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The Major Clans - why no one group is entitled to any of them in MW:O


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#21 CW Roy

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Posted 03 June 2012 - 07:07 PM

View PostRejarial Galatan, on 03 June 2012 - 07:02 PM, said:

Excuse me? Clan Wolf, was a part of Mechwarrior 2 thank you very much. Also part of the cartoon iirc. I would wager your unit will get a forced name change once the clans come out.


And here you have the second example of the people the constantly harrass us. This person has followed us all over the forum and even sent me rude messages out of no where.

I would wager that he didn't read my above posts, where I mentioned what we would do if the Devs disallowed Clans Wolf USA. I would also wager that he isn't 30 years old.

#22 Deux

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Posted 03 June 2012 - 07:07 PM

Ok...I agree with ...but why stop there....I OFFICIALLY CLAIM HOUSE DAVION......muahahahahahaha

#23 Rejarial Galatan

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Posted 03 June 2012 - 07:13 PM

I honestly do not care what you name your self Roy. You said, Clan Wolf is Book only. I corrected your statement, saying they made an appearance in MW2.

#24 CW Roy

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Posted 03 June 2012 - 07:15 PM

Why wait for the Devs to do something about our name when you can stalk me across the forum, arguing pointlessly with a stranger you'll probably never even see in-game? Anyone else want to try to tell me my business? It won't do you any good. The name is sticking until the Devs do something about it, and even then, you can't control how we roleplay. In game tags are nothing if you have an established base of loyal players. I don't care if it's just me and the same 4 people of the last 10 years only wearing our tags on messenger. I mean really.

View PostRejarial Galatan, on 03 June 2012 - 07:13 PM, said:

I honestly do not care what you name your self Roy. You said, Clan Wolf is Book only. I corrected your statement, saying they made an appearance in MW2.


Sorry, but that subject line isn't in this topic. I said they were an intangible idea, originating from the writing of novels. I'm sorry that for a 30 year old your comprehension is nothing.

None of you will ever be canonical, so get over it.

#25 Aaron DeChavilier

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Posted 03 June 2012 - 07:31 PM

why is this an issue? who the hell cares? look at all the 'Gray Deaths' and 'Wolves dragoons' running around now, do they have a problem; not that I can tell. If someone wants to name themselves 'Clan Wolf,' why care? you'll have your player group and yours...<ugh> what a non-issue.

#26 CW Roy

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Posted 03 June 2012 - 07:41 PM

Hehe. I also find it funny that, although the topic is called "The Major Clans - why no one group is entitled to any of them in MW:O", and we do not advocate ourselves as the one true Clan Wolf, merely our own roleplaying group doing things the way we want to, that I still get all of the fuss from the same small group of users, including the original poster. It makes you wonder if people really pay attention to the points they're trying to make.

#27 Deux

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Posted 03 June 2012 - 07:48 PM

Hey Roy, I still support you as I don't see it hurting anyone. In fact I think it as a little player based lore that we are all creating playing this game in the yrs to come.......but can I still claim davion for myself...think of it...ULTIMATE POWER...muahahahahahaha. But ultimately don't let anyone tell you, how you have to play this game for yourself. Rock on Clan Wolf.

#28 Helmer

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Posted 03 June 2012 - 07:51 PM

Let's all please play nice.

If we don't like the OPs post, and you cannot converse politely, don't feel obligated to post.


Let's avoid the insults please.




Cheers.

#29 CW Roy

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Posted 03 June 2012 - 07:57 PM

Not to keep it going, but I should say that the original poster not only finished the debate with me on one thread, but continued it on our recruiting thread, then made this thread in relation to it. One of the two people I also argued with in this thread was a person even more negative, whom seeked me out in the beginning, was nasty to me in the beginning, and through all of this, all I wanted to do was be left alone in my recruiting thread. That's the last of it you'll hear from me though.

#30 Morgan Kerensky

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Posted 03 June 2012 - 08:05 PM

As suggested, people interested in running a clan focused organization(I was going to say a clan focused clan :/ ) should probably look into the lore and create something like "Echo galaxy 'Ironfangs' "... <-- would be a wolf clan galaxy for instance. It makes sense, and no one can say "Zomg! You can't be khan of clan wolf!"

Edited by Morgan Kerensky, 03 June 2012 - 08:05 PM.


#31 Charles Martel

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Posted 03 June 2012 - 08:18 PM

All you'll have to do is set your faction allegiance to "Clan Wolf" when it becomes available and form your own fictional unit. For example, my faction is Draconis Combine. But since Legions of Vega is a canon group of units, I'm going to use a non-canon unit I used in TT organized under the merc system, The Black Hands. Which will only take Combine contracts. After the clan invasion, we'll also take other house contracts, but only against clans.

