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Founders: Would You Have Still Paid For Founder Packages...


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Poll: Founder ECM Support. (447 member(s) have cast votes)

Would you have still puchased a founders package if you knew what they were actually going to do with ECM's implementation?

  1. Yes (341 votes [76.29%] - View)

    Percentage of vote: 76.29%

  2. No (71 votes [15.88%] - View)

    Percentage of vote: 15.88%

  3. Unsure (35 votes [7.83%] - View)

    Percentage of vote: 7.83%

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#1 Garrath

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Posted 09 April 2013 - 09:26 PM

If you knew what they were really going to do with ECM. Now that the devs are happy with ECM, i'm curious of the founders views on this.

#2 Stoicblitzer

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Posted 09 April 2013 - 09:27 PM

if i had known they were going to go backwards in regards to bugs then no. **** ecm.

Edited by Stoicblitzer, 09 April 2013 - 09:32 PM.


#3 Ryvucz

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Posted 09 April 2013 - 09:30 PM

Yep, I support their decisions.

Some I may not like, but overall I feel that they have the best interest in this franchise.

Sure there are things I wish they'd implement or change.

But as it's a living product there will always be changes and updates.

#4 Lucian Nostra

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Posted 09 April 2013 - 09:31 PM

While ECM sucks, I still like MWO so yeah I would

#5 DLFReporter

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Posted 09 April 2013 - 09:32 PM

The devs are doing the best they can and thus I'd support them any day.

#6 Zylo

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Posted 09 April 2013 - 09:32 PM

I've never had issues with ECM so this would not have stopped me from purchasing a founders package.

#7 Josef Nader

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Posted 09 April 2013 - 09:38 PM

If it was about ECM? Absolutely. I love ECM as it is, and I own exactly zero mechs that use ECM (technically I own the D-DC, but I don't use ECM in it).

Now, if we're talking their monetization plans for community warfare, or the inclusion of third person, or any of the other myriad of huge deviations from the foundational pillars of this game I signed on for, then we might be talking.

#8 hammerreborn

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Posted 09 April 2013 - 09:42 PM

In a heartbeat. Best 120 I've ever spent

#9 Garrath

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Posted 09 April 2013 - 09:43 PM

View PostJosef Nader, on 09 April 2013 - 09:38 PM, said:

If it was about ECM? Absolutely. I love ECM as it is, and I own exactly zero mechs that use ECM (technically I own the D-DC, but I don't use ECM in it).

Now, if we're talking their monetization plans for community warfare, or the inclusion of third person, or any of the other myriad of huge deviations from the foundational pillars of this game I signed on for, then we might be talking.


Oh, I hear ya. I'm just curious on the impact of this one point alone, not the rest. ^_^

Personally, I wouldn't have bought the founders. Maybe a little MC or even premium time but not founders. I supported it up until that point because it still felt like battletech, after ECM well, it was nothing of the sort.

#10 Mesosaurus

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Posted 09 April 2013 - 09:49 PM

ECM is not a problem. It is easy to adapt and LRM sucks.

#11 Franchi

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Posted 09 April 2013 - 09:49 PM

Eh not really over ECM, now a miracle equipment that takes 2 slots and weights 1.5 tons and can shut down any lock on weapon when used effectively as well as providing a cloak of invisibility? Yeah its broke as hell, but that is not the issue.

The issue is the way they handle things, introduce bugs that break weapons, then take a sledgehammer to the weapon in question.

Introduce something the players hate, introduce something worse so the players stop complaining about it.

Introduce P2W consumables, so that when it is no longer P2W the players will be more accepting of coolant flush.

Break the mini map and hud, bring back a bunch of closed beta bugs, then tell the player base to update their drivers.

Just the general mushroom treatment, had I known that going in no way I would have put up for founders nor the additional MC.

Edited by Franchi, 09 April 2013 - 09:55 PM.


#12 Jonathan Paine

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Posted 09 April 2013 - 09:50 PM

There are many things that I disagree with PGI on. Implementation of zero weight coolant, uncoordinated artillery strikes. MGs, ECM.. but I have only one regret for my founders. That I did not have $120 to spend at the time.

