MACHINE GUN 54 matches 23,792 fired 15,521 hit 65.24% accuracy 04:53:06 play time equipped 595 damage
3 games of using Gauss since stats started being tracked; 754 damage. 54 games of using machine guns; 595 damage since damage was tracked.
On top of this, live tests of actual mg component destruction is alarmingly low (aka not at all what certain propagandists have posted in their videos). At best, I am destroying a single weapon in a section before completely removing it with the next attack from real weapons.
This is highlighted by the Jagermech with which I've found myself stripping all ballistics off and just loading heatsinks/SRM's(on the A variant)/PPC's/Large Lasers. The only viable build other than that being dual AC20 (which I've encountered but haven't tried yet). Sure, some of the builds are -fun- from the pure boom boom bang bang perspective, but it's just ridiculously ineffective.
Let's do some simple math here; 595 / 54 = 11 (11 damage per round of MG use). 784 / 3 = 261.3 for gauss use. Now, tonnage comes into play. I am going to treat Gauss as 30 half tons and machine guns as 1 half ton because 0.5 tons wrecks simple division. Basically, 11/1 = 11, 261/30 = 8.7. Seems like Gauss is worth far less than MG right? Well, think again - here comes the ammo! I have run 2x MG and 4x MG both with 1 ton of ammo, and I have ran 2xgauss with 4 tons ammo. Here are the refined tonnage equivalents;
MG; 11 / 3 half-tons (1 mg + 1 ton ammo) = 3.66
Gauss; 261.3 / 34 = 7.67 (1 gauss + 2 tons ammo)
However without ammo, a ballistic weapon is useless. Let's look at a static 1 ton of ammo per weapon (more than enough for MG as i've never ran out, and laughably low for a Gauss as I've always ran out with 2 tons per gauss rifle unless I goof up and die early)
MG; 11 / 3 half-tons (1 mg + 1 ton ammo) = 3.66
Gauss; 261.3 / 32 = 8.16 (1 gauss + 1 tons ammo)
Here it is, on its face, in real gameplay terms. Not only are MG's spray weapons that can't be focused on a component unless the enemy is stationary (and in range), the Gauss rifle is pinpoint to boot, and does about 2.25x the effectiveness while having a comparatively ludicrous maximum range. This is merely ONE example based on the stats I'm providing.
Edited by Monky, 01 April 2013 - 04:23 PM.























