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Awesome Heavy Metal Highlanders Out There?


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#1 Spinning Burr

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Posted 03 April 2013 - 09:27 AM

Anybody care to share a Heavy Metal mech they pilot or have seen on the field that totally rocks? The stock design is nice except for the small engine and under 50 kph top speed. At that speed what's the point of jump jets? Any "fast" Highlanders out there?

#2 Vassago Rain

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Posted 03 April 2013 - 09:28 AM

It's a pretty awkward mech to make builds for. The atlas is almost always guaranteed to be faster.

#3 Joseph Mallan

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Posted 03 April 2013 - 09:31 AM

The Highlander sacrifices throw weight for maneuverability. It's a good Assault, but 10 tons of mass is a second LRM 20 or upgrading to some Large Lasers if you are willing to be a ground slogging 90 tonner. Yes an Atlas can be better but that goes without saying.

#4 GonZo626

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Posted 03 April 2013 - 09:34 AM

I am running with 2 jump jets, stock engine, gauss, 2x srm6, and 3 large lasers. So far I am loving it even though its slow.

#5 thelasttrueborn

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Posted 03 April 2013 - 09:38 AM

My design is stock except I moved around the ammo, took out the lrm 20 and mediums, and slapped 2 ER Large Lasers in there with just enough heat sinks to make it so the mech basically can't overheat if you aren't completely dumb.

#6 Timuroslav

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Posted 03 April 2013 - 09:38 AM

Well, if you get into the nitty Gritty Lore n Stuff.

The Atlas is technically, lost tech, Big star league technology. It was made to be the perfect Assault, especially designed by Kerensky.

In short, don't expect most Assaults to be held to the Atlas standard, which has tons and tons of Variants, compared to the Stone Rhino, and Naginata.
:(

Even though there are bigger Assaults, the Atlas is supposed to be the Staple Assault.
Anything beyond 100 tons is too sluggish and is just Elemental Light Mech Bait
Plus shipping them anywhere is a nightmare

Edited by Timuroslav, 03 April 2013 - 09:40 AM.


#7 Adridos

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Posted 03 April 2013 - 09:39 AM

View PostSpinning Burr, on 03 April 2013 - 09:27 AM, said:

At that speed what's the point of jump jets?

This: http://t1.gstatic.co...j6F2XxYpKDIiMhZ

Sadly, ETA on that is when the non-MC Highlanders arrive.

#8 KitK

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Posted 03 April 2013 - 09:39 AM

View PostVassago Rain, on 03 April 2013 - 09:28 AM, said:

The atlas is almost always guaranteed to be faster.



Really? How so? If you put the same size engine in each mech the Highlander will always be faster. Maybe not by much, but still faster. Even with a max engine comparisson the Highlander is faster with a smaller engine - barely, but faster.

#9 Spinning Burr

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Posted 03 April 2013 - 09:41 AM

I don't care to pay money for yet another hero, but I'm thinking how I would exploit the jump jets. I would build a jumping platform support mech that bridges the roles of 3D and LRM catapults. Maybe one rifle gauss balanced with one ERPPC in opposite arms and two LRM launchers of some variety. The rest of weight goes to engine, armor, ammo, and JJ's.

Alternatively, a close range brawler with jets with 3 medium lasers, SRM6x2, and some smaller ballistic in right arm allowing for a standard engine and jump jets.

I'm spoiled with my Awesomes 9M and PB cruising at over 85 kph. I hope the Highlander can get up to 75 kph with XL or 70 kph with standard engine.

Edited by Spinning Burr, 03 April 2013 - 09:45 AM.


#10 Viper69

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Posted 03 April 2013 - 09:41 AM

The ones I have fought against seemed clunky in the air. They are slow poptarts that get blasted every time the crest. They land weird and generally I am not afraid of one when I see it.

#11 jay35

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Posted 03 April 2013 - 09:43 AM

Nope, it either runs out of slots too soon, or tonnage, or hardpoints, or engine capacity, to ever be "awesome".

#12 DevilJade

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Posted 03 April 2013 - 09:43 AM

I like it a lot so far.

