

When Cw Comes... Will Factions Be Limited In Who They Face?
#1
Posted 15 April 2013 - 07:00 AM
So FWL vs CC and LC
CC vs FWL and FS
etc
If so, that means FWL and Liao players will never see the Clans in a match...
#2
Posted 15 April 2013 - 07:05 AM
-k
#3
Posted 15 April 2013 - 07:06 AM
Faction players will face Faction players. They will earn Faction rewards for themselves.
Mercenary Unit players will face Mercenary Unit players. They will earn Mercenary rewards for their Mercenary Unit.
Lone Wolves can fill in open spots for either type. They will not earn Faction or Mercenary rewards.
#4
Posted 15 April 2013 - 07:07 AM
-k
#5
Posted 15 April 2013 - 07:08 AM
#6
Posted 15 April 2013 - 07:08 AM
#7
Posted 15 April 2013 - 07:11 AM
Durant Carlyle, on 15 April 2013 - 07:06 AM, said:
Faction players will face Faction players. They will earn Faction rewards for themselves.
Mercenary Unit players will face Mercenary Unit players. They will earn Mercenary rewards for their Mercenary Unit.
Lone Wolves can fill in open spots for either type. They will not earn Faction or Mercenary rewards.
That still seems to be true - but also keep in mind that in the new CW they are going to have groups of systems called "fronts" which we will be battling over. So geography will make a difference in whom we fight (or don't fight) as well.
#8
Posted 15 April 2013 - 07:16 AM
#9
Posted 15 April 2013 - 08:24 AM
Lightfoot, on 15 April 2013 - 07:16 AM, said:
Maybe - but based off the idea of fighting over "fronts", I don't see that happening in matches once CW rolls out. My expectation is that the clans, for all their strangeness, will be yet another faction fighting over a "front".
And if thats the case... some factions that don't share a border with the clans, won't fight 'em. Unless the fronts can move? Not sure if they stated that or not.
#10
Posted 15 April 2013 - 08:26 AM
but the factions of the inner sphere may not always fight eachtoerh.
#11
Posted 15 April 2013 - 08:27 AM
#12
Posted 15 April 2013 - 09:47 AM
2) get rich selling new equipment to the houses fighting the Clans.
It's the Marik way!
#13
Posted 15 April 2013 - 10:09 AM
When the Clans come, I could see them providing a 'staging area' for each Great House. Steiner could give a few planets to Davion, and Kurita could give space to Marik/Liao so they could coordinate operations. That would be my first guess. But even once the Clans are here, I would hope Intra-Inner Sphere combat would still be available. I won't quite be ready for peace with Kurita just yet.

#14
Posted 15 April 2013 - 10:16 AM
Mercs could care less about the "who" is on the contract as long as payment for success was assured (paid up front in escrow so to speak)
#15
Posted 15 April 2013 - 10:22 AM
*sniff*
I smell fear in the OP...
Feed Me More

#16
Posted 15 April 2013 - 10:28 AM
#17
Posted 15 April 2013 - 10:38 AM
Zerberus, on 15 April 2013 - 10:22 AM, said:
*sniff*
I smell fear in the OP...
Feed Me More

To address this and Ghost Badger, it actually is a bit of fear actually... I fear I'll pick a faction, rank up and get a lot of cool abilities... and then have to start over in another faction when I find out feature X or Y I want to experience (like, fighting the Clans) is only for other factions.
Lets face it - whenever a new feature comes out the playerbase is forced to make a lot of uninformed decisions on not-fully documented or thought out processes - and when we find out that its something we hate we end up paying with our own time (Cbills) or Money (MC).
So hopefully Ghost Badger is right, and maybe the clans can sweep through Steiner space to give Marik forces a chance to fight them - but with the all-over-the-place track record of PGI in terms of canon and flexibility, who can tell? Hopefully this is something we can start discussing now, and maybe get PGI thinking about it before its too hard to fix.
#18
Posted 15 April 2013 - 10:48 AM
irony1999, on 15 April 2013 - 10:38 AM, said:
To address this and Ghost Badger, it actually is a bit of fear actually... I fear I'll pick a faction, rank up and get a lot of cool abilities... and then have to start over in another faction when I find out feature X or Y I want to experience (like, fighting the Clans) is only for other factions.
Lets face it - whenever a new feature comes out the playerbase is forced to make a lot of uninformed decisions on not-fully documented or thought out processes - and when we find out that its something we hate we end up paying with our own time (Cbills) or Money (MC).
So hopefully Ghost Badger is right, and maybe the clans can sweep through Steiner space to give Marik forces a chance to fight them - but with the all-over-the-place track record of PGI in terms of canon and flexibility, who can tell? Hopefully this is something we can start discussing now, and maybe get PGI thinking about it before its too hard to fix.
Just to clarify, I`m a clanner in waiting, therefore fear of "cloned space fascists" was to be implied, not any sort of trolling or anything else *raises beer stein*
As far as getting the opportunity: We shoot whatever is in front of us, I think we should be able to create such an opportunity

Edited by Zerberus, 15 April 2013 - 10:50 AM.
#19
Posted 16 April 2013 - 06:24 AM
#20
Posted 16 April 2013 - 06:34 AM
Ghost Badger, on 15 April 2013 - 10:28 AM, said:
I agree. Any time you insert yourself into a wargame, and assume control of a faction, you ARE rewriting history. When you launch into a WW2 game and get control of say Russia, you are making an alternative fictional history and things don't proceed exactly as they did in real life.
-k
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