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Mastergoa's Patch Observation Post...


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#1 MasterGoa

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Posted 02 April 2013 - 05:24 PM

Okay.

The good:

Night Vision!
Awesome. Clear, easy to see, awesome!

The strike thingnys.
Easy to use, though you have to try it one time.
Needs tutorial for Command Console use.

Artemis:
Excellent aquisition as before, 3 of 4 aquisitions
did not yeild Artemis benefit. This seems resolved.

Custom built trial mech.
This is really good and essential in getting new
players on board.

Lighting and HDR:
Nice, noticed better, clearer graphics all around.
Also, no redicoulous blackouts during a battle.

The OK:

Thermal.
I find too little contrast between heat and cold.
Also, I understand that you want to prevent poptarting,
but I think it could work a bit farther.

Crawling textures.
Seems hit or miss. Tournalise seems worst.
Alpine as well.
However Frozen Cities were rock solid.
I dont remember seeing ANY texture crawl.

The Bad:

Highlanders...
Poptarting is now out of control...
There were 5 on one side and they all poptarted,
every one of them...
With a 3D on the same team.
I mean, really?

LRMs are still ueless.
Funny how you did a hot fix in 24 hours
but you cant find middle ground 7 days later.
Again, it should not take 180 Artemis rounds to remove
the arm of an Atlas. All line of sight. Took 360 rounds
to put one down...

ECM still over powered and does way too much for it's
weight and slots.

BAP still useless. Cant even track a mech 30m away behind
a corner or wall...

The VERY bad:

The HUD and minimap.
I think more than 50% of the games had one of these bugs...


Thanks for reading.

Edited by MasterGoa, 02 April 2013 - 05:27 PM.






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