I remember seeing a member's illustrations of various unit insignia and it got me thinking...
Does anyone have any idea if we'll have unit insignia as part of our 'Mech's paint jobs? I haven't heard of any announcements to that effect.
1
In-game Regimental Insignia
Started by RhinoGrizzly, Jun 02 2012 10:51 AM
3 replies to this topic
#1
Posted 02 June 2012 - 10:51 AM
#2
Posted 02 June 2012 - 11:20 AM
Yes we will - it was in the mechlab dev blog
#3
Posted 09 June 2012 - 05:33 AM
That's cool. I've yet to get a key to start playing (fingers crossed I get one). My brother is playing, had to call me yesterday to rub it in . We were old hat Mech 2 players.
#4
Posted 10 June 2012 - 10:49 PM
Faction Players
As a Faction Player, loyalty points are earned by playing and winning matches. As the player accumulates loyalty points, they will gain a military faction rank at pre-determined loyalty point totals. If a player loses LPs by decay or negative actions, they will be demoted.
Gaining ranks earns special privileges and items, including membership to special units, unit skins, and bonuses to C-Bills and XP. These are all non-permanent and subject to the player maintaining a certain rank level. At the highest possible levels, players can begin to influence their faction by controlling which planets are targeted in territory conquest.
As a Faction Player, loyalty points are earned by playing and winning matches. As the player accumulates loyalty points, they will gain a military faction rank at pre-determined loyalty point totals. If a player loses LPs by decay or negative actions, they will be demoted.
Gaining ranks earns special privileges and items, including membership to special units, unit skins, and bonuses to C-Bills and XP. These are all non-permanent and subject to the player maintaining a certain rank level. At the highest possible levels, players can begin to influence their faction by controlling which planets are targeted in territory conquest.
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