Edited by Charles Martel, 03 June 2012 - 08:21 PM.


#32 CW Roy

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Posted 03 June 2012 - 08:25 PM

I would rather us do things our own way without being pressured by the community. We will have our own chosen structure, and will simply be 'Clan Wolf' to ourselves. It doesn't matter to us what we have to put as our in-games tags to get by or save face. Anyway, like I said, it's not like any of you will actually be taking orders from a superior commander that you've never met before, so it's not as if you're following Zellbrigen. None of you will matter to us, and we won't matter to you. You won't even matter to each other.

In summary: I'd rather roleplay with a close-knit group that bonds and works as a team, rather than just go as a non-canonical Star or Cluster that still has to play alone.

Right, we can't be simply Clan Wolf in MWO. That's why we're our own organization, with our own members, and our own website. Everyone is going their own way no matter how you look at it. We're not changing our structure on our own website just to please a faceless sea of anonymous internet users.

P.S. We're actually considering making our own non-canonical Star or Cluster, we just don't take kindly to people telling us our business :D. When the time comes we will make our own decisions, and whatever that decision, we will still be our own team, just like the rest of you. No Zellbrigen for anyone, not on that massive of a scale.

Edited by cw roy, 03 June 2012 - 08:52 PM.


#33 Killhunger

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Posted 03 June 2012 - 09:26 PM

I really wish the devs would have planned better for this situation. In my opinion they could have prevented all the flack that has come from this.

I think it is silly to be against those that have put real life time and effort into maintaining these player groups since the Battletech uiverse has been around. Whether they were created for the TT or TTRPG or PC multiplayer from the games or books or whatever. Do they want to be clan Wolf/Jade Falcon/Ghost Bear...etc. Hell yes, and who can blame them. We should be irritated at the devs planning, not those who want to keep being who they have been for so long. Lets try to trade places a bit and see the other side. Those that don't like the clans seem to be enjoying rubbing in the games timeline and things into the faces of those that have been in these groups for many years. Should they be defensive? Should they be angry about the facts thrown at them constantly...yes they should, you would in their shoes.

I am a member of the Gray Death Legion that formed here. My group has members who have been GDL since TT and beyond. Due to the limitaions to names and using canon groups we changed to the current Death's Hand Brigade (Other than a skull or colors in the symbol not much else is linked to our original GDL.)

What I am dissappointed in the devs, in that they didn't see this mess coming and have a plan for it. Ok, right we can't have players claiming to be the Khan or leader of the canon group...makes sense ok. However they should have allowed those who wanted to be a unique named sub unit of these larger clans/merc units.

For example, one group could be Clan Wolf - Razor Fang, While another separate group of Clan Wolves are the Clan Wolf - Midnight Stalkers. Similarly my group could be Gray death Legion - Death's Hand Brigade.

The fact that they didn't plan on this contingency given all those that love the lore and have chosen long ago their groups and affiliations is a poor decision/planning on their part.

Additionally choosing to do the game pre clan invasion knowing how many clan groups are out there (Thank books and MW2 for this.) seems like poor planning also. Other than hearing about the clan invasion in the news posts... yawn. For us the invasion is going to be pretty boring for a long time. I have said in other threads that they will most likely not let anyone play as clan until the IS has adequate access to clan tech well after the invasion. So how long with that be for those that want to play clan...sounds like a while. I'll wait and see how they handle the invasion. Given that they have lots to do just to let us play Mech team deathmatch, I'm not expecting to be wowed by the whole clan invasion. All of us non canon scrub groups won't be there for the big events anyway yawn. I will be pleasantly surprised if I am wrong. but I am realistic.

A few well planned options would have prevented the entire shitstorm argument mimicked in this thread. Let this crap die please.

That's my two cents. I am still hoping they will come to a similar conclusion about the clan/merc unit connections. We can hope.

- Kill

#34 Thorn Hallis

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Posted 03 June 2012 - 11:02 PM

Whats this fuss all about? As far as we know the only units that can be created and run within MWO are merc outfits. And what people call their units outside of MWO should be of no concern to anyone.

#35 Rejarial Galatan

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Posted 03 June 2012 - 11:03 PM

except, there should be on PGI's side a way to force custom names.

#36 CW Roy

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Posted 04 June 2012 - 07:36 AM

Well Rejarial, we aren't going to be breaking any Dev rules when the game launches and the rules set. Like I said, what we decide to do on our own personal website is one thing, but we wouldn't be rubbing it in others' faces.

