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Pgi Cannot Be Compared To Other Game Developers


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#141 BlackWidow

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Posted 03 April 2013 - 02:09 PM

View PostPappySmurf, on 03 April 2013 - 02:00 PM, said:


I still hope they burn=Mektek and my hate goes back just before we all made MercShield and they pissed off the one man that had millions of dollors was a huge MechWarrior fan and talked to uncle bill about buying the IP rights to make MW5 and Buy the MSN gamming zone lobby and revive it for Millions of MechWarrior fans and gamers.SO yes to all the Mektek staff it is--------->>>>


As I said earlier...I'm kinda in the dark about this. What exactly happened? Do you possibly have any links or maybe suggestions for a Google search? I'd love to read more about this blunder.

#142 BlackWidow

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Posted 03 April 2013 - 02:12 PM

View PostNoobzorz, on 03 April 2013 - 02:04 PM, said:





OMG...totally lol.

#143 Noobzorz

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Posted 03 April 2013 - 02:14 PM

View PostBlackWidow, on 03 April 2013 - 02:00 PM, said:


Sorry, didn't mean to make you cry. Only the first part was direct reply to you. The rest was just elucidation about the F2P business model. And obviously the bullet points being necessary? Guess not since you apparently didn't read/understand/agree with them.

As far as 'giving you credit' you will get as much as you earn. So, if I'm just blathering on and you *really* understand the BINARY difference between F2P and P2W, explain it to me and the rest of us in here. And we don't even need to get to vague about it. Explain how getting the Highlander two weeks earlier than the moochers is P2W? That is the exact model that League of Legends uses with their HEROES and generally everyone points to that as the defacto standard as to how a F2P game should monetize.



Again. The stupidest possible interpretation of my comment. Stop doing that please. If I read what you wrote through the same lens I could tear you a new one that you would be confused as all get out about, since all the stuff I'd be ragging on you for would be stuff you never wrote.

I NEVER, EVER suggested that releasing the Heavy Metal early was P2W. In fact, I'm pretty sure I EXPLICITLY SAY THAT IT IS NOT in the original post you quoted. Of course, I am using "pretty sure" as a euphemism for "absolutely did in no uncertain terms." When buddy said "OMG EARLY HERO MECH IS P2W, my exact words were "I am unconvinced of this." If you were interested in leafing through my prolific posting history, you will find that I say the same elsewhere. I also make specific reference to the LoL model in a number of those.

As for how P2W is binary, it is very clear, and it is the reason that people went apeshit over the original proposed coolant consumable:

If it confers an advantage, no matter how small, that cannot be overcome with (a feasible amount of) time, it is P2W. That's why consumables that did the same thing as the free content in fewer module slots was P2W, even if those consumables are not mindblowing. That's why mechs arriving early for paying customers is not. No arguments at all there, and there never were.

If something is P2W, get it the eff out of MWO. If something isn't, then it doesn't hurt my play experience, and some people will get to enjoy it.

As for your bullet points, you are talking about a bunch of stuff I never brought up. It's ridiculous because I said "P4Power is not a technical term; you should refrain from using it in the sense you are now, since it is used interchangeably with P2W," and you decided to create a big list of bullet points about the philosophical nature of F2P. Ok, that's great, and I'm sure all of it is correct, but it has literally nothing to do with what I wrote. I'm sorry I wasn't more explicit with my wording, but you still picked the most outrageous interpretation of what I wrote.

Edited by Noobzorz, 03 April 2013 - 02:17 PM.


#144 SpiralRazor

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Posted 03 April 2013 - 02:20 PM

View PostMystere, on 02 April 2013 - 08:34 PM, said:

With the amount of abuse being hurled at PGI, I don't blame them at all for being silent.

How would you feel if a thousand insults were thrown at you EVERY SINGLE DAY?



They deserve them to be honest.


Seriously, the money people should sit down with Paul and Bryan and really hash out who should be retaining there various jobs and who will be getting titles moved around.

