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Raven Legs Too Easy To Damage?


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#1 Eternal Hunter

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Posted 06 April 2013 - 10:11 AM

Been playing raven for and against after the hitbox fixes, and almost half the time i seem to get killed by legging first. Same when i fight ravens, their legs seems to get eaten\damaged first, so it's logical to go for it.

Anyone else feel the same?

#2 Stormeris

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Posted 06 April 2013 - 10:13 AM

Their legs get chewed off, because everything else is damn impossible to hit due to it's super narrow and tiny CT and overall design.

The legs aren't that big, they aren't any easier to shoot at than on other mechs.

#3 Eternal Hunter

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Posted 06 April 2013 - 10:31 AM

Okay... but this doesn't seem to be an issue with commandos or spiders when fight with or against 'em, only ravens.

#4 Swashbuck

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Posted 06 April 2013 - 10:37 AM

i guess, that is also true for other light mechs, that most try to leg them. why? currently it is very difficult to hit light mechs with anything besides lasers, due to patch status. But lasers spread their damage all over the target if shot at while running speedily.
Shoot in height of the legs, you spread damage between two hitboxes, shoot at body/head height, you spread damage among six hitboxes. also, legging a light means, its crippled prey, one or two alphas will finish it off. its harder to hit than peeling off the upper part of the mech armour i concour.

#5 Eternal Hunter

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Posted 06 April 2013 - 11:20 AM

No i agree with the tactics - but was it always this "easy" to leg lights, especially ravens that is?

#6 Vorus

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Posted 06 April 2013 - 11:26 AM

Yes' it was always that easy, Ravens' legs are no more easy to take out than they should be, it's just that, on a Raven, they are the most attractive targets. I hardly ever leg Commandos, because it's relatively easy to core them. Jenners have that giant RCT. Ravens, it's just easiest to leg them.

And let's be honest, it's just more fun to leg a Raven. Especially a 3L.

#7 Royalewithcheese

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Posted 06 April 2013 - 11:26 AM

Raven leg hitboxes used to be very hard to hit, but they fixed that in the lurmpocalypse patch.

#8 Eternal Hunter

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Posted 06 April 2013 - 11:32 AM

okay, so from what i'm hearing, it's just that the legs are the easiest part to hit properly, due to speed and the damage spread on the torsos, and so that's what most players do - ergo, we/you get legged a lot when you run a Raven.

And yes, i do love to leg pesky ravens when i'm not in 'em myself B)

#9 Ryokens leap

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Posted 06 April 2013 - 04:19 PM

No the 3L hit boxes are good now. If the talk about ECM hard points becomes reality then it should also be a nice big bubble that physically represents itself and can be targetted. This may help balance ECM somewhat and be fun.

#10 Das Wudone

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Posted 07 April 2013 - 10:27 PM

it became easy to leg lights after host state rewind came into the game. lasers being the most effective weapon at legging them as long as ur a good shot. 5 med pulse / 6 med laser / 3 large laser / 3 large pulse laser shots can deplete most light mechs leg armor as long as the beam stays on target.

so my advice to u lights... pls do not engage too often in the front and act more like scouts. let ur friendly big mechs gain ur opponents attention. if u like playing the decoy thats fine only if ur opponents arent good shots. and keep moving in random directions.... too often do i see easy light mech targets when i know where theyre going.

#11 Rhent

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Posted 07 April 2013 - 10:38 PM

View PostEternal Hunter, on 06 April 2013 - 10:11 AM, said:

Been playing raven for and against after the hitbox fixes, and almost half the time i seem to get killed by legging first. Same when i fight ravens, their legs seems to get eaten\damaged first, so it's logical to go for it.

Anyone else feel the same?


Welcome to MWO. A basic strategy when attacking Light Mechs is to hit their legs until legged for easy kills. Players do this because mechs can torso turn and spread the damage out, however you can't torso turn leg damage.

Please let me know if I can be of any more help and enjoy playing MWO!

#12 White Bear 84

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Posted 07 April 2013 - 10:44 PM

They are like great big chicken wings waiting to be devoured.. ..om nom nom nom nom!!!

#13 Rhent

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Posted 07 April 2013 - 10:47 PM

View PostDas Wudone, on 07 April 2013 - 10:27 PM, said:

it became easy to leg lights after host state rewind came into the game. lasers being the most effective weapon at legging them as long as ur a good shot. 5 med pulse / 6 med laser / 3 large laser / 3 large pulse laser shots can deplete most light mechs leg armor as long as the beam stays on target.

so my advice to u lights... pls do not engage too often in the front and act more like scouts. let ur friendly big mechs gain ur opponents attention. if u like playing the decoy thats fine only if ur opponents arent good shots. and keep moving in random directions.... too often do i see easy light mech targets when i know where theyre going.


The smart lights do strafing runs, the dumb ones circle runs till they die.

#14 Harleen Quinzel

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Posted 08 April 2013 - 02:24 AM

Yeah, playing both Cicada's and Ravens I've noticed a massive change in the way players both play lights and deal with them.

Up until last week, if I did die, it was due to engine explosion due to loss of one side or the other of the torso. In the last week I don't recall finishing a match with both legs functioning; whilst a spectator I can see all mechs (including lights) actively targeting the legs before finishing em off.

I know its a valid tactic, and yes I have to adapt my tactics to deal with it, but at the moment its taken a lot of enjoyment out of the game for me.

#15 Mypa333

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Posted 08 April 2013 - 02:43 AM

The Ravens have 32 hit points per each leg, the commandos 24, the spiders 28.

To be honest, if they add any other advantages to the Raven 3L, I'm dropping this game. I can't play a decent match when there are ravens involved.

Yesterday I got in a match with 3 Raven 3Ls, team chatting. I didn't even have the chance to shoot anything because they f****d the other team badly. Neither of my team members were killed.

Next match, I had the badluck to play against them. It was carnage, my Spider got toasted in the first 1 min 30 seconds of the game because the 3 Raven's 3L followed me until I died from the 6 SSRMs being fired at me constantly. I was dead in less than 10 seconds, although my team was very close and were shooting at the Ravens.

So, what i think ? Drop even more armor from the Ravens, especially the 3Ls or get the SSRMs cut off for lights.

And the team matching is bad, very bad. They shouldn't be allowed to play more than one or 2 variants of a certain mech.

After the Raven 3L party, the next match was with 4 Ilyas, we lost, of course.


____________________
Damn Ravens 3L

Edited by Mypa333, 08 April 2013 - 02:45 AM.


#16 JuiceKeeper

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Posted 08 April 2013 - 04:59 AM

legs are most easily hittable on ravens and most lighs and also when you hit leg ur definitly sure damage got registered so i recommend u to put more armor on them :P.

#17 Ralgas

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Posted 08 April 2013 - 05:45 AM

raven just attract more stray fire due to teh 3l hate :P.
I know as soon as i see one circling a teammate i target it if possible to make him bug out/help kill it

#18 Mypa333

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Posted 08 April 2013 - 06:40 AM

The 3L is hated because of good reasons.

I don't see people even disliking Commando 2Ds or Spiders 5Ds because they are easy kills. Anyway, if the DEVs would get the streaks out of the 3L, problem will be solved.

#19 TheFlyingScotsman

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Posted 08 April 2013 - 08:50 AM

Are you kidding? Ravens are still incredibly hard to kill. They have the heaviest light mech armor rating and equal speed to every other mech. On top they have a much sleeker, harder to hit chassis shape than other lights.

#20 MasterErrant

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Posted 08 April 2013 - 08:57 AM

commandos just get cored. you pretty much have to go for the ravens legs.





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