General Taskeen, on 09 April 2013 - 10:14 AM, said:
My assumption is that knockdown as it was seen before mayl occur by heavy hitting weapons, like MW3 and MW4 based on certain factors. I assume collission damage itself will be tweaked, so ramming into someone will cause inreased damage (but not actual knocking them over) and probably Jump Jetting on to someone as well will have increased damage. That in itself would pave the way for testing grappling, punching, or attacks with melee weapons.
Yeah, their previous knockdown system was bonkers because of poor netcode and it was essentially a system where you touch anything and you fall down immediately. Momentum needs to be considered so a slow jenner doesn't knock down an atlas but a very fast one might. Inversely any atlas should trip up a jenner, and a highlander landing on anything should be pretty close to game over.
Edited by Jetfire, 09 April 2013 - 02:18 PM.



