Someone needs to step up and assume some responsibility, and it sure as hell isnt going to be Paul or Bryan apparently.

#145 Novakaine

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Posted 03 April 2013 - 02:22 PM

Er....Wheres the restroom?

#146 Slater01

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Posted 03 April 2013 - 02:27 PM

View PostNoobzorz, on 03 April 2013 - 02:04 PM, said:


Like a Boss - Lonely Island. If you haven't experienced it yet, you should.



that is funny stuff - i love SNL

What this thread about agian?

PGI cannot be compared to other game developers?
Thats cause they work on the wrong end of downtown, too close the drugs.

Edited by Slater01, 03 April 2013 - 02:27 PM.


#147 Noobzorz

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Posted 03 April 2013 - 02:29 PM

View PostSpiralRazor, on 03 April 2013 - 02:20 PM, said:



They deserve them to be honest.


Seriously, the money people should sit down with Paul and Bryan and really hash out who should be retaining there various jobs and who will be getting titles moved around.

Someone needs to step up and assume some responsibility, and it sure as hell isnt going to be Paul or Bryan apparently.


Someone needs to step up and tell us what they know about the bevvy of bugs in this latest patch. What you're suggesting is about ten bridges too far.

#148 BlackWidow

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Posted 03 April 2013 - 02:33 PM

View PostNoobzorz, on 03 April 2013 - 02:14 PM, said:

[/size]

Again. The stupidest possible interpretation of my comment. Stop doing that please.



Sir...I completely apologize. I totally skipped over the word NOT at the end of your highlander sentence. Did not grasp that you were making contrasting statements and therefore continued to press my opinion. Sorry, really.

/thanks

Apparently I'm now doing more harm than good in this thread and will step out to the lobby before I erase all validity to any of the points I made.

/cheers

Edited by BlackWidow, 03 April 2013 - 02:34 PM.


#149 FarEYE

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Posted 03 April 2013 - 02:34 PM

We are testing how much money can be extracted out of a simple game with no content on the "promise" of some mythological community warfare thing....

#150 Lonestar1771

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Posted 03 April 2013 - 03:08 PM

View PostNoobzorz, on 03 April 2013 - 02:04 PM, said:


If that was a tech demo, then it's time to pack it in and license the unreal engine.

Anyway, I don't think I do let PGI slide on their shenanigans, such as they are. I was one of the most ardent keyboard warriors on these forums when P2W came along, I just straight up told one of the developers that I thought his post was unprofessional, and I am nerdraging all over the place about this new ****** patch. It would be silly to accuse me of being a fanboy; if you wanted to make ridiculous assertions, you'd be much better off with troll.

What I do think, however, is that this is quite a good game so far, and barring more hiccups, they really seem to have their finger on the pulse (again, the latest patch notwithstanding). When I saw the HeavyGear demo, I had flashbacks to the first Too Human E3 gameplay demo. I wish them luck (since more competition is good), but they've got to make some changes in visual fidelity and atmosphere, because the aesthetic direction of the game at present is. . . well, I think I put it pretty succinctly above.



Say what?

That's an earnest question btw. I want to know what you're talking about.



Like a Boss - Lonely Island. If you haven't experienced it yet, you should.



The game IS using the unreal engine. Wow... maybe you should do research BEFORE you start hating.

#151 JokerVictor

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Posted 03 April 2013 - 03:17 PM

View PostLonestar1771, on 03 April 2013 - 01:52 PM, said:


Posted Image




It was a tech demo, bro. If you are willing to let PGI slide on their shenanigans, why doesn't Mektek get a pass when they haven't been in development nearly as long?


I know it was a tech demo, but that really really looked awful. They shouldn't have shown anything yet till they had something that looked a bit better. And the interview that went with it was pretty terrible as well. It sounds like they don't even have the concept part of the design finalized yet... Needs to bake in the oven a bit longer.

