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Pick your Longbow.


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Poll: Pick your Longbow (274 member(s) have cast votes)

If they added the Longbow to the game, what designe would you like better for them to base THEIR new design off of?

  1. Longbow 1 (187 votes [68.25%] - View)

    Percentage of vote: 68.25%

  2. Longbow 2 (64 votes [23.36%] - View)

    Percentage of vote: 23.36%

  3. Other (23 votes [8.39%] - View)

    Percentage of vote: 8.39%

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#21 VirtualSmitty

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Posted 02 June 2012 - 07:26 PM

Prefer the first one.

#22 Joe Mallad

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Posted 02 June 2012 - 07:26 PM

View PostToothman, on 02 June 2012 - 07:24 PM, said:

Top one looks like a naga with strap ons. I really have to vote other on this one.
gave you that option in the poll. Thanks.

#23 Kenyon Burguess

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Posted 02 June 2012 - 07:32 PM

both designs are fine. but since the top one has nice curves i voted for that.

#24 Yggr

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Posted 02 June 2012 - 07:45 PM

Love #2 whats a longbow without missle bay doors, and its closer to the original UNSEEN version. #1 also LRM 19s not 20s

Edited by Yggr, 02 June 2012 - 07:48 PM.


#25 Gauge

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Posted 02 June 2012 - 07:45 PM

I was going to go with Longbow 1, but it just feels like it lacks something that Longbow 2 and the original both have: those doors.

I don't know why, but I really like that set-up. I also like the larger size of the missile pods in 2 and the original. Basically, I think as long as it has the BT 'look' that 1 does, and takes some of the other features from the original and number 2, it'd be rad.

#26 Nakir

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Posted 03 June 2012 - 01:08 AM

i love Longbow in all its designs!!

#27 Adrienne Vorton

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Posted 03 June 2012 - 01:14 AM

1st one is a microsoft-mech, so i just don´t like it on principle... :(

#28 Jordan Kell

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Posted 03 June 2012 - 01:15 AM

#1 gotta go classical

#29 Mordin Ashe

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Posted 03 June 2012 - 01:42 AM

Longbow is one of my favorite mechs, I like both the design and capabilities of the chassis.
The issue is, I have no idea about how it may work in game. There are two HUGE misile ammo rack EVERYONE will shoot at. Then the ammo will explode, then the mech is useless.
May be a huge success if the mech is capable of killing anything that is standing in front of it, which means those missile bays will have serious fear factor (who would want to stand before this reaper), but still, those twins are just too big targets to ignore.

#30 Dragon Lady

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Posted 03 June 2012 - 02:00 AM

Overall, I like the top one, but I'd replace those missile pods with the bottom one's. The top one's just seem puny for a dedicated missile boat.

#31 Ilfi

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Posted 03 June 2012 - 03:15 AM

They both look silly... if they do add this Mech in, they better put work in to not make it look like a walking, wobbling T.

#32 Youngblood

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Posted 03 June 2012 - 03:29 AM

I'd say base it off of Design 1, since it was created specifically for the electronic games originally, so that way there are fewer issues with intellectual rights. Having the doors from Design 2 would be great, but what I think the Longbow really needs is a slightly more elongated (front-to-back) torso.

#33 Der Basilisk

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Posted 03 June 2012 - 03:41 AM

Talking about TT, i owne the minis of all three of its incarnations, that is the 7Q, 7V and 12C. That´s why i like no. 2 more.

But no matter, which chassis is better, it would indeed be a good addition to MWO because it features quite some variants, one even with jumpjets. And now think about removing all the LRMs and replace them with SRMs. Quelle surprise. :(

Edited by Der Basilisk, 03 June 2012 - 03:42 AM.


#34 TheFreeman

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Posted 03 June 2012 - 03:44 AM

Wasn't the first one shown jump-jetting on the MW4:Mercenaries cover?

#35 MaximumRisk98

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Posted 03 June 2012 - 03:53 AM

yes the Longbow is the second mech on the MW4 merc cover
but his cockpit looks a little different

#36 Der BruzZzler von Wiesndoof

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Posted 03 June 2012 - 04:05 AM

My vote goes to the first pic.
I'm not a fan of David White's mech art, but his Longbow look really good and very similar to the orig. TRO concept.

#37 UnLimiTeD

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Posted 03 June 2012 - 05:03 AM

I wonder if they'll implement this.
After all, they advertise role warfare, where mechs of all sizes have a role on the battlefield, at least in urban environments.
Personally, I expect to see 20/25/30/25 % distribution, as in, skewed to heavy and assault, yet still.
If this is implemented, and available as a support platform, who would use the catapult?
Unless maps are excessively large so speed is a factor.
In which case, it's long range combat galore, and few scout mechs are needed...

#38 Ratzap

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Posted 03 June 2012 - 05:04 AM

Exactly, the reason FASA had to drop the Longbow (and many other of the best 3025 mechs) was due to a long running legal fight which they lost. They lost because they blatently copied the other companies works. For us fans though, they would have been better off biting the bullet and coming up with a licensing deal but that didn't happen.
I have a pewter Longbow 1 miniature bought before the ban hit home. You want the nice mech designs? Bug whoever owns the Battletech IP now to license the old designs from the Japanese companies, that'd make more than a few folk happy.

#39 MaximumRisk98

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Posted 03 June 2012 - 10:35 AM

when you have a longbow in your team you don´t need catapults

Edited by MaximumRisk98, 03 June 2012 - 10:36 AM.


#40 Holyshoot

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Posted 03 June 2012 - 10:40 AM

Mini-nuclear warhead to a one time hit the target. or electromagnetic bomb.





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