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Does Less Tonnage Affect Performance?
Started by Tezcatli, Apr 03 2013 12:12 PM
14 replies to this topic
#1
Posted 03 April 2013 - 12:12 PM
I was messing around with builds today. And I noticed that even if you're mech is lighter then the maximum tonnage. It doesn't affect your top speed. So I was wondering, does it affect your acceleration?
#2
Posted 03 April 2013 - 12:12 PM
I do not believe there are any advantages to saving tonnage in MWO.
#3
Posted 03 April 2013 - 12:13 PM
No , it is just wasted tonnage.
Edited by Roughneck45, 03 April 2013 - 12:13 PM.
#4
Posted 03 April 2013 - 12:13 PM
There are no advantages to going undertonned. Just put additional armor or heat sinks in.
#5
Posted 03 April 2013 - 12:14 PM
The only time less tonnage actually improves your in game performance is if you remove a machine gun and it's ammo and forget to put anything else in.
#6
Posted 03 April 2013 - 12:15 PM
Should be, but there's not.
#7
Posted 03 April 2013 - 12:16 PM
If you equip Jump Jets and add some cannabis you'll go higher.
#8
Posted 03 April 2013 - 12:16 PM
NO! I did point this out some time ago but the dev.'s will not change this even though it happens in real life?
#9
Posted 03 April 2013 - 12:18 PM
Yeah. At the very least you think it would affect your mech's ability to get up to full speed. But then again, it's probably not something they consider a priority on the workload.
#11
Posted 03 April 2013 - 12:21 PM
I do not care for the idea of a 90 kph atlas following me around with a bunch of SRMs and an AC/20. I agree with Davers.
#14
Posted 03 April 2013 - 12:27 PM
BT is a game of wildly inaccurate giant robots who beat each other with blown off limbs and trees. It's a game where a Cicada is best used by forgetting it has lasers and just ramming people. All the 'BT is SO REALISTIC' people are looking at it with rose colored glasses. There are MANY rules that don't make sense except as game balancing decisions.
#15
Posted 03 April 2013 - 02:11 PM
Davers, on 03 April 2013 - 12:27 PM, said:
BT is a game of wildly inaccurate giant robots who beat each other with blown off limbs and trees. It's a game where a Cicada is best used by forgetting it has lasers and just ramming people. All the 'BT is SO REALISTIC' people are looking at it with rose colored glasses. There are MANY rules that don't make sense except as game balancing decisions.
I remember playing Titans of Steel, which was (I think) basicly just a computer simulated simplified BT, or at least heavily influenced by BT. In an effort to make the game easier, I made a few mechs that were sub-par in an effort to get the computer players to use them... I made one with just armor and weak engines, and nothing else. I called it the quarterback. (and in the process displayed my total ignorance of football at the time)
When I saw one of those running at me, the only stratagy I had against it was to cry. That was the only defense, desperately trying to make the monster feel sympathy before it beats me into the ground and savagely murders me while my allies try and fail to shoot through it's armor.
It was glorious.
Edited by Alkerae, 03 April 2013 - 02:18 PM.
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