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Hit Detection Messed Up?


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#1 FromHell2k

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Posted 03 April 2013 - 04:32 AM

Salve,
I can tell for sure that I'm not the only one with this problem..
PPCs, ER PPCs and Gauss are messed up with this patch. 60% of my hits are nullified with the impact (even on static targets while not moving).

Didn't test other ballistics,yet. HDD > Headcrash, got other problems atm. but it would be nice if this gets fixxed asap

Edited by FromHell2k, 03 April 2013 - 04:32 AM.


#2 Xando Parapasu

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Posted 03 April 2013 - 05:46 AM

My Heavy Metal with Gauss, 3xLL and SRM6 could not kill a Raven standing still with 3 Alphas into its back. Hits registered with red crosshairs... Not cool. I was even unable to kill a Raven that was simply walking (30KpH max). Hit detection is definitely off.

#3 FromHell2k

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Posted 03 April 2013 - 05:48 AM

View PostXando Parapasu, on 03 April 2013 - 05:46 AM, said:

My Heavy Metal with Gauss, 3xLL and SRM6 could not kill a Raven standing still with 3 Alphas into its back. Hits registered with red crosshairs... Not cool. I was even unable to kill a Raven that was simply walking (30KpH max). Hit detection is definitely off.


At least you got your hits "confirmed". If I (or my mates) hit a target, 6/10 shots are just not counted (crosshair=Yellow), impact on the target is clear. (exampel gauss at 30m, ppc at 200..) everything -.-

#4 Thomas McRiley

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Posted 03 April 2013 - 06:02 AM

AC20 confirmed aswell. Unplayable for me at the moment, but mostly of technical bugs. Really not fun anymore.





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