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Nvidia 314.22 Drivers


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#1 Rosscoe

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Posted 02 April 2013 - 04:51 PM

I'd like to report even with the latest drivers the game is still crashing with memory allcolation errors with the 314.22* drivers, no point in me rolling back one or two, I've tired already and same results.

EDIT: Sorry its 314.22 not 314.11

Edited by Rosscoe, 02 April 2013 - 05:19 PM.


#2 D3athScyth3

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Posted 02 April 2013 - 05:08 PM

I am running 314.22, probably worth checking again?

i do have an older card though

#3 Rosscoe

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Posted 02 April 2013 - 05:15 PM

I'll have to hit the website see if there is a new release, right now its auto updater says nil.

#4 Tyranum

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Posted 02 April 2013 - 05:21 PM

View PostRosscoe, on 02 April 2013 - 04:51 PM, said:

I'd like to report even with the latest drivers the game is still crashing with memory allcolation errors with the 314.11 drivers, no point in me rolling back one or two, I've tired already and same results.


This ^^

**Edit: After second look I am running 314.22

As well I still can't play River city. No matter which mech I have selected if it's River city (day OR night) it will CTD every time. no exceptions. No other maps are consistently affected.

Also for the first time I am having graphic issues on Frozen city maps. The buildings have no textures.

So far everything else seems fine/the same performance wise.

Edited by Tyranum, 02 April 2013 - 05:22 PM.


#5 Rosscoe

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Posted 02 April 2013 - 05:26 PM

So far with some of the guys I game with that have Nvidia cards they run the top dogs, so far only thing I get is the odd crash, rest are getting either that map issue on river city night, or after 2 minutes they see what we are calling "star Fox SNES" Graphics.
One of them should be posting it soon actually hopefully in this sub forum lol

#6 Rosscoe

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Posted 02 April 2013 - 08:57 PM

New Update!

I found a way to work around the memory allocaltion errors when the window pops, IF you get this error message from the cryengine regardless of what memory error it is the game has not shut down, infact you can alt+tab back into the current match you were in to fully finish the roound, or die trying, HOWEVER once the match end and yea hit quit or exit match you will get a black screen, just hit alt+tab then hit enter as this will select the error message window and close it, the game saving to do a force reboot or if you can not get the task manager to display, do bare in mind this trick only works well if you are not running or have open windows on the desktop as you might have to guess cycle to find which one was the error window.

Bare in mind this trick may not work for everyone, but its saved my kester 4 times today.

Edited by Rosscoe, 02 April 2013 - 09:03 PM.


#7 Rosscoe

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Posted 03 April 2013 - 06:50 AM

*bump*

More people need to read and spread the word for my quick work around I posted above :)

#8 BLUPRNT

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Posted 03 April 2013 - 10:21 AM

View PostRosscoe, on 02 April 2013 - 08:57 PM, said:

New Update!

I found a way to work around the memory allocaltion errors when the window pops, IF you get this error message from the cryengine regardless of what memory error it is the game has not shut down, infact you can alt+tab back into the current match you were in to fully finish the roound, or die trying, HOWEVER once the match end and yea hit quit or exit match you will get a black screen, just hit alt+tab then hit enter as this will select the error message window and close it, the game saving to do a force reboot or if you can not get the task manager to display, do bare in mind this trick only works well if you are not running or have open windows on the desktop as you might have to guess cycle to find which one was the error window.

Bare in mind this trick may not work for everyone, but its saved my kester 4 times today.

Thank you for the info I will give it a try tonight as I am sure I will see this again.

#9 Marauder IIC

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Posted 03 April 2013 - 11:11 AM

I have no error messages i using 314.22 and i crash to desktop every 3-5 matches alt+tap not working cause the game is only disappears and i have to restart the game.

#10 Rosscoe

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Posted 03 April 2013 - 12:48 PM

View PostMarauder IIC, on 03 April 2013 - 11:11 AM, said:

I have no error messages i using 314.22 and i crash to desktop every 3-5 matches alt+tap not working cause the game is only disappears and i have to restart the game.


Its like I stated at the bottom of my explanation, it may not work for everyone, I run at GTS450, what you got?

#11 CompproB237

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Posted 03 April 2013 - 02:51 PM

2x Nvidia GeForce GTX 460 (1GB) set in Nvidia Control Panel to run MWO on one card. Version 314.07 drivers. Only issue I've had is no HUD.

#12 frag85

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Posted 04 April 2013 - 07:34 AM

If you didn't post what video card you are using, do so. Saying driver version xxx.xx are unstable without doing so is useless to anyone else. If you can repeatedly get a problem to occur, it might help to submit a bug report to nvidia as well. I have had luck fixing an issue or two in the past by this. It might not be just the code in MWO causing the issues.

On my SLI GTX275 rig, There doesn't seem to be any difference in stability with any drivers from 301.xx to 314.xx. I'm currently running 301.42 because they are the most stable with other games.

#13 CutterWolf

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Posted 04 April 2013 - 08:26 AM

Besides the random end of game hard vid lock my team mates and I have also had the following mini-map graphic bugs since this last patch:

1. Mini-map back ground is kaleidoscopic in color.

2. Mini-map has no background at all, does not display friend or foe targets, or grid lines, and directional arrow stays in a fixed strait ahead.

3. Mini-map spins 180 degrees back and forth non stop. Compass heading also spins with it.

4. Mini-map shows, grid lines, friend and foe, and directional arrow works but you have no friend or foe indicators over any mechs on your screen. You can not get any info on any mech what so ever.





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