Ecm Need A Nerf!
#1
Posted 10 April 2013 - 09:24 PM
Missiles are close to useless now since ecm came out, i know its been a while but really how come only selected mechs ( mostly fast movers) can run it?
A 1 ton equipment that does: shield you from lrm at distance ( legit), doubles the locking time of missiles ( also legit), shields everybody around the mech in a 180 meters radius (ishh), scrambles all your electronics and locking devices (TAG) and cuts you off the rest of your team ( really?!) and all that for 1 ton... I do have 1 mech that uses it and i found it desperately unfair specially when light mechs are using it.
To me for all it gives that thing would weight 1 ton per advantages so 5 tons would be good ( ok 3 cause of all the ragers that will reply to this post), Or simply release a ECCM that any mechs can equip for a ton. It wont affect the shielding capacity vs lrm but if they get in close range i want the liberty to not get scrambled because ECM is on the other of a hill and i cant even see him or lock him.
Want to keep ECM like it is? Cool make it available for all mechs and variants. NO deal? Then release and ECCM for all mechs so at least you can fight back in close range. How fair is that to run 9,5 tons of streak missiles when any ***** can counter you for 1 ton ECM with all the advantages its giving?
Give me your opinion, am i the only one thinking this thing is way too strong?
P.S. Before anybody says anything about i don't know what i m talking about, i have a Atlas D-DC with ECM and i think this thing its outrageously unbalanced.
#2
Posted 10 April 2013 - 09:26 PM
#3
Posted 10 April 2013 - 09:27 PM
#6
Posted 10 April 2013 - 09:31 PM
Personally I think it should be tied to both weight class (45m of bubble @ light and another 45m in every increment up to assault) and the size of the bubble linearly tied to throttle position going from 100% bubble standing still to only covering the mech carrying ECM at 100% throttle.
#7
Posted 10 April 2013 - 09:31 PM
#8
Posted 10 April 2013 - 09:33 PM
Tennex, on 10 April 2013 - 09:26 PM, said:
Now thats cold. They made one heck of a bass fishing game too you know. I think it even got higher than 60 metacritic score too. Its the only title they've worked on that they can claim has, but hey, thats something.
#12
Posted 10 April 2013 - 09:40 PM
#13
Posted 10 April 2013 - 10:07 PM
#16
Posted 10 April 2013 - 10:30 PM
Omni 13, on 10 April 2013 - 10:17 PM, said:
because the problem hasn't been fixed yet.
So what's wrong with this thread then? You know, the OFFICIAL ECM moanfest thread.
http://mwomercs.com/...ted-march-12th/
Edited by Lindonius, 10 April 2013 - 10:34 PM.
#17
Posted 10 April 2013 - 10:46 PM
saintchuck, on 10 April 2013 - 10:07 PM, said:
I give you an example. A Stalker packs a lot of punch but lacks mobility, by design its weak agaisnt agile targets so to be effective nothing wrong to use streaks to overcome that lack of mobility. To be relevant you need multiple launchers with the extra ammo. Just 1 laucher is 50% heavier than ECM and no ammo yet.
Gauss rifle: 16 tons/ 15 damages and long range, no heat but need ammo.
PPC: 7 tons/ 10 damages, lot of heat, doesn't requires ammo but need heatsinks to be relevant.
ECM: 1 ton, no heat, no ammo, shields you and your allies, scrambles enemies on close range and is only on certain mechs variants.
I could go on with every single weapon but I juste wantt to highlight the fact that everything has a counter part or a "price" to use. There is no strings or drawback to ECM for all it gives.
#18
Posted 10 April 2013 - 10:50 PM
Simple fix is to do 2 things.
1. If you have the ECM module on your mech at all, regardless of its status or mode, you will not be able to gain a lock with locking weapons.
2. Allow SSRM's to be "dumb fired".
#19
Posted 10 April 2013 - 10:51 PM
SirLANsalot, on 10 April 2013 - 10:50 PM, said:
Simple fix is to do 2 things.
1. If you have the ECM module on your mech at all, regardless of its status or mode, you will not be able to gain a lock with locking weapons.
2. Allow SSRM's to be "dumb fired".
Option 1 would fix all the problems. All of them. Then the 3L wouldn't be a cheese-mobile.
#20
Posted 10 April 2013 - 10:56 PM
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