Are there any plans to work on the head hitbox for Atlases? I spent a few matches in the test grounds trying to damage the heads of Atlases. I was using only medium and large lasers, and could only occasionally register a hit on the head at extremely close range, and then only apparently when aiming at the tiny eye slit. At least one match I could not touch the head armor even while sweeping left/right and up/down over the head area.
Several shots registered damage to the left arm for some reason even though the laser never touched that area.
I did not see any comparable results shooting at any other platform.
Atlas Head Hitbox
Started by Wildman13, Apr 02 2013 04:54 PM
4 replies to this topic
#1
Posted 02 April 2013 - 04:54 PM
#2
Posted 02 April 2013 - 05:08 PM
Isn't it already the biggest target on the battlefield? Why would it need a larger head hitbox?
You can reliably blow an Atlas's head off (I did it at close range) when he overheats. (Popped an AC/20 & 2 LPLs in his left eye and poof. no more atlas).
Lastly, that hit on the left arm was most probably a hit on the shoulder when sweeping left and right (or lagz
).
You can reliably blow an Atlas's head off (I did it at close range) when he overheats. (Popped an AC/20 & 2 LPLs in his left eye and poof. no more atlas).
Lastly, that hit on the left arm was most probably a hit on the shoulder when sweeping left and right (or lagz
#3
Posted 02 April 2013 - 05:11 PM
The cockpit glass is basically the head hitbox on every 'Mech other than the Catapult and Cataphract. The Catapult's is slightly smaller than the glass, and the Cataphract is a dot in the middle that makes the Atlas' eye look gigantic.
#4
Posted 02 April 2013 - 05:47 PM
I find the atlas's head one of the easiest to aim at, but I hit it the least. I've never lost my head in an atlas.
#5
Posted 02 April 2013 - 08:24 PM
it's a small hitbox limited to the left eye. I feel like it's fine, encouraging headshots is not required
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