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This Game Has Gone From Running Well... To A Buggy Piece Of Poop.


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#41 Rizzelbizzeg

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Posted 09 April 2013 - 11:20 AM

Might I suggest you update your graphics drivers?

:(

#42 Whompity

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Posted 09 April 2013 - 11:22 AM

I've had a LOT lately too. Pretty much all of them from that long list. Sometimes the kaleidescope thing can be fixed by alt-tabbing out then back in but... sometimes it just comes back a few seconds later. I had it happen 6 or 7 times in one match.

My saddest match last night was where I had nothing but the mech cockpit in my HUD. No minimap, targetting indicators, paperdoll, capture graphs, heat graphs, chat, anything.

I was very lonely and feeling terrible so I trudged my DDC all the way to the enemy base (Forest Colony) to cap only to get outcapped by the other team. I assume it was close, but with no cap-meter, I had no way of knowing.

#43 Elfman

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Posted 09 April 2013 - 11:24 AM

I work in It have been in closed Beta from the early days and have spent a whole heap of time with different devs diagnosing different issue's

Yes all my drivers (not just graphics are up to date) and I have deleted shaders etc. and done yet again a full reinstall and checked the cab files for corruption post reinstall :(

#44 Henchman 24

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Posted 09 April 2013 - 11:27 AM

View Postjay35, on 06 April 2013 - 09:36 PM, said:

My experience is the HUD bugs and other issues became prolific around the time of the Jagermech and Tourmaline patches. That's when it really started picking up for me. Since then the HUD bugs in particular have only gotten worse.


Same here, and the warping has gotten out of hand since the patch with Heavy Metal. I was hoping this was addressed today when they rolled back the sale, maybe adding some hotfix action.

But hey I suppose I can go another week while I pee away half my ballistic ammo on shots that should have fired when I clicked, or 500ms after or so...not a full second or two after. Or the no hud bug, corrupt hud, rainbow map, rainbow polys(never had this one myself), ping jumping from 45ms to 300ms in only this game, stuck hud assets that aren't even used from what I can tell(I have a screenie of this beauty), stuck target info, and did I mention the utterly frustrating warping!?

"I'll just stop my mech right here by this corner out of sight....Aaannnd I'm in their faces a split second later."

so much fun

Edited by Henchman 24, 09 April 2013 - 11:27 AM.


#45 Hammerfinn

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Posted 09 April 2013 - 11:35 AM

I updated the Nvidia drivers before patching, and have had a couple of HUD bugs, as usual, but nothing else. I don't get the big bugs, and I don't think the game is poop. Sorry. :(





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