I've fired iron sight rifles out to 500m, doing so also on 4x32 magnification optics. I've used thermal optics a few times too. Needless to say, you can see the target, and hit it quite easily, and more easily with optics. I've also flown a helicopter at night with gen 3 NVG's, and in a low light level environment, can still make out the contrast between different materials that reflect more or less light; it's as if the night vision doesn't incorporate any realistic luminance/illumance, gain/de-gain (bloom), halo's, etc. I would like to see a flame thrower blind enemy mechs looking at it on NVGs. Everything is just a static green color, until a fixed distance where there is apparently no light. It's as if mech pilots are horribly blind, or optics technology has regressed hundreds of years into the future...
Somewhere between view blurred/blacked out... distance/clarity/contrast both aided (thermal/night vision) and unaided vision, PGI seriously made this game look bad.
Edited by Egomane, 03 April 2013 - 02:20 PM.
No biased answers in question 1 allowed