Jump to content

What New Consumables Would We Like To See?


40 replies to this topic

#1 Terror Teddy

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 2,877 posts
  • LocationSweden

Posted 07 April 2013 - 04:18 AM

Yea, I'm not talking about gold ammo or uber guns but utilities to expand the gameplay. Since the system is already in place we might as well see what kind of things we WANT to see.

Just a few things at the top of my head to flesh out electronic warfare.

Deployable Sensors
These would be small sensors that can detect mechs within a short distance for a limited time. They come in packs of 5. These would be powerful burst transmitters and ignore the effects of ECM. Range 150 meters radar range.
C-Bill: 10K / 1 minutes before expiring
C-Bill: 20K / 1,5 minutes before expiring [Require XP upgrade]
MC: 5 / 1,5 minutes before expiring

Deployable Radar
Like the sensor but this one is targetable and can be destroyed. Cannot work close to ECM.
C-Bill: 25 000 or 35 000 [+25 life] [Require XP upgrade]
MC: 15 [+25 Life]
HP: 100

CHAFF
Deployable missile defense - comes in a package of 5 and functions like an instant AMS and takes out a few missiles.
C-Bill: 10K or 20K [+2 Charges] [Require XP upgrade]
MC: 5 [+2 charges]

Aerial Targeting Drone [Like in the old game demo]
A tiny LTA deployable drone that hovers over a location of the battlefield with a TAG and a small sensor radius of 150 meters. It can be targetable but can be hard to hit as it is a few hundred meters up and is fairly small.
C-Bill: 25 000 or 35 000 [+25 life] [Require XP upgrade]
MC: 15 [+25 Life]
HP: 50

#2 Alex Warden

    Member

  • PipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 1,659 posts
  • Location...straying in the Inner Sphere...

Posted 07 April 2013 - 04:49 AM

lemme see:
-scroll of invisibility: makes you invisible for 30 seconds. any combat attempt breaks the spell.
-scroll of lightning speed: enhances your runspeed by 30% for a period of 30seconds
-scroll of featherweight: makes you light as a feather, with all benfits while falling/ jumping. lasts 20seconds
-potion of love: makes you "friendly" to foes for 1 minute
-small/medium/great health potion:heals you for 20/35/50% of damage
-mana potion: restores you ability to cast spells by a certain ammount already in
-scroll of meteor rain: casts a rain of meteors within a certain area already in
-potion of steelskin: enhances your armour values by 25% for 60 seconds or until consumed
-quiver of infinite arrows: lasts 1 battle

stuff like that i guess :D

(@op, this is not meant to attack your ideas, just a cynical "please don´t" to PGI^^)

Edited by Alex Warden, 07 April 2013 - 04:50 AM.


#3 Terror Teddy

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 2,877 posts
  • LocationSweden

Posted 07 April 2013 - 05:08 AM

View PostAlex Warden, on 07 April 2013 - 04:49 AM, said:

(@op, this is not meant to attack your ideas, just a cynical "please don´t" to PGI^^)


I get that but I'm pretty sure it's here to stay and as long as I can grind the same stuff in the game I have no problem with consumables - especially if they add a tactical depth to the game.

So try to kep the ideas at a plausible level and at least call the things like:
"Heatsink of love" or "Stealth Armour"...oh yea, that last exists...

#4 Soy

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,689 posts
  • Locationtrue Lord system

Posted 07 April 2013 - 05:13 AM

I want some Heatsinks of Love.

#5 Chemie

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 2,491 posts
  • LocationMI

Posted 07 April 2013 - 05:17 AM

scroll of invisability = ECM (i.e already in )

Edited by Chemie, 07 April 2013 - 05:17 AM.


#6 AnnoyingCat

    Member

  • PipPipPipPipPipPipPip
  • 902 posts
  • Locationcat planet for cats

Posted 07 April 2013 - 05:17 AM

Pancakes, it'll feed your tummy

#7 Belorion

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 5,469 posts
  • LocationEast Coast

Posted 07 April 2013 - 05:18 AM

Fall Cushion...

Where once per game you can trigger while falling to not take leg damage. Could be presumed to be the same tech that lets us fall from a drop ship and not take damage. The module would just be an extra of whatever that is.

#8 Ratiborus

    Member

  • PipPipPipPipPip
  • The 1 Percent
  • 116 posts
  • LocationRussia, Moscow

Posted 07 April 2013 - 05:23 AM

None. This consumables just unnecessary trinkets. All of them, even existing. Some kind of bulletproof for newbs.

Edited by Ratiborus, 07 April 2013 - 05:25 AM.


