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Best Hunchback 4G Build You've Ever Used?
Started by Sephlock, Apr 09 2013 09:11 PM
28 replies to this topic
#21
Posted 09 April 2013 - 11:18 PM
1x Gauss, 3x ML. Slow, but man it really compliments allied snipers.
#22
Posted 10 April 2013 - 12:29 AM
STD 250 Engine + 1 DHS (81 / 89.1 kph), Endo, 322 Pts. FF Armor, AMS +1t Ammo
Weapon Group 1: 2 LPL in the arms
Weapon Group 2: 1 SPL (Head) + 3 MG (1t Ammo)
Weapon Group 1: 2 LPL in the arms
Weapon Group 2: 1 SPL (Head) + 3 MG (1t Ammo)
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#23
Posted 10 April 2013 - 01:12 AM
Anyone else find it sad that the most common builds for the G from what I'm seeing here are the following?
Lasers (+MGs, for the noise mainly)
One Gauss (which will mean you get disarmed even faster, plus it's better on the 4H)
The 4G needs some love when variant quirks come around.
Lasers (+MGs, for the noise mainly)
One Gauss (which will mean you get disarmed even faster, plus it's better on the 4H)
The 4G needs some love when variant quirks come around.
Edited by One Medic Army, 10 April 2013 - 01:18 AM.
#24
Posted 10 April 2013 - 01:15 AM
Zoughtbaj, on 09 April 2013 - 09:39 PM, said:
3 ac5s. I tried it at the end of closed beta in a 'hey, what the heck' moment, and it ended up being more entertaining then I expected. I still want to try 3ac2 really bad on that thing.
You need a macro or to drum your fingers to get it to work properly, unless you're thinking about just firing them all at once...
#25
Posted 10 April 2013 - 01:31 AM
240 standard engine
10 double heatsinks
endo and ferro (capped armor)
Gauss with 2 tons ammo
2 medium lasers
TAG or medium laser in head
10 double heatsinks
endo and ferro (capped armor)
Gauss with 2 tons ammo
2 medium lasers
TAG or medium laser in head
#26
Posted 10 April 2013 - 01:45 AM
The only one working for me has an 260XL running 92... 
Endo, 2 LL, 1 UAC5
4t ammo - 11 DHS
3t ammo - 12DHS
http://mwo.smurfy-ne...8349436de4f511e
Edit: With an XL dont stand still, if you see the enemy your only speedsetting is (84) 92kph...!
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Endo, 2 LL, 1 UAC5
4t ammo - 11 DHS
3t ammo - 12DHS
http://mwo.smurfy-ne...8349436de4f511e
Edit: With an XL dont stand still, if you see the enemy your only speedsetting is (84) 92kph...!
Edited by Kottlewski, 10 April 2013 - 01:59 AM.
#27
Posted 10 April 2013 - 01:47 AM
Stick with the 4P or 4SP if you want AC action there are better mechs that dont have a GIGANTIC hitbox where your main weapon is. The founders version of this mech is just terrible. That said i love the other variants...
#28
Posted 10 April 2013 - 02:00 AM
I use a masterlevel Founder HBK-4G with ...
STD Engine 200 (70kp/h tweaked)
Endo Steel
DHS
Full STD Armor
1x AC/20 (3 tons ammo)
3x Medium Laser
1x AMS (1 ton ammo)
Its's a nice support buddy for short range assault brawlers. The 4G is slow, but with STD engine and full armor, it can take much dmg for it's weight.
STD Engine 200 (70kp/h tweaked)
Endo Steel
DHS
Full STD Armor
1x AC/20 (3 tons ammo)
3x Medium Laser
1x AMS (1 ton ammo)
Its's a nice support buddy for short range assault brawlers. The 4G is slow, but with STD engine and full armor, it can take much dmg for it's weight.
#29
Posted 10 April 2013 - 02:21 AM
Lucian Nostra, on 09 April 2013 - 09:24 PM, said:
Ac/20 3 tons ammo, 3 MLs, full armor except legs (31 each there), STD 225 - 12 total DHS. Works well for me, Goes 72.9 before speed tweak
This is what I drive, but with just the minimum 10 DHS, and use the extra tonnage for an AMS with 1 ton ammo and an extra half-ton armour. I've learned to love this mech, despite owning better Hunchbacks.
Edited by Ramrod, 10 April 2013 - 02:22 AM.
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