

Fps Hammered
#1
Posted 02 April 2013 - 02:50 PM
I cant get above 25fps now.
Any tips or are you experiencing the same thing?
I also have all my drivers updated
#2
Posted 02 April 2013 - 02:54 PM
#3
Posted 02 April 2013 - 02:57 PM
this is what happened to me in the last game i played before i said screw it
#4
Posted 02 April 2013 - 02:59 PM
#5
Posted 02 April 2013 - 03:01 PM
Also Nvidia 311 drivers (pretty sure) are reported buggy. Either the version before or after supposedly solve that issue.
For my part my fps is the same.
Edited by CG Chicken Kn, 02 April 2013 - 03:09 PM.
#6
Posted 02 April 2013 - 03:03 PM
SC1P1O, on 02 April 2013 - 02:57 PM, said:
this is what happened to me in the last game i played before i said screw it
Beautiful, MWO Starfox edition.
#7
Posted 02 April 2013 - 03:11 PM
SC1P1O, on 02 April 2013 - 02:57 PM, said:
this is what happened to me in the last game i played before i said screw it
This happened to me, too. I used CTL-ALT-DEL to tab out since I am full screen, and when I tabbed back in I was able to see normally the rest of the match.
#8
Posted 02 April 2013 - 03:12 PM
#9
Posted 04 April 2013 - 11:25 AM
Edited by Dyerwolf02, 04 April 2013 - 11:28 AM.
#10
Posted 04 April 2013 - 11:30 AM
#11
Posted 04 April 2013 - 01:58 PM
game is totally unplayable since the patch. competent development and quality management... cough...
#12
Posted 04 April 2013 - 02:02 PM
CG Chicken Kn, on 02 April 2013 - 03:01 PM, said:
Also Nvidia 311 drivers (pretty sure) are reported buggy. Either the version before or after supposedly solve that issue.
For my part my fps is the same.
good idea but didn't help at all... my fps were stable at 20-25 for months...a sudden drop right after a patch doesn't hint towards drivers or an issue with my machine... reporting won't help much either. they said they are aware that "something" is going on with fps and will investigate... nobody knows how long this will take again...
#13
Posted 04 April 2013 - 02:03 PM
#14
Posted 04 April 2013 - 02:04 PM
#15
Posted 04 April 2013 - 02:06 PM
#16
Posted 04 April 2013 - 02:14 PM
whiteknight, on 04 April 2013 - 02:06 PM, said:
Nice that he edited that in, I was a bit concerned that PGI was not going to acknowledge the issue...
Quote
#17
Posted 04 April 2013 - 02:37 PM
#18
Posted 04 April 2013 - 06:13 PM
The bugs i can handle but this is to much
They will sort it eventualy till then i take a break
#19
Posted 04 April 2013 - 07:43 PM
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