#152 Lonestar1771

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Posted 03 April 2013 - 04:00 PM

View PostJokerVictor, on 03 April 2013 - 03:17 PM, said:


I know it was a tech demo, but that really really looked awful. They shouldn't have shown anything yet till they had something that looked a bit better. And the interview that went with it was pretty terrible as well. It sounds like they don't even have the concept part of the design finalized yet... Needs to bake in the oven a bit longer.


Opinion=/= fact

#153 Stoicblitzer

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Posted 03 April 2013 - 11:04 PM

LucasArts just got shut down. Hire some of them.

http://games.yahoo.c...-194516133.html

#154 F lan Ker

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Posted 03 April 2013 - 11:10 PM

S!

Sad day as they sacked the 2 new very promising Star Wars games in the process as well :D Being a big fan of the older LucasArts games like TIE Fighter, X-Wing etc. Oh well..

#155 Draco Harkins

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Posted 04 April 2013 - 06:17 AM

View PostPropagandaWar, on 03 April 2013 - 01:51 PM, said:

Grrrr! Roar!!!! Beat that chest. Good to know you don't support the "Monopoly" with that Raven sig of yours. Must've never played any other MW game beings you hate 3rd person so much. Well maybe the first one I don't recall it having 3rd person.


What are you five? The raven was ALWAYS my mech in MW4, i was ALWAYS a scout even before PGI screw it up with ECM, i use now the words of the "dinamic duo" you dont know me, you dont have ANY ideia of the suport i gave PGI or the ones that came before, so grow up and move along.



View PostBlackWidow, on 03 April 2013 - 01:17 PM, said:


Smart4$$? Really? You don't even know me. And as far as the C&D goes...yeah. I really kinda thought that sucked no matter what Russ's letter said. It was kinda crappy to do that to MW:LL guys. They were one of the primary players keeping MW alive during this drought.

But, monopoly of all things Mechwarrior.....sir, that is called LICENSING. Everyone does it. E-v-e-r-y-o-n-e.
And just like PGI nor anyone else can use UNSEEN mechs anymore....Wandering Samurai or anyone else is FREE to start their OWN mech franchise. LIke Hawken. Heh, sorry. I'm funning you on that one. I would not touch Hawken with *your* joystick.

But, I did Buy/Play Heavy Gears 1/2 and loved em.

Oh, and on that last part...I am counting the days for 3rd person. I won't use it...but I'd love to see you keep your promise. I've got my reticle on you now.

/cheers!


When i make a promise i always go throught with it, in fact i havent left because of my unit and only because of that sense of loyalty but when 3pv hits my principles will be in effect and i wont participate in that travesti, and by the way Hawken is a better game now then this will ever be, they didnt lie their ***** off or said anything but its an action oriented mecha game, which is what it is. And licensing my rear end, its pure corporate greed and nothing else, if MW4 was no danger to MWO why did they want it and MWLL out of the picture? Use your inteligence, its not dificult but i'll try and give some hints. Old guard finds MWO is getting ***** into Mech Assault, old guard goes away, old guard makes NBT leagues again. Savvy?

Why do i even try with the PGI defense force is beyond me, i feel like a Jésuite trying so hard to help and the indians are still being slaughtered, i must be a sucker for lost causes... The Titanic is yours. Have fun. I'll be in Arma 3 with a working community.

Edited by Draco Harkins, 04 April 2013 - 06:25 AM.


#156 Fate 6

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Posted 04 April 2013 - 06:37 AM

I honestly don't think the negative responses from the community are an excuse for the developers to ignore the feedback.

Once again, you have to look at the most played game in the world and see what they did right. 2 years ago, the LoL forums were pretty negative. Even a year ago, there were a lot of absurdly annoying balance issues which people complained about extensively on the forums. What did the developers do? Fix the issues. They didn't leave the players in the dark at all about it either, they communicated that they were looking into changes, and if those weren't enough they fixed it.

