be putting in regional servers. Last I heard, people will have the choice to switch to their regional server or stay on the NA one.

Not only that but last I heard was the 3rd person view will be set up so that.....

fpv vs fpv only
tpv vs tpv only
fpv + tpv vs fpv + tpv

This will further divide the population since you will have 1st person view players who will only want to drop against people doing the same so they will use that filter.


It would be nice to know if this is for the purposes of testing or whether it is indeed a proposed solution for the 'final product'.

Edited by Purplefluffybunny, 28 March 2013 - 05:03 AM.


#88 RussianWolf

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Posted 28 March 2013 - 05:28 AM

My team is going to be split up when the regional servers come on line..... boooo hooo


cry me a river.



Find a new team or drop solo like the real warriors.

#89 Viges

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Posted 28 March 2013 - 05:53 AM

one of reasons I dont spend mc now

#90 SmokinDave73

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Posted 28 March 2013 - 06:14 AM

There is a thread with a poll about the splitting of regions please vote for community awareness and hopefully dev awareness to http://mwomercs.com/...6-server-split/

Edited by SmokinDave73, 28 March 2013 - 06:15 AM.


#91 Rezerford

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Posted 28 March 2013 - 06:27 AM

As for me - I don't like the idea to be separated from NA players. When pugging - it often happens when we play 7 vs 8, sometimes even 6 vs 7.
What kinda matches are gonna be when amount of players per server will be lesser

#92 von Pilsner

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Posted 28 March 2013 - 12:13 PM

View PostRussianWolf, on 28 March 2013 - 05:28 AM, said:

My team is going to be split up when the regional servers come on line..... boooo hooo


cry me a river.



Find a new team or drop solo like the real warriors.


Posted Image

#93 LordBraxton

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Posted 28 March 2013 - 12:15 PM

Splitting us based on region, then splitting based on view point

split split split split ****

#94 Stone Profit

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Posted 28 March 2013 - 12:15 PM

View PostPurplefluffybunny, on 27 March 2013 - 03:05 PM, said:

Whilst I was briefly a mod on the ts server, it was mentioned to me that PGI intended to split the community into national and regional groupings and that this was why the ts servers were set up as they are now. PGI, is there any truth to this?

It was also mentioned to me by someone close to internal beta testers that community warfare may also play on this split and divide by real life national groupings. If true, why do this? Is it the case that your net code will not allow for easy and smooth game play? I mean right now lights still lag at high speed!

Only if you want to play on servers near you so as to reduce lad. Unfortunately, if you wish to play on north american servers there is nothing they can do for your lag. So, play on lag free severs with smaller populations, or deal with lag. Its not perfect, but its what those overseas from north america demanded.

#95 Purplefluffybunny

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Posted 28 March 2013 - 01:48 PM

View PostStone Profit, on 28 March 2013 - 12:15 PM, said:

Only if you want to play on servers near you so as to reduce lad. Unfortunately, if you wish to play on north american servers there is nothing they can do for your lag. So, play on lag free severs with smaller populations, or deal with lag. Its not perfect, but its what those overseas from north america demanded.


It is about looking at the bigger picture and the community warfare system that is to come about. This game cannot survive for long without some type of persistent gaming universe to fight over. Many units not only have the issue of having members from around the world but also they have to decide where other units are going to play. I am, of course, talking about those of us who are ultra competitive and are usually in the top seeds, with respects to on the battlefield and with respects to any wider strategic and territory based, community warfare systems.

The top tier units know one another and if we are to have split servers, they will have to decide where all of them will go. Which version of the persistent universe should we fight over? Oh wait a minute there are several of them! Oh no, there is one for each country! Enough for all of our Units to dominate!

Yes, I exaggerate a little but my point is clear. One universe to fight over is far better in terms of bragging rights and motive AND the wider gameplay experiences that a single, wider, competitive, community warfare universe, engenders.

EDIT: Removed last paragraph, pointless to say as it was just pure subectivism.

Edited by Purplefluffybunny, 28 March 2013 - 02:20 PM.


#96 Stone Profit

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Posted 28 March 2013 - 01:51 PM

View PostPurplefluffybunny, on 28 March 2013 - 01:48 PM, said:


It is about looking at the bigger picture and the community warfare system that is to come about. This game cannot survive for long without some type of persistent gaming universe to fight over. Many units not only have the issue of having members from around the world but also they have to decide where other units are going to play. I am, of course, talking about those of us who are ultra competitive and are usually in the top seeds, with respects to on the battlefield and with respects to any wider strategic and territory based community warfare system.

The top tier units know one another and if we are to have split servers, they will have to decide where all of them will go. Which version of the persistent universe should we fight over? Oh wait a minute there are several of them! Oh, no there is one for each country! Enough for all of our Units to dominate!

Yes, I exaggerate a little but my point is clear. One universe to fight over is far better in terms of bragging rights and motive AND the wider gameplay experiences that a single, wider, competitive, community warfare universe, engenders.

the problem is, those players in other regions DEMANDED that they put servers near them. So its not really pgis issue to figure out where you should play. As a personal suggestion, I would recommend the north american one, as thats the main one, but really I think you should tell pgi not to split the servers if thats what you want to do for league play.

#97 Syllogy

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Posted 28 March 2013 - 02:01 PM

Truth is, you probably won't even notice a difference when this happens.

Garth on the subject: "Knowing the population numbers, I'm not worried at all about having regional servers."

Edited by Syllogy, 28 March 2013 - 02:02 PM.


#98 Tigerchen

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Posted 28 March 2013 - 02:09 PM

Server splitting is a stupid decision, no matter how they do it. Look at WoW, there are ghost server with not enough players left to raid, and this was before i quit WoW over 2 years ago. And the MWO Player Base is a lot smaller. If people don't find matches on their regional Server, this servers die quicker than you can say Mechwarrior Online.

Edited by Tigerchen, 28 March 2013 - 02:10 PM.


#99 Purplefluffybunny

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Posted 28 March 2013 - 02:16 PM

View PostStone Profit, on 28 March 2013 - 01:51 PM, said:

the problem is, those players in other regions DEMANDED that they put servers near them. So its not really pgis issue to figure out where you should play. As a personal suggestion, I would recommend the north american one, as thats the main one, but really I think you should tell pgi not to split the servers if thats what you want to do for league play.


Look, the issue over latency being a driver for such a demand is more a collective illusion when it comes to any consideration of splitting EU and the USA and even Canada into distinct regions. That aside, one should not pander nor cater 'nationalistic' wants to play with 'one's own'.

EDIT: PGI need to be transparent about why they want to split and exactly what they mean by improved gaming experience. Tell us, precisely, what it is you are struggling with.

Edited by Purplefluffybunny, 28 March 2013 - 02:22 PM.


#100 Stone Profit

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Posted 28 March 2013 - 02:22 PM

View PostPurplefluffybunny, on 28 March 2013 - 02:16 PM, said:


Look, the issue over latency being a driver for such a demand is more a collective illusion when it comes to any consideration of splitting EU and the USA and even Canada into distinct regions. That aside, one should not pander nor cater 'nationalistic' wants to play with 'one's own'.

No, its not. There was thread after thread about it. over and over and over. But what you want is in direct opposition to what they want. But the got there first. so, unfortunately for you, they win.





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