FerretGR, on 11 April 2013 - 07:42 AM, said:
When I say fast I mean fast. I like lights, Cicadas, fast mediums (ie. the fast Cent and Treb), Catapults or Jagers with 300 engines and speed tweak (speed in the 80's), etc. It's all personal preference, but for me, 62 is a slog. Stalker shares the "walking through mud" issue that I have with Atlai

I have Jenners, Spiders, a raven and a commando so I like the speed too. In the middle I have the 1 energy hunchback, then it's cats for heavies. On top I have Atlas's and stalkers.
I finished my spiders during the double xp weekend and it was far less painful than it had been. Not being able to deal much damage really hurts your XP gain.
But when it comes down to it I might run my Founders Atlas for the bonus but usually it's one of the three stalkers. 2 are set up as brawlers and the F has 5 LgLas. Pinpoint and reasonably cool while still having good speed (for an assault.) Large lasers are pretty versitile and you can hit light mechs easily.
I have my atlas setup with 2 ERPPC, 2 MdLas, and a gauss which is pretty cool and carries lots of ammo and the range is very nice however I think I'll change it back to 4 MdLas, 2 ASRM6, and 2 UAC5s. The 2 ACs are good enough for long range and it really deals the damage when it gets close. I used to run an AC20 but the UACs just deal insane damage sometimes and I have great luck counting the reload in my head when I'm at long range so I don't jam too often unless I am spamming up close.
They need to flip the Atlas's arms up like a Dasher. That would make a huge difference.
Rogue Jedi, on 11 April 2013 - 09:03 AM, said:
One assault vs a light? I will win in an assault. I don't have the problem with hitting light mechs that so many assault pilots seem to have. You just slow down so you get faster turning, you use your twist to catch up to them if you don't have enough raw turning and if you have neither you spin so that you are leading them for that 1 second you need. Sometimes walking backwards a little helps to put them out of position if you are having troubles aiming low enough. Also, you probably want this fight to take place on relatively flat ground.