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Anyway, I can see peoples logic in that 6 won't work due to the lance system, and an 8 man premade in a pug game would be too much for sure. I think the best solution is to split and make a group only queue with even numbered groups (as suggested). I guess the only issues preventing this would be PGI's ability to implement in and whether the playerbase is large enough to support solo, group and competitive play.
[REDACTED] What if I want to play with two friends? Oh no, I can't form a 3-man group. But I can do a 2 and a 4. Why not 3? [REDACTED] What if I'm a super hardcore clanner and only drop in groups of 5 for RP purposes? Then what?
The even-only group idea is completely arbitrary and has no rational basis. The real answer to all these groups is having a solo-only queue.
The issue is that a premade group is demonstrably more powerful than 4 individuals. They tend to dominate the match, especially if they are the only group. Sure, dropping with 6 people in an 8-man would be nice. So would showing up with a group of 4 for pick-up street basketball. It's about fairness. Having a large group on one side is not fair for the other players in the game. Since the game does allow for lone wolf play, there is an expectation that playing as a lone wolf can be fun and viable. However, with random drops so dominated by teams these days, it is no fun at all. A truly outstanding solo player will get abandoned by their teammates and mobbed down by a premade on the other side, while maybe taking down one or two. Very frustrating, not fun. A new player to the game will have no idea what is going on and get killed in approximately 11 seconds upon making contact with the enemy. No fun. In fact, the only people who benefit here are the premade 4s who go pubstomping for fun. The rest of the premade groups would hopefully like to challenge themselves in better matches without newbies, perpetual bads, etc. This is why I am fully in support of a solo-only queue (default selection for newbies) and a groups-allowed queue, which still allows solo dropping but with the expectation that there will be multiple groups on each side (basically what the normal queue is like right now). Better quality of play, better new player experience, and the only losers are the baddie 4-mans who want to pubstomp but can't cut it in higher skill levels of play. And to them I say: L2P.
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Edited by Viterbi, 10 April 2013 - 01:56 PM.
Removed response to off-topic content