

Newbie Fights
#1
Posted 10 April 2013 - 10:30 PM
that said.. I really think there should be some smaller maps.. make it 4-6 mechs... then make say make a must have, 1 light, one medium... then only allow people that have had say under 100-200 matches..
I have noticed that, it is pretty obvious when you get rolled by a teamspeak lance.. not to say that does help me learn. Im just saying that for the noobies to have fun, it is definatly not fun getting rolled 8-0...
Perhaps it is time of day, cause i have definatly noticed that evening time those rolling lances show up way more often. But still, perhaps make a lobby, that you can sit in.. perhaps talk to people that join. I know i would much rather hang out for 20 mins.. and have a mission that i atleast have a chance, vrs walk in and then get schooled by a lance that knows what they are doing..
In some ways, just like if you have a 4-6 person lance that is all together.. im sure it would be more fun to play vrs someone that is capable.
basically i think there should be a better match making system...
thoughts??? Yes i know im a noobie... so no trashing.. this is just my point of view
#2
Posted 10 April 2013 - 10:36 PM
#3
Posted 10 April 2013 - 10:42 PM
Matchmaker needs working for sure as well.
#4
Posted 10 April 2013 - 10:45 PM
#5
Posted 10 April 2013 - 11:26 PM
It sounds more like bored teams are creating newbie accounts so the can pugstomp.
#6
Posted 11 April 2013 - 12:32 AM
Eventually you will become a vet, but the road is tough. But once you complete this stage, you will be better for it. As long as you have a no quit attitude, this phase should only take a few days. The game really isn't as atrociously hard to master as it seems. Just know we've all been in your shoes. Some of us did so in '94 or '97 or even as late as 2012. So you're fighting in with some real hard vets in here. But like I said, you will be better for it, and no time has been a better time to get involved.
Good luck.
#7
Posted 11 April 2013 - 01:01 AM
#9
Posted 11 April 2013 - 01:48 AM
#10
Posted 11 April 2013 - 01:52 AM
#11
Posted 11 April 2013 - 01:53 AM
RainbowToh, on 11 April 2013 - 01:48 AM, said:
Well, not necessarily, but I've definitely noticed that when there's a team on one side there tends to be a team (or two) on the other.
Heck, last time I ended up in a game vs a Goon Squad 4man it turned out I had 2 teams on my side, both with people I recognized.
As to the OP, I recall PGI mentioning something about lowering where new players start in the Elo rankings.
Right now new players start right at average, rather than starting low and working their way up as they gain experience.
Edited by One Medic Army, 11 April 2013 - 01:54 AM.
#12
Posted 11 April 2013 - 02:23 AM
I was new just a few months ago. Before the Elo was implemented. The matches were closer matched. It was once in a blue moon I saw anything more than 4-0 or 2-0. (random/chance is the only fair way)
What happened to the fun was 30+ year old people on the forums who play in premade groups cry because another premade rolled them. NOW we pugs have to suffer an unfair, affirmative action system because grandpa got mad he did not get a free walker.
Elo is unfair, chance and random is the ONLY way a game like this can be fair. New player get punished and good players get punished in this system. Instead of everyone having to adapt overcome or fade away.
I am an AWESOME (as in good not the mech) mech pilot, I use to pilot them in former life's. Now I have to suffer -elo because of Bushes no child left behind mentality.
Edited by Funkadelic Mayhem, 11 April 2013 - 02:30 AM.
#13
Posted 11 April 2013 - 02:28 AM
Funkadelic Mayhem, on 11 April 2013 - 02:23 AM, said:
I was new just a few months ago. Before the Elo was implemented. The matches were closer matched. It was once in a blue moon I saw anything more than 4-0 or 2-0. (random/chance is the only fair way)
What happened to the fun was 30+ year old people on the forums who play in premade groups cry because another premade rolled them. NOW we pugs have to suffer an unfair, affirmative action system because grandpa got mad he did not get a free walker.
Elo is unfair, chance and random is the ONLY way a game like this can be fair. New player get punished and good players get punished in this system. Instead of everyone having to adapt overcome or fade away.
I am an AWESOME mech pilot, I use to pilot them in former life's. Now I have to suffer -elo because of Bushes no child left behind mentality.
Bull****.
I play both PUG and premade.
I can say without reservation that the quality of playing in a PUG has vastly improved (for me) since Elo.
The quality of playing in a premade has degraded, but 90% win rate was a bit silly...
Edited by One Medic Army, 11 April 2013 - 02:29 AM.
#14
Posted 11 April 2013 - 02:57 AM
Some newbies have just bought their mechs and learning how to customise their mechs. It is probably best for ELO to be tweaked to smooth the steep learning curve without getting extremely frustrated in the process.
That being said there are newbies who are a VERY FAST learner and are sticking it to the vets within 2 weeks of starting - and amassing kills.
Don't get discouraged, we vets will try help you with your questions.
Edited by Primetimex, 11 April 2013 - 02:59 AM.
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