Jump to content

Add A Steam-Coming-Out-Of-The-Mech Effect So We Can Tell When Coolant Has Been Used.


25 replies to this topic

#1 Protection

    Member

  • PipPipPipPipPipPipPipPip
  • 1,754 posts
  • LocationVancouver

Posted 28 March 2013 - 04:44 PM

This is a quick one, not another threadnaught, I promise.

But can we get a little effect of, say, white-grey steam venting out of a mech when a coolant flush has been used. This would be helpful in gameplay to make judgements about what our opponents are doing, give players fair warning that a, previously, very hot mech is now very much a threat again, and give everyone better observation to the extent and frequency that coolant flush is being used.

It would also make the job of shoutcasting MW:O a little more interesting as we get those high intensity moments "There goes the coolant!" as a team prepares to charge.

#2 Pater Mors

    Member

  • PipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 815 posts

Posted 28 March 2013 - 04:46 PM

Yeah fair enough. I agree some sort of animation would be good. This post would be better in the suggestions forum though. Thermal vision will do this for now if you really need it.

#3 Protection

    Member

  • PipPipPipPipPipPipPipPip
  • 1,754 posts
  • LocationVancouver

Posted 28 March 2013 - 04:48 PM

People don't go to the suggestions forums for new ideas - it's the place where ideas that are now prevalent in the community go to be hammered down.

This idea isn't being discussed by anyone AFAIK, and needs the public attention it will only receive in General Discussion before it makes the long lonely trek to the Suggestions forums.

#4 Sephlock

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 10,820 posts

Posted 28 March 2013 - 04:50 PM

Also, have this play:



#5 Pater Mors

    Member

  • PipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 815 posts

Posted 28 March 2013 - 04:56 PM

View PostProtection, on 28 March 2013 - 04:48 PM, said:

People don't go to the suggestions forums for new ideas - it's the place where ideas that are now prevalent in the community go to be hammered down.

This idea isn't being discussed by anyone AFAIK, and needs the public attention it will only receive in General Discussion before it makes the long lonely trek to the Suggestions forums.


'People' might not go there, but the devs have asked multiple times for feedback and suggestions to be placed in the correct forums. It doesn't need public attention. Game development is not a democracy.

#6 Valleye

    Member

  • PipPipPip
  • Elite Founder
  • Elite Founder
  • 96 posts
  • Facebook: Link
  • LocationWindsor, ON CANADA

Posted 28 March 2013 - 06:57 PM

Green steam! Solyent Green is people!

#7 General Taskeen

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 5,737 posts
  • LocationCircinus

Posted 28 March 2013 - 06:58 PM

Haha, did you get this idea from MW:LL? Because that's happen whens you use Coolant in that game. The greyish-green effect I mean.

Edited by General Taskeen, 28 March 2013 - 06:59 PM.


#8 Tennex

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 6,619 posts

Posted 28 March 2013 - 06:59 PM

great idea. i'm sure its in the works. hope it will be blue? yellowish? lol who knows

#9 Psikez

    Member

  • PipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 1,516 posts

Posted 28 March 2013 - 07:00 PM

Was actually just telling my friend about coolant flush last night and animation was the first thing he asked about :D

Edit: English is hard and is easy to **** up

Edited by Psikez, 28 March 2013 - 07:07 PM.


#10 Team Leader

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,222 posts
  • LocationUrbanmech and Machine Gun Advocate

Posted 28 March 2013 - 07:02 PM

Sure

#11 Franchi

    Member

  • PipPipPipPipPipPipPip
  • 818 posts
  • Locationplaying something else.

Posted 28 March 2013 - 07:05 PM

I want to coolant flush all over Paul's twitching mechcorpse

#12 TehSBGX

    Member

  • PipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 911 posts

Posted 28 March 2013 - 07:05 PM

It would be a pretty fun mechanic, not sure if it would be implemented or if it is how long it would take.

#13 tuokaerf

    Member

  • PipPipPipPipPipPip
  • 263 posts
  • LocationMinnesota

Posted 28 March 2013 - 07:06 PM

MechFart?

#14 Ardney

    Member

  • PipPipPipPipPip
  • The Defiant
  • 171 posts
  • LocationCalifornia

Posted 28 March 2013 - 07:07 PM

Good idea and I'd honestly be fairly surprised if it isn't already in the works.

#15 Protection

    Member

  • PipPipPipPipPipPipPipPip
  • 1,754 posts
  • LocationVancouver

Posted 28 March 2013 - 10:59 PM

Added bonus for PGI; you know those 15MC coolant flushes no one is using?

Make them into Green/Yellow/orange/Red/Blue steam colour and sell those for 15MC, and make the C-Bill one boring old white/grey.

#16 Protection

    Member

  • PipPipPipPipPipPipPipPip
  • 1,754 posts
  • LocationVancouver

Posted 29 March 2013 - 12:15 PM

Bumping so I can get this moved to suggestions.

#17 NinetyProof

    Member

  • PipPipPipPipPipPipPip
  • 547 posts
  • LocationSan Diego, CA

Posted 29 March 2013 - 12:24 PM

Why?

You can't tell what heat level a Mech is at now? You don't know if they are 25%, 50%, 75%, 95% ...

So why do you need to know they have less heat because they used a consumable? Doesn't make sense. Even if you saw steam coming out, you don't know squat. Where they are 75% and they are freeing up heat for a huge 50% alpha? Did they drop a 9? or a 12? or an 18?

Seriously ... unless you know either where they were at, or where they are going to be, it's useless information that just doesn't need to be there.

Edited by NinetyProof, 29 March 2013 - 12:25 PM.


#18 FromHell2k

    Member

  • PipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 734 posts
  • LocationGerm0ney

Posted 29 March 2013 - 12:30 PM

Cool Shot needs this to be cool



Same thing, so it should have a similar sound-effect :)

#19 Protection

    Member

  • PipPipPipPipPipPipPipPip
  • 1,754 posts
  • LocationVancouver

Posted 29 March 2013 - 12:55 PM

View PostNinetyProof, on 29 March 2013 - 12:24 PM, said:

Why?

You can't tell what heat level a Mech is at now? You don't know if they are 25%, 50%, 75%, 95% ...

So why do you need to know they have less heat because they used a consumable? Doesn't make sense. Even if you saw steam coming out, you don't know squat. Where they are 75% and they are freeing up heat for a huge 50% alpha? Did they drop a 9? or a 12? or an 18?

Seriously ... unless you know either where they were at, or where they are going to be, it's useless information that just doesn't need to be there.



First - as a consumable item, players deserve to have some understanding to the degree and frequency they are being used.

Second - simply knowing that a mech was hot, and is now much less hot, is usually good enough. Especially in competitive and league play. Most of the guys with a few thousand plus games played in 8-mans can usually get a sense of when a mech is very hot or cool - even without thermal, and it should be a fair warning to people that a mech has rapidly gone from very hot back down to a much cooler temperature in a small window of time.

Third - again for casting competitive play. Knowing when the coolant goes off for players is a big deal - like using an item in Dota2 or LoL - it changes the nature of the situation. Having no idea if coolant has been used is detrimental to the casting of the game, and thus detrimental to the growth and success of competitive play.

#20 Oppresor

    Member

  • PipPipPipPipPipPipPip
  • 997 posts
  • LocationPortsmouth, England

Posted 29 March 2013 - 03:40 PM

Yes definitely, loads of green steam and hissing sounds; lets make it a bit of an event. Thinking about it, it should also glow in the dark a produce a massive heat effect for Thermal mode users to target.

I must admit, I did like the cash register idea.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users