As title, and, taking alpine as an example map.
The small rocks are currently being processed by the collision system:
Benefits of removing them:
- Increase server/client performance, as they wont be scanned/processed.
- Could also prevent unnecessary collision errors in map areas.
- Leave them in the Skinmesh (for visual appearance)
1
Remove Small Rocks From Rigidbody Mesh
Started by l4Dl, Apr 13 2013 09:13 AM
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