

Are The New Highlanders Going To Break From Canon?
#21
Posted 06 April 2013 - 07:16 AM
Good times. Fire up the VHS, we're going back in time.
#23
Posted 06 April 2013 - 07:30 AM
Peiper, on 06 April 2013 - 12:38 AM, said:
The Heavy Metal is bugging me. Unlike ANY of the Highlanders out, it has it's lasers in the left arm and not in the right torso.
Why, other than the c-bill boost and speakers be any different than any other HGN-732 model? (Yeah, yeah, to make it an unique variant, but that is unnecessary.
What if the Heavy Metal is the ONLY Highlander they made this change to? That would mean that Snords Highlander was MUCH, MUCH better than the other variants.
So, will the rest of the Highlanders be canon, or are they all similarly altered. If not: we have a clear situation where the HERO mech is MUCH, MUCH better than the other variants which means PGI is going against its previously stated policies and promises to keep the HERO mechs equal alternatives to the canon variants.
So, can someone 'in the know' answer the question posed above: are the upcoming Highlanders going to break from canon in their hardpoints/loadouts similarly to the Heavy Metal mech - or - are they going to remain as they are canon and thus INFERIOR to the Heavy Metal?
(And just in case they are going to remain canon (lasers in the right torso), are we going to be able to purchase a non-hero clone of the Heavy Metal? This would be the only fair way to deal with the problem if PGI has overlooked the fact that Snord's Highlander as it is is FAR superior to the other Highlanders expected to be released.)
It's not "far superior", nor "much, much better", just different. And every hero mech is rightly unique in some way with its loadout compared to the rest of its chassis' variants. If it wasn't different, there'd be much less incentive to buy it.
MOST people feel the Pretty Baby is inferior to the rest of the Awesomes, which they probably did after all the QQ'ing that follows every hero mech release, hoping to avoid it for once. Now the Heavy Metal comes out with some very mediocre hardpoints again (no AC/20, no 3xPPC, etc) as well. And yet STILL someone finds a way to complain about it being "OP"? Get real. It's the furthest thing from OP. In fact, some people, myself included, haven't bought it because it's not interesting enough for the price point.
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#24
Posted 06 April 2013 - 07:35 AM
Are you high?
#25
Posted 06 April 2013 - 08:14 AM
#26
Posted 06 April 2013 - 08:18 AM
Excellent. I'm concerned about the original concept art of the highlander with the missiles in the left arm though..sounds cute but..mehs....
#27
Posted 06 April 2013 - 08:19 AM

#28
Posted 06 April 2013 - 08:19 AM
Shazarad, on 06 April 2013 - 07:16 AM, said:
Good times. Fire up the VHS, we're going back in time.
I want the Centurion AH back

#29
Posted 06 April 2013 - 08:23 AM
jay35, on 06 April 2013 - 07:30 AM, said:
I disagree. Perhaps most people who don't own one think this, but I highly doubt anyone who drove one (especially prior to the SRM nerf) thinks this. Some will argue the 9M is better (and it might be after the missile nerf), but the PB and 9M are so far above and beyond the other Awesomes it's not really a debate.
The fact is, PGI isn't going to give us one variant to "rule them all". Every chassis variant will have tradeoffs. It has to be this way.
#30
Posted 06 April 2013 - 08:25 AM
Tragos, on 06 April 2013 - 01:13 AM, said:
damn the highlander is so much better looking now it was once apon a ugly
#32
Posted 06 April 2013 - 08:41 AM
...same thing EVERY time they release a hero mech. Same thread different name.
#33
Posted 06 April 2013 - 08:42 AM
General Taskeen, on 06 April 2013 - 08:19 AM, said:
I want the Centurion AH back

Lamest thing ever that they removed a working variant to push a hero mech
They obviously realized ac20+ srm6s was wayyyy better than 2mlas
Edited by LordBraxton, 06 April 2013 - 08:48 AM.
#35
Posted 06 April 2013 - 09:14 AM
#36
Posted 06 April 2013 - 09:20 AM

FYI: those pic come from trading card game which states that only gauss and LRM20 are installed not the SRM6 and 3ML.
http://www.tradecard...32/cards_lang/1
Take note that many information of mech configuration in trading card game are not accurate anyway.
Btw, I'm piloting HM and loving it <3
Edited by Arvinman, 06 April 2013 - 09:26 AM.
#37
Posted 06 April 2013 - 09:22 AM
Tangelis, on 06 April 2013 - 09:14 AM, said:
According to Ask the Devs 27, what we're getting is the HGN-732, HGN-733, HGN-733C, and HGN-733P.
Garth Erlam, on 03 December 2012 - 04:27 PM, said:
A: I only knew one variant at the time, saying something like "the only variant I know of is the HGN 732." The variants are: HGN-732, HGN-733, HGN-733C, HGN-733P.
HGN-732: "standard" variant equipped with a Gauss Rifle, FF Armor, and CASE
HGN-733: "low-tech" variant replacing the GR with an AC/10
HGN-733C: sub-variant replacing the AC/10 with an AC/20
HGN-733P: sub-variant replacing the AC/10 with a PPC
The HGN-732, HGN-733, and HGN-733C would necessarily have the same general layout (a minimum of one (1) ballistic hardpoint in the Right Arm, a minimum of two (2) energy hardpoints in the Right Torso, a minimum of one (1) missile hardpoint in the Left Torso, and a minimum of one (1) missile hardpoint in the Left Arm), but would likely vary by the exact number of hardpoints (and the -733C not having a Lower Arm Actuator).
The HGN-733P would necessarily have a minimum of one (1) energy hardpoint in the Right Arm, a minimum of two (2) energy hardpoints in the Right Torso, a minimum of one (1) missile hardpoint in the Left Torso, and a minimum of one (1) missile hardpoint in the Left Arm.
Going by the loadout on Heavy Metal (as listed on MWOWiki), it seems that the HGNs could have approximately seven (7) hardpoints apiece (up from the minimum of five (5) needed for each variant's canonical loadout).
#39
Posted 06 April 2013 - 09:35 AM
Theyre not really following canon NOW
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