tuokaerf, on 02 April 2013 - 10:22 PM, said:
Add in variables like different computer hardware configurations, it's almost impossible for them to catch everything.
Additionally, patches may go up with bugs that are intentionally left to be fixed later. I agree it sucks, but the more detailed and thorough people can be about bug feedback, the better chance of getting it fixed.
I hate to blindly white knight, but I more or less agree.
PGI is a small company that is essentially building the game around us as we play. Their ridiculously short patch cycle means a lot of crap comes up.
It's a double edge sword. On the one hand you get little content boosts every few weeks. On the other hand, you wind up with crazy bugs that either slip through the cracks or weren't fixable in time to make the build.
You don't see this as much for other games because most companies wouldn't even let people play the game right now. And when they did let people play, they would only release a couple patches a year. Personally, I'd rather play the game and put up with the occasional game-breaking bug, then be stuck drooling over screenshots for the next 6 months.
Edited by Jman5, 02 April 2013 - 10:48 PM.