#9 neviu

    Member

  • PipPipPipPipPipPipPip
  • 505 posts
  • Locationnetherlands

Posted 07 April 2013 - 05:27 AM

Consumable: Tactical Nuke,
Cost: 500 mc
Effect: everything blows up, you win, and get all the kills,

#10 M0rpHeu5

    Member

  • PipPipPipPipPipPipPip
  • Survivor
  • 956 posts
  • LocationGreece

Posted 07 April 2013 - 05:30 AM

Shield generator
Activates a shield to pretect you for a mistake like shutting down or poping from a hilltop in front of everyone. No shield steaks with any shield
-20k CB for 3sec of invisibolity
-40k CB and GXP upgrade for 5sec of invisibility
-25mc for 5sec of invisibility
Special effect: PPC and ER PPC expand shield duration by 1 sec per hit but if the shield take 10 (ER)PPC hits get overloaded and axplodes and heat up the user by 75%


Turbo boost
-20k CB for 10sec of 30% more speed and 70% more accelaration
-40k CB and GXP upgrade for 10sec of 50% more speed and 100% more acceleration
-25mc for 10sec of 50% more speed and 100% more acceleration
Pecial effect: As long as it is activated your mech will heat up 2 times as much and cool down harder

Edited by M0rpHeu5, 07 April 2013 - 05:33 AM.


#11 xxx WreckinBallRaj xxx

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 3,852 posts

Posted 07 April 2013 - 05:32 AM

A consumable that makes my BAP actually work and/or counters ECM for the match.

YOU ALL KNOW IT'S COMING.

#12 Terror Teddy

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 2,877 posts
  • LocationSweden

Posted 07 April 2013 - 05:32 AM

I knew it was a mistake asking the forum community to try and be serious about something...

No to all of the added suggestions.

ENHANCE the gameplay for all players not play Borderlands the Mechwarrior Bastardization.

Even though something LIKE the turbo boost might be useful there is already MASC - on the other hand they have already replaced the 3068 cooling pod with flush so you might have just invented the consumable MASC gear...

Edited by Terror Teddy, 07 April 2013 - 05:35 AM.


#13 Alex Warden

    Member

  • PipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 1,659 posts
  • Location...straying in the Inner Sphere...

Posted 07 April 2013 - 05:36 AM

View PostChemie, on 07 April 2013 - 05:17 AM, said:

scroll of invisability = ECM (i.e already in )

no..that´s "traceless walk"... i can see ECM mechs pretty well, thats what i keep my eyes for...

btw, since when are you in wolfspiders? ^^

Edited by Alex Warden, 07 April 2013 - 05:37 AM.


#14 DCLXVI

    Dezgra

  • PipPipPipPipPipPipPip
  • 856 posts

Posted 07 April 2013 - 05:41 AM

deployables and drones not possible in this game

#15 vrok

    Member

  • PipPipPipPipPip
  • 131 posts

Posted 07 April 2013 - 05:50 AM

View PostTerror Teddy, on 07 April 2013 - 05:32 AM, said:

I knew it was a mistake asking the forum community to try and be serious about something...

You've gotten multiple serious replies. The less consumables there are in the game the better, hence people aren't keen on giving PGI any more ideas.

#16 Terror Teddy

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 2,877 posts
  • LocationSweden

Posted 07 April 2013 - 05:54 AM

View Postvrok, on 07 April 2013 - 05:50 AM, said:

You've gotten multiple serious replies. The less consumables there are in the game the better, hence people aren't keen on giving PGI any more ideas.


Not quite.

By consumables I'm not simply talking about things you buy with MC but simple consumables PERIOD - even if you ONLY pay C-Bills would you oppose it?

BOTH kinds are consumables and also a C-Bill sink which the game sorely needs.

Or are you against consumables REGARDLESS how they affect gameplay JUST because they are CALLED consumables.

#17 GT Hawk

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 204 posts

Posted 07 April 2013 - 05:57 AM

To be honest a prank/distraction consumable

Not sure how this would work myself but somthing that confuses enemy and could be pranking them. Ie say a projection of a atles or somthing in the middle of the enemy forces that shows up on radar. Gets some enemy distracted and also gives me a prank factor. Ie could be deployed at range in middle of enemy group. SUPRISE.

#18 Airwind

    Member

  • PipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 158 posts

Posted 07 April 2013 - 05:58 AM

Release the metal eating flying nanobots scroll.
- on summon releases a horde of tiny nanobot which will eat up enemy's mech armor.

Teleportation scroll.
- sends request to captain picard of starship prometheus to beam your entire mech and then neam you back to any location on the battle map.

#19 Belorion

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 5,469 posts
  • LocationEast Coast

Posted 07 April 2013 - 06:02 AM

EMP pulse.

Knock out surrounding ECM, and Targeting information for a short time.

#20 Alex Warden

    Member

  • PipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 1,659 posts
  • Location...straying in the Inner Sphere...

Posted 07 April 2013 - 06:02 AM

tbh, there are like 2 or 3 good ideas here, but PLEASE NOT AS CONSUMABLES!!! there is a much better way to implement stuff like that...





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users