Better Game First, Mechs/modules Later?
#1
Posted 02 April 2013 - 07:31 PM
#2
Posted 02 April 2013 - 07:34 PM
#3
Posted 02 April 2013 - 07:39 PM
Staff A,B,C build mech models this is what they do
Staff D,E,F does code only for mechs (hit boxes, weapon image change out, quirks)
Staff G,H does HUD, engine core code and network code.
Even if they put staff A-F to help G&H only D,E,&F would have any clue what G&H are trying to code much less help debug it.
So please don't complain when staff A-F are staying ahead of the current game.
Edited by wolf74, 02 April 2013 - 07:40 PM.
#4
Posted 02 April 2013 - 07:39 PM
They really really need to work on internal testing these patches before they release. maybe a public test server would help (if this exists im sorry and stupid both)
I have seen this issue in other games but never as agregious as it is here, patches are regularly adding to problems rather than fixing them. I had this issue when I ran a minecraft server (before I learned my lesson) but were talking about two totally different levels of professionalism (I purchased and ran a test server after several failures)
At any rate the answer to the OP's question is yes undoubtedly they need to fix the core issues with the game or at least attempt to address them before they add any more pink mechs or consumable air strikes. I have so far dealt with these things with a great deal of temperance and patience but for some reason this one urked me more than the others.
PGI has a rough couple days I dont envy them, but I do hope these and other issues can be resolved quickly.
Edited by Bobdolemite, 02 April 2013 - 07:39 PM.
#5
Posted 02 April 2013 - 07:47 PM
Bobdolemite, on 02 April 2013 - 07:39 PM, said:
Like some sort of open beta, you mean?
#6
Posted 02 April 2013 - 07:49 PM
#7
Posted 02 April 2013 - 07:51 PM
#9
Posted 02 April 2013 - 07:55 PM
#10
Posted 02 April 2013 - 08:05 PM
Royalewithcheese, on 02 April 2013 - 07:47 PM, said:
This. People seem to keep forgetting that WE ARE the beta testers. Walking through the s&$! storm of bugs is what you signed up for.
Edited by Zee Tac, 02 April 2013 - 08:06 PM.
#11
Posted 02 April 2013 - 08:06 PM
Royalewithcheese, on 02 April 2013 - 07:47 PM, said:
Like some sort of open beta, you mean?
no like internal "alpha" testing before they release to their live beta servers. AFAIK even in beta there is an internal process and in several other games ive beta tested there were public test servers as well.
Especially important since this is first beta I have seen that is accepting payments, dont see why they wouldnt treat their player base as any live pay-game would in regards to internal QA testing.
///
I can understand the issue with trying to shoehorn code written by three different teams into one seamless package. I guess its to be expected, just surprising that the last couple patches have been so squirly.
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