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Dual Ac20 Jagermech, Dual Ac20 Jagermech Everywhere....


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#121 Skadi

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Posted 30 March 2013 - 11:18 AM

View PostTeam Leader, on 28 March 2013 - 12:26 PM, said:

The counter to AC20 boats is the spider. Trust me on this, I'm a doctor.


Tell that to the spider I headcapped last night (technicaly today) with my ac20's...

#122 MoonUnitBeta

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Posted 30 March 2013 - 11:25 AM

Their legs seem low on armor...

#123 Nathan Foxbane

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Posted 30 March 2013 - 11:28 AM

View PostSkadi, on 30 March 2013 - 11:18 AM, said:


Tell that to the spider I headcapped last night (technicaly today) with my ac20's...

How bad was the raging out of curiousity?

#124 Skadi

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Posted 30 March 2013 - 11:31 AM

View PostNathan Foxbane, on 30 March 2013 - 11:28 AM, said:

How bad was the raging out of curiousity?

He left right after his head flew all the way back to his base...

Edited by Skadi, 30 March 2013 - 11:31 AM.


#125 LordBraxton

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Posted 30 March 2013 - 11:32 AM

View PostMagicbullet141, on 28 March 2013 - 12:31 PM, said:

Whats the problem? Nobody complained about the dual ac/20 catapault.


I C WHAT YOU DID THAR

#126 Vodrin Thales

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Posted 04 April 2013 - 09:52 AM

View Postmwhighlander, on 28 March 2013 - 02:13 PM, said:

easily killed.


Get a CAT-3D.

Alpha strike it in the side torso twice.

Problem solved!

Or on a great many of them, alpha the legs once and profit from the innevitable ammo explosion.

View PostVulkan, on 28 March 2013 - 05:05 PM, said:


The weapon doesn't need a nerf, it just needs to be limited to ONE per mech chassis. In the lore it is not even possible to mount more than one, the game should reflect this.

To be honest the gauss should have a similar limit, and PPC's should be limited to 2. But I'm sure most people would disagree with that last bit. :D


I would especially disagree because there are stock builds that have more than your limits on all of those weapons.

Edited by Vodrin Thales, 04 April 2013 - 10:11 AM.


#127 TruePoindexter

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Posted 04 April 2013 - 10:05 AM

View PostVulkan, on 28 March 2013 - 05:05 PM, said:


The weapon doesn't need a nerf, it just needs to be limited to ONE per mech chassis. In the lore it is not even possible to mount more than one, the game should reflect this.

To be honest the gauss should have a similar limit, and PPC's should be limited to 2. But I'm sure most people would disagree with that last bit. :D


Given that in lore there are tons of mechs that feature dual Gauss, dual AC20's, or 3+ PPC's I don't think that's a valid argument.

As for the 2 AC20 Jagermech... just target a side torso while being careful to not let them score consecutive hits at the same spot on you. Odds are you'll kill them outright as almost all of them run XL engines.

Better yet engage at 400m+ range where the AC20 damage starts dropping off dramatically. I personally do not find them any more problematic than 2 Gauss 4 ML JM6-S's

Edited by TruePoindexter, 04 April 2013 - 10:41 AM.


#128 Mr 144

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Posted 04 April 2013 - 10:39 AM

View PostTruePoindexter, on 04 April 2013 - 10:05 AM, said:

Better yet engage at 400m+ range where the AC20 damage starts dropping off dramatically. I personally do not find them any more problematic that 2 Gauss 4 ML JM6-S's


Just knowing that build exists...and optimaly min'maxed for the Jager chassis to that variant...shows you are above the norm. :D

Mr 144

#129 SpongeOfDoom

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Posted 04 April 2013 - 10:45 AM

View PostRoyalewithcheese, on 28 March 2013 - 02:47 PM, said:


Well, you see, weapons I use require true skill, whereas weapons other people use to blow up my robot are easymode point-and-click.

That is so true. With my Cat C1 I lay down surgical strikes with my LRMs, but all the other jerks keep cheating by getting out of the way. PGI, fix the game!





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