Currently there are two different kinds of Double Heat sinks. The natural engine heat sinks (internal) and those added by the player (external). They have two separate values. The internal is at 2 and the external are at 1.4.
I propose that they have a single value as this will be easier to understand and make sense to new players. The current setup punishes players who are building mechs with a smaller than 250 engine. A player who builds a mech with an engine greater than 250 receives no additional bonus. Those mechs that currently cannot support a 250 engine is being punished by this dual value system.
The Math:
With a 250 engine the player has 10 internal double heat sinks. 2 x 10 = 20.
With a 200 engine the player has 8 and 2 external. 2 x 8 = 16 + 1.4 x 2 = 18.8
A net loss of 3 criticals and 0.6 heat per 25 engine rating. This is a lesser build because it takes up more space but provides less efficiency. The current configuration forces players to build faster mechs.
Next I created some charts to help me determine what would be the best single value that would be in line with their current configuration. I compared the following possibilities and compared the absolute difference and the normal difference to the current configuration:
Current (2.0 Internal, 1.4 External):
- Swapped (1.4 Internal, 2.0 External): 33, 33
- Static (1.9 Both): 19.5, -1
- Static (1.8 Both) : 12, 0 (Closest to current)
- Static (1.7 Both): 16.5, 16.5
- Static (1.6 Both): 33, 33
- Single Heat Sink: 132, 132
Ok the xl paste didn't go so good. anyone knows how I will post the data.