Movement code fixes (made lights in general easier to hit, this is a fairly old thing)
Hitbox tweaks (no more Ravens running around only able to be hit in the legs with regularity)
Missile tweaks (no more SSRMs dealing over 12dmg per missile to other light mechs on occasion)
Now all it has going for it is ECM, a relatively good speed for a light mech, and decent hardpoints (with a 6-tube missile launcher).
The big thing is prior to the missile tweaks (and hitbox tweaks) Raven 3Ls just beat the everloving crap out of every other light mech in the game using a combination of ECM, tracking super-missiles, and bad hitboxes.
Edited by One Medic Army, 27 March 2013 - 03:44 PM.