#13 Josef Nader

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Posted 09 April 2013 - 09:50 PM

View PostGarrath, on 09 April 2013 - 09:43 PM, said:


Oh, I hear ya. I'm just curious on the impact of this one point alone, not the rest. ^_^

Personally, I wouldn't have bought the founders. Maybe a little MC or even premium time but not founders. I supported it up until that point because it still felt like battletech, after ECM well, it was nothing of the sort.


And what, exactly, about ECM makes it not like battletech? How are people being so crippled by ECM? I hear this complaint a lot, but I just can't begin to understand it. ECM functions in MWO very similarly to how it functions in tabletop Battletech, give or take one or two features (namely blocking missile locks). How is this such a travesty to people?

#14 Franchi

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Posted 09 April 2013 - 09:53 PM

View PostJosef Nader, on 09 April 2013 - 09:50 PM, said:


And what, exactly, about ECM makes it not like battletech? How are people being so crippled by ECM? I hear this complaint a lot, but I just can't begin to understand it. ECM functions in MWO very similarly to how it functions in tabletop Battletech, give or take one or two features (namely blocking missile locks). How is this such a travesty to people?

There are in table top several different modes and types of ECM. In MWO one ECM does them all and more in one of two modes, both included in the same ECM unit.

#15 KinLuu

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Posted 09 April 2013 - 09:54 PM

Since HSR, ECM is not a problem.
Since the missile balancing, ECM is almost a waste of tonnage.

Edited by KinLuu, 09 April 2013 - 09:55 PM.


#16 Tor6

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Posted 09 April 2013 - 09:54 PM

While I think ECM is poorly implemented and needs changing, I've definitely gotten my money's worth on the founder's package.

#17 Josef Nader

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Posted 09 April 2013 - 09:55 PM

View PostFranchi, on 09 April 2013 - 09:53 PM, said:

There are in table top several different modes and types of ECM. In MWO one ECM does them all and more in one of two modes, both included in the same ECM unit.


So they simplified between translations. How does this cripple your ability to play so badly that it's ruining your good time? I honestly never even notice ECM as an inconvenience, even when I'm using LRM heavy mechs. As long as you're packing enough direct fire to handle yourself if things get ugly, ECM is just one more thing to think about as far as I can tell.

I really just don't get why rolling Angel and Guardian into one suite is the end of the bloody world for people.

#18 DCLXVI

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Posted 09 April 2013 - 09:57 PM

i like ecm but right now it feels the only skill or strategy it involes is making sure your team didn't forget to bring one

#19 Franchi

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Posted 09 April 2013 - 10:02 PM

View PostJosef Nader, on 09 April 2013 - 09:55 PM, said:


So they simplified between translations. How does this cripple your ability to play so badly that it's ruining your good time? I honestly never even notice ECM as an inconvenience, even when I'm using LRM heavy mechs. As long as you're packing enough direct fire to handle yourself if things get ugly, ECM is just one more thing to think about as far as I can tell.

I really just don't get why rolling Angel and Guardian into one suite is the end of the bloody world for people.

The only ECm that should look like what we have now in 3050

Quote



"Before the Helm Memory Core was decoded, the Capellan Confederation tried to re-create the Star League era ECM suites. The resulting electronics package was known only as ECM Equipment when it appeared on the Raven in 3025.[1] Given the technology level of the Succession Wars era, it isn't surprising that this equipment was heavier and bulkier than the systems that inspired it. Interestingly, it could operate in either an offensive or defensive capability: It could seek targets like a Beagle Active Probe, or hide the unit mounting it like a Guardian. As it weighed as much as a standard PPC, took up as much room as an Autocannon/5, and had only half the range of the Guardian,


You give up 7 tons and 4 slots an I will quit my bitching.

Deal?

Oh I understand you think its fine but I have something to show you.


Quote


Clan Systems

In the Clans, the Guardian ECM suite was used as the basis for an improved ECM Suite. This system can be found in every Clan's touman. They weigh a single ton, and can be mounted on nearly anything.


How are you going to like this? Is it still going to be fine?

Edited by Franchi, 09 April 2013 - 10:09 PM.


#20 Durant Carlyle

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Posted 09 April 2013 - 10:04 PM

I have two Founder characters -- this one with Legendary, and another with Elite. If I had known this is where the game would be back then, I still would have spent the money on both packages.

I would change ECM to interfere with all Streak usage, preventing the ECM carrier from using Streaks. That's about the only change I would make, and it would bring the COM-2D and RVN-3L back into line with the other ECM 'Mechs.





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