It's cosmetic but was curious if it will it get fine tuned later on?
On some surfaces, nothing happen at all... will this be improved when DX11 launch?
edit: typo
Edited by Rhialto, 05 April 2013 - 07:15 PM.
Posted 05 April 2013 - 06:33 PM
Edited by Rhialto, 05 April 2013 - 07:15 PM.
Posted 05 April 2013 - 06:51 PM
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