We have a poll on our private clan section of our forums asking our members if they want to remain a canonical-esque clan, or create our own non-canonical Cluster, Stars, and Bloodnames. I'll simply leave it to majority vote.

#37 Gremlich Johns

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Posted 04 June 2012 - 03:53 PM

I know that my point of view has managed to be somewhat understood - cw roy removed the title "Khan" from his sig. And yes, he is the genesis behind my OP. I did ask for consideratate discourse and got some of that - thanx to those who really understood my concerns.

I do not dispute that he, cw roy, is correct in that I have no right to tell him what his own unit/website plans can be outside of MW:O, such was not my intent or presumption - although he assumed so because I presented information and a suggestion not consistent with his own plans, both here and the two other posts he alludes to. I only suggested what a player faction leader's actions, as the presumed leader of a major Clan, ought to be within MW:O based on what I know about MW:O with respect to canon events and units - players will not command the Major Factions in MW:O. That is all the OP was intended to do and I did NOT single anyone out in the OP of this thread. Go ahead and re-read it - I did not single out any one individual or group (other than the invading Clans). Neither was I disrespectful of cw roy's point of view in those other two threads - my point of view may be contrary, but it is not authoritative (I am not a PGI employee or moderator) and certainly not worthy of the passive aggressive responses posted here and in the other two threads.

My suggestion for player led Canon Clan components has always been for having a player group desiring to be "Clan Whatever" assume the identity of a sub-element of that Clan, preferably a binary or trinary of stars subordinate to a Canon Cluster, or even Galaxy (if permitted by PGI guidance) if you have a lot of members. Nothing more. Just consider what will be reasonable within MW:O and do what you like vis-a-vis running your component outside of MW:O play - you want to have a Khan and a saKhan, go right ahead, just remember, there are lots of teams out there, soon to be playing MW:O, led by some guy that would like to be Khan of Clan Whatever in game.
A side note - Consider the player interest in MW:O thus far. Mech-wise, we almost have enough players to play the mechwarriors of both the IS and the Clans together and then some.

#38 Gremlich Johns

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Posted 05 June 2012 - 05:24 PM

View PostBuddahcjcc, on 04 June 2012 - 06:45 PM, said:

not raging against you but gl with that...
A major reason for leaving EVE is coming here next and they dont listen to reason.


No worries mate, my son plays EVE and I have heard many stories re: some players and the lack of adult sensibilities.

megalomania and hubris are unwelcome traits in any scenario or fora. I just hope this community can be above the usual madness.

#39 Aaron DeChavilier

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Posted 05 June 2012 - 07:34 PM

View PostGremlich Johns, on 05 June 2012 - 05:24 PM, said:


No worries mate, my son plays EVE and I have heard many stories re: some players and the lack of adult sensibilities.

megalomania and hubris are unwelcome traits in any scenario or fora. I just hope this community can be above the usual madness.

not from what I've seen :P

#40 Toothman

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Posted 05 June 2012 - 07:53 PM

View Postcw roy, on 03 June 2012 - 06:43 PM, said:

Why would I join a faction or form a company when I can follow my own personal preferences? Tell me how we will be playing as Lone Wolves if we recruit enough active members. Really, you're just being a baby because someone isn't following things the way you want them to be.

For example: I love in the United States of America. I just used USA in my Clan Wolf name. Oh, darn, the USA currently exists and is canonical. It looks like I'll have to take that out of the name. Phooey.

Whine all you want, kids, it won't change a thing. The Devs have final say, and no matter what happens we'll be an active group. As long as we're blowing up your 'Mechs it won't make a difference.

Anyway, if Clans are playable and people can join en masse, what does it matter if we're using the name before that? It would be coming anyway, in that case. Does it bother you so much that a group of people you'll never have to deal with is doing what they want? That's really pathetic.

And it's not about us being better. That's why you don't see us spouting "We are the true Clan Wolf." You don't see us arguing with clanwolf.org about them wanting to use the name in the future. You don't see us whining that the Clans might be coming as a playable faction. You can see in other posts of mine where we offer to cooperate with other Clan Wolf groups out there, or the perhaps playable faction in the future. In my post you can even see where I say that even though we would probably be viewed as a Star or Cluster, we would stillc cooperate, continue doing our own thing, and not caring what other people think. It's when you're so belittling and judgemental that it really gets under my skin.

[REDACTED]

I think his point is that once the game starts you won't be able to call yourselves Clan wolf. Since you won't be able to form that unit you'll be unitless unless you decide to change your name. If you are going to change your name why not do it now and save yourself the trouble of scrambling at launch.





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