PGI rarely communicates their changes, doesn't stick to a schedule for them at all (we're about 6-8 months behind schedule), and doesn't balance things based on feedback. And there's plenty of feedback since we're all here to, in theory, test a beta game. PGI just needs to grow a pair and listen to the players.

Biggest example: ECM, whether you like it or not, there's a significant amount of players who hate it. It's better to get rid (or fix with a real fix, not ******** PPC and TAG interactions) of something that a lot of people hate than keep it for the half (or less) that likes it.

#157 Alilua

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Posted 04 April 2013 - 07:14 AM

The official response on ecm is a joke, why do they do this to us?

#158 LordBraxton

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Posted 04 April 2013 - 08:01 AM

View PostDennis de Koning, on 03 April 2013 - 12:00 PM, said:

GAH!
I'm pretty sure you all know we're still in beta and are aware of all that that implies.
I'm assuming you have free will and therefore make purchases voluntarily of said free will.
Stop over-thinking everything and have fun playing the game free of charge; FREE of charge.
If you feel there's room for improvement, then voice your opinion; we DO listen, honestly, we do.
Play if you want, pay if you want; nobody is twisting any arms.
Just because you have the option to spend some money on the game does not preclude it from being beta for the simple reason that you do not have to pay any money in order to play the game.

My [sigh] was a sign of exasperation. Put yourselves in our position and I'm sure your head would be in your hands too.


5000 people vote strongly against 3rd person, while only arund 250 vote FOR 3rd person.

And then you guys announce third person.

That's listening to the community?

One ear hears that you listen, my other ear hears that the forum does not represent the community?

#159 MN03

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Posted 04 April 2013 - 08:48 AM

Yesteday I decided to shelf MWO for a short amount of time and go back to my previous game ( I will not name it, that's how polite I am *cough*). I posted a simple question on the forum: "Am I allowed to use Sweetfx?", a simple program to enhance the graphics (MWO als has a thread about it: http://mwomercs.com/...r-mwo-graphics/). My thread got deleted and I recieved a ban warning because I posted a malicious program (even though I did not post a download link). You can say a lot of bad things about PGI, but the guys here are at least decent. So, after a 24h vacation, I'm back at MWO ^^

Edited by MN03, 04 April 2013 - 08:48 AM.


#160 Wanderfalke NK

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Posted 13 April 2013 - 11:07 AM

This thread is heading in a "sort of funny" direction.

Sort of...

Imho you cant balme NO one for complaining about the game that it is right now.
And with all due respect, I cant neither.
Its a fact that nothing happens without reason. All you guys, defending PGI, ever thought about WHY you have to defend them?
I get your point, its right that every community has their black sheeps in terms of shitstorming about everything.
But the majoirity isnt complaining without reason. And they dont prove themselfs being god devs at all.
A simple, yet outstanding example for this is the thermal vision:
The cryengine delivers the right tools to make it work like it should. Even though they cant make it work properly.
Cold surfaces blind your sight and mechs blend in with the enviroment. Just because the Devs dont know HOW to use these tools properly.
You dont just buy an engine because its "awesome" and "famous".
If you dont have good coders who know how to use the engine its utter nonsense.
And I wont even start with the netcode...

Last but not least: the beta status.
What makes you guys think they will ever get rid of this status? I honestly dont believe they will "release" this game even this year. All they do is releasing content for a beta but I cant see how they are actively working on the actual release, making the game a final.
I mean, are you serious? Still no option to change the mouse-sensitivity?
Not to mention the messed up timeline... claninvasion? Pfff...
I am by far no battletech crack, I only know a little bit about the history behind it.
But If you plan a game on sticking to a timeline, you should be able to be in schedule.

MW:O was overall a big disapointment for me.
The only way to maintain a stable fanbase is to do what the battletech fans want.
I respect the fact that PGI would like to make the game how THEY want, but on the other hand they cant complain that they have less and less players every month by completly ignoring the community.

Just 2 cents





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