Since even with a max engine it basically moves the same speed as an Atlas, the JJ are more about superior positioning than anything else, which makes me look at this mech more as a long range support than a brawler.

#13 Shock Hazard

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Posted 03 April 2013 - 09:44 AM

The heavy metal is flawed in that blowing out the LT reduces it to light mech fire power levels, to many eggs in one basket, making it a sub par brawler. The best build I saw with it was 1 Gauss two ER PPC's or the Strawberry pop-tart.

Edited by Shock Hazard, 03 April 2013 - 09:44 AM.


#14 Naelobo

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Posted 03 April 2013 - 09:44 AM

Me. I love my Metal and average about 700 damage per match.

View PostShock Hazard, on 03 April 2013 - 09:44 AM, said:

The heavy metal is flawed in that blowing out the LT reduces it to light mech fire power levels, to many eggs in one basket, making it a sub par brawler. The best build I saw with it was 1 Gauss two ER PPC's or the Strawberry pop-tart.



Waste of a mech

#15 verybad

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Posted 03 April 2013 - 09:47 AM

View PostTimuroslav, on 03 April 2013 - 09:38 AM, said:

Well, if you get into the nitty Gritty Lore n Stuff.

The Atlas is technically, lost tech, Big star league technology. It was made to be the perfect Assault, especially designed by Kerensky.



Not really, there are several factories that make them at 3025...

#16 TruePoindexter

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Posted 03 April 2013 - 09:50 AM

I'm running 1 Gauss 3 LL 2 SSRM2 5 JJ on mine:
http://mwo.smurfy-ne...02bcdaaf14be73d

Definitely as slow (or slower) than an Atlas in a straight line. Far better maneuverability though and the ability to mount almost all your firepower in your arms is tremendous. Jumping lets you distribute damage now vertically (across your legs) and it also lets you get out of enemy firing arcs while keeping them in your own. I'm enjoying it a lot - definitely a fun mech.

P.S. 27 point single arm alpha in your face.

Edited by TruePoindexter, 03 April 2013 - 09:52 AM.


#17 Spinning Burr

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Posted 03 April 2013 - 09:53 AM

Maybe when they do the standard Highlander release, they will spread around the hardpoints a bit and hopefully bump up the engine rating to 360-380 range. What is the current top speed at 330 engine size?

#18 Ngamok

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Posted 03 April 2013 - 09:56 AM

View PostGonZo626, on 03 April 2013 - 09:34 AM, said:

I am running with 2 jump jets, stock engine, gauss, 2x srm6, and 3 large lasers. So far I am loving it even though its slow.


I am running a 300 STD with the Guass, 3 Large Lasers, 1 SRM6, 1 SRM4 and 13 DHS.

http://mwo.smurfy-ne...37e46053b27c6db

I might change it up depending. Right now 20 shots with guass is fine unless I find I need more. I might drop the SRM ammo to 1 ton and add the ton to guass ammo.

Edited by Ngamok, 03 April 2013 - 09:57 AM.


#19 TruePoindexter

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Posted 03 April 2013 - 09:58 AM

View PostSpinning Burr, on 03 April 2013 - 09:53 AM, said:

Maybe when they do the standard Highlander release, they will spread around the hardpoints a bit and hopefully bump up the engine rating to 360-380 range. What is the current top speed at 330 engine size?


59.4kph
65.3kph w/ speed tweak

If you want a fast Assault you need to look at the Awesome.

#20 jay35

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Posted 03 April 2013 - 09:58 AM

View PostTruePoindexter, on 03 April 2013 - 09:50 AM, said:

I'm running 1 Gauss 3 LL 2 SSRM2 5 JJ on mine:
http://mwo.smurfy-ne...02bcdaaf14be73d

Definitely as slow (or slower) than an Atlas in a straight line. Far better maneuverability though and the ability to mount almost all your firepower in your arms is tremendous.

That has its positive and its negative. The negative is you're more likely to lose your weapons more quickly than if they're torso-mounted.

Edited by jay35, 03 April 2013 - 09:58 AM.






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