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Warping Everwhere


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#1 Chemie

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Posted 02 April 2013 - 04:56 PM

standing still but view suddenly changes by 20-30 degrees left or right. Suddenly I get "out of bounds" for 3 seconds, then it goes away. I am at the boat and then back at our base.

Even warping around, unplayable, someone comes up and one-shoots me. No idea how he can hit me when I can not even tell where I am pointing at any one time,

Ping is 90 (vs normal 30). game unplayable.

#2 Saiyajin12

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Posted 02 April 2013 - 05:00 PM

Ping is 90 eh...I used to have 100+ish ping and now it's at 300-400 at times, try that on for a change...

#3 Chemie

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Posted 02 April 2013 - 05:01 PM

still bad ping should not cause the mech to turn randomly without any user input. I am standing still and then my view turns instantly to 30 degrees to one side.

Ping is 30 then 90 and back again.

I hit zoom, and 15 seconds later my screen zooms.
I fire laser and it goes right away. Fire a ballistic and it goes off 30-60 seconds later.

I have literally gone from one end of the map to the other in one instant.

Edited by Chemie, 02 April 2013 - 05:16 PM.


#4 Chemie

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Posted 03 April 2013 - 03:59 AM

anyone?

#5 Noobzorz

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Posted 12 April 2013 - 11:41 AM

View PostChemie, on 03 April 2013 - 03:59 AM, said:

anyone?


Haven't teleported across the map, but I have had literally every other thing you described. Most recently, I jumped 10 meters to my left and put a gauss rifle round into the rear RT of a teammate, earning my third teamkill ever. Could've done without that.

#6 akuul

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Posted 12 April 2013 - 11:25 PM

Yup tons of rubber banding, delayed zoom, delayed nightvision response, delayed ballistic firing. My ballistic focused mechs are unplayable, beam weapons seem less affected. Best part is taking cover and then -surprise!- I'm standing out in the open like and ***** a few seconds later. I've filed a support ticket but still waiting for a response other than information gathering.

#7 Chemie

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Posted 13 April 2013 - 11:35 AM

bump since two more threads on main page

#8 SgtMaster

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Posted 13 April 2013 - 03:43 PM

See it as a new feature, remember this is the year 3050, mechs should be able to teleport, much faster than having to walk...!

#9 Daniel Travieso

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Posted 13 April 2013 - 07:32 PM

Ping 90 is very good! There is no reason to cry about THAT.

I always get around 150 which is also good to play.

Everything above 300 is usually bad in online games.

Consider yourself lucky.

Edited by Daniel Travieso, 13 April 2013 - 07:37 PM.


#10 LanceUy

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Posted 14 April 2013 - 06:53 AM

they say a fix is coming so let's just wait for it. No point in playing until the fix is applied. They should refund our premium time though for being wasted for half a month now.

#11 Ralatar

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Posted 14 April 2013 - 07:02 AM

View PostLanceUy, on 14 April 2013 - 06:53 AM, said:

they say a fix is coming so let's just wait for it. No point in playing until the fix is applied. They should refund our premium time though for being wasted for half a month now.


Really? When did they say that? Many of us have pounded through the forums looking for ANY response from PGI that they acknowledge that this is even an issue and have found nothing. Would LOVE to see the post from them that this is a known issue and they are working on it. They have said they are working on the high ping and connectivity issues, nothing about the rubberbanding. It's NOT being caused by the person who is rubberbandings ping. It appears to be more of an issue with either netcode or that the lag compensation is no longer transparent.

Edited by Ralatar, 14 April 2013 - 07:09 AM.






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