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The Perfect Screenshot Thread.

Screenshots

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#1566 Bishop Steiner

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Posted 30 November 2014 - 04:35 PM

View PostLordred, on 30 November 2014 - 11:48 AM, said:

Only a test run, I used a super fast sloppy encode.

let me know if you need crash test dummies for your next test.

#1567 Koniving

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Posted 30 November 2014 - 04:54 PM

*Was the camo Summoner.*

#1568 Ano

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Posted 30 November 2014 - 08:05 PM

Aha.

Well the motion was nice and smooth, and the playback seemed to work (didn't watch it for long -- while I was in a lobby). Look forward to seeing the "real deal".

#1569 Koniving

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Posted 01 December 2014 - 09:33 AM

View PostAno, on 30 November 2014 - 08:05 PM, said:

Aha.

Well the motion was nice and smooth, and the playback seemed to work (didn't watch it for long -- while I was in a lobby). Look forward to seeing the "real deal".

Shrunken, it looked pretty good. I tried to sync it with the gameplay on my end.


#1570 Lordred

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Posted 02 December 2014 - 10:31 AM

Another test, longer encode time, looks like Youtube didnt murder the quality.

Kinda boring till 4 min, still just testing 60fps playback befor I try anything fancy.


Edited by Lordred, 02 December 2014 - 10:32 AM.


#1571 Ano

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Posted 04 December 2014 - 02:17 PM

Better!

#1572 Lordred

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Posted 09 December 2014 - 12:16 PM

Did somebody say King Crab?

I do not know, but I think I heard some one say KING CRAB.


I could be mistaken, there was a-lot of KING CRAB....

Spoiler


#1573 Bront

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Posted 12 December 2014 - 08:03 AM

Good dropping with you last night Lorded. I'd hope you got some screen pics, but I don't think that was your focus. Was surprised to see your group went Steiner though.

#1574 Lordred

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Posted 12 December 2014 - 09:06 AM

View PostBront, on 12 December 2014 - 08:03 AM, said:

Good dropping with you last night Lorded. I'd hope you got some screen pics, but I don't think that was your focus. Was surprised to see your group went Steiner though.

Only for the CW beta, puts us closer to the clan invasion

#1575 PhantomDust

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Posted 12 December 2014 - 10:04 AM

Really enjoy seeing all these screenshots, keep them coming :)

#1576 Itsalrightwithme

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Posted 13 December 2014 - 12:56 PM

Lordred, how do you like the new graphics patch?

Thanks for all the pretty pictures, maybe I'll be able to catch you in-game sometime soon?

#1577 Lordred

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Posted 13 December 2014 - 03:00 PM

The pass did not fix the aggressive LOD levels placed on maps, so no difference was noticed.

#1578 IraqiWalker

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Posted 14 December 2014 - 07:55 PM

View PostLordred, on 13 December 2014 - 03:00 PM, said:

The pass did not fix the aggressive LOD levels placed on maps, so no difference was noticed.


I'll take your word on that. For me (Running a toaster that was averaging 14 fps), I had a slight improvement (I'm averaging 24 fps now! WOOHOO)

#1579 Tarogato

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Posted 15 December 2014 - 01:41 AM

This screenshot is pretty perfect.

Posted Image

Now you may be thinking... "Taro, that isn't a real screenshot!"
... but it is! It's is possible to organise twelve random Innersphere pugs into a cohesive attacking unit against Clan defenders, the majority of which is comprised of an 8-man group. Believe in your pugs and they will believe in you! No comms needed. =]

Perfection.




Okay, okay, I'll give you an actual screen shot. Here's an Atlas with the perfect camo. Yay for jpg compression...

Posted Image

#1580 Lordred

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Posted 15 December 2014 - 09:41 PM

Current state of Textures for our mechs.

I am disappointed still.

Posted Image

#1581 IraqiWalker

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Posted 15 December 2014 - 10:00 PM

View PostLordred, on 15 December 2014 - 09:41 PM, said:

Current state of Textures for our mechs.

I am disappointed still.

Posted Image


Wait, has there been an improvement?

#1582 Lordred

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Posted 15 December 2014 - 10:39 PM

View PostIraqiWalker, on 15 December 2014 - 10:00 PM, said:


Wait, has there been an improvement?


No, there has been no improvement to the existing line up, I only added the new mechs we have in game to the list.

In the mean time,

Crab people, doing crab-like things.

Of 268 'photos' I selected these.

Spoiler


#1583 Imperius

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Posted 15 December 2014 - 10:51 PM

View PostLordred, on 27 August 2014 - 06:15 PM, said:

The issue is caused by Cryengines Temporal AA, which uses offset frames to create an AA effect. It is very low budget and has next to no system cost, however it can cause image ghosting (Halo effect).

The way to get around it is to use a non Temporal AA, which would give you MSAA, TXAA, or to disable PostAA. At this resolution, I want to disable PostAA, however the game is not accepting that command. Yes, I can set it to No AA, but the game does not take the command, it keeps PostAA on.

I went over this in depth with Matthew Craig, however he claims he could not replicate what I, and a great deal of others see.

Yes, I can simply use MSAA, or TXAA to bypass it. However at this resolution, I lack the firepower to do so. 4K is still a young res, and it will take a while for the industry to catch up.


Transcript from my exchanges with Matthew, who was very helpful in his attempts to peg the problem down.
Spoiler


What is your rig specs?

#1584 IraqiWalker

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Posted 15 December 2014 - 11:38 PM

View PostLordred, on 15 December 2014 - 10:39 PM, said:

Crab people, doing crab-like things.

Of 268 'photos' I selected these.

Spoiler



Speaking of Crab People.

This is my favorite paint job for the loyalty mechs, and it works beautifully on the King Crab

Exhibit A:
Spoiler


EDIT:
Paint Slot 1: Hot Rod Red
Paint Slot 2: Hot Rod Black
Paint Slot 3: Default Yellow that comes with the loyalty scheme.

Edited by IraqiWalker, 16 December 2014 - 12:05 AM.


#1585 Lordred

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Posted 15 December 2014 - 11:39 PM

View PostImperius, on 15 December 2014 - 10:51 PM, said:

What is your rig specs?


Bug in great detail.
http://mwomercs.com/...disable-postaa/

Confirmed by Alexander Garden
http://mwomercs.com/...ost__p__3786021

Squashed by patch day 10/21/14
http://mwomercs.com/...shed-good-work/

I have outlined my system specifications many times, but I will repeat them once again.

AMD FX8350 Currently running overclocked
4725mhz / 2730 HT / 2310 NB
8gb DDR3 1866 @ 1960mhz
and an Nvidia GTX980 @ stock

Edited by Lordred, 15 December 2014 - 11:44 PM.






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