Whenever I'm in the mood for some light action, I'll pilot one of my cicadas in a PUG. Playstyle / tactics depend on the variant and it's loadout, but it's usually
CDA-2A: XL320, DHS, 5ML, TAG
I try to stay with the main battlegroup ( if one exists *cough* ) and try to keep enemy lights off the backs of my heavier teammates. A spider loosing one of its legs mid-flight is always worth a smile....
Before the main battle starts or if there are no lights to hunt down, I'll try to flank and TAG the slower
targets.
CDA-3M: XL300, DHS, ECM, TAG, 2LL (yup, no ballistics)
Stay with the main group up to the supposed front line, then try to sneak around, find the enemy and stay at range. Then light 'em up with TAG from a covered position. If no LRMs start flying or the main battle has already started, snipe at exposed locations or melt away back armor at range. I won't forget that AWS who didn't notice his vanishing back armor until his core exploded. He was too focused on staying at the spawn point and getting those LRMs into the mountain.
X-5: XL300, DHS, 2 SRM6, 4 ML
A bee that stings. Stay with the group and use the weaponry as can opener on distracted assault mechs, preferably the weaker back armor.
However, if in conquest mode I'm the last lone survivor I'll try to run around capping things and avoid engagements with the enemy.
Don't know if that's efficient in any way, but I like it ;-)
Edited by Rawyn, 12 April 2013 - 